diff options
author | Xiao Xiangquan <xiaoxiangquan@gmail.com> | 2011-09-01 19:08:32 +0400 |
---|---|---|
committer | Xiao Xiangquan <xiaoxiangquan@gmail.com> | 2011-09-01 19:08:32 +0400 |
commit | 981f7fcd0d315abb425bf34dd37f7cd4d9e8d55e (patch) | |
tree | 70800c93ec1a12579c32874e2a72eaf3290eba8e /release/scripts/startup/bl_ui | |
parent | 5b91a783cf0ec132398a2767d3419d675e5126b5 (diff) | |
parent | 2365c64014b3e067bb212b2061f1d14c1f944090 (diff) |
merge with trunk r39834
Diffstat (limited to 'release/scripts/startup/bl_ui')
44 files changed, 1047 insertions, 751 deletions
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py index bf63c6071b9..778571632b2 100644 --- a/release/scripts/startup/bl_ui/__init__.py +++ b/release/scripts/startup/bl_ui/__init__.py @@ -36,6 +36,7 @@ _modules = ( "properties_data_mesh", "properties_data_metaball", "properties_data_modifier", + "properties_data_speaker", "properties_game", "properties_material", "properties_object_constraint", @@ -102,7 +103,10 @@ def register(): items.extend([(cat, cat, "") for cat in sorted(items_unique)]) return items - WindowManager.addon_search = StringProperty(name="Search", description="Search within the selected filter") + WindowManager.addon_search = StringProperty( + name="Search", + description="Search within the selected filter", + ) WindowManager.addon_filter = EnumProperty( items=addon_filter_items, name="Category", diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py index 8e5c3971b23..96e10919806 100644 --- a/release/scripts/startup/bl_ui/properties_data_armature.py +++ b/release/scripts/startup/bl_ui/properties_data_armature.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel, Menu from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -31,7 +32,7 @@ class ArmatureButtonsPanel(): return context.armature -class DATA_PT_context_arm(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_context_arm(ArmatureButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -48,7 +49,7 @@ class DATA_PT_context_arm(ArmatureButtonsPanel, bpy.types.Panel): layout.template_ID(space, "pin_id") -class DATA_PT_skeleton(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_skeleton(ArmatureButtonsPanel, Panel): bl_label = _("Skeleton") def draw(self, context): @@ -70,8 +71,10 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, bpy.types.Panel): flow.prop(arm, "use_deform_envelopes", text=_("Envelopes")) flow.prop(arm, "use_deform_preserve_volume", text=_("Quaternion")) + if context.scene.render.engine == "BLENDER_GAME": + layout.row().prop(arm, "vert_deformer", expand=True) -class DATA_PT_display(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_display(ArmatureButtonsPanel, Panel): bl_label = _("Display") def draw(self, context): @@ -96,7 +99,16 @@ class DATA_PT_display(ArmatureButtonsPanel, bpy.types.Panel): col.prop(arm, "use_deform_delay", text=_("Delay Refresh")) -class DATA_PT_bone_groups(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_bone_group_specials(Menu): + bl_label = _("Bone Group Specials") + + def draw(self, context): + layout = self.layout + + layout.operator("pose.group_sort", icon='SORTALPHA') + + +class DATA_PT_bone_groups(ArmatureButtonsPanel, Panel): bl_label = _("Bone Groups") @classmethod @@ -108,16 +120,25 @@ class DATA_PT_bone_groups(ArmatureButtonsPanel, bpy.types.Panel): ob = context.object pose = ob.pose + group = pose.bone_groups.active row = layout.row() - row.template_list(pose, "bone_groups", pose.bone_groups, "active_index", rows=2) + + rows = 2 + if group: + rows = 5 + row.template_list(pose, "bone_groups", pose.bone_groups, "active_index", rows=rows) col = row.column(align=True) col.active = (ob.proxy is None) col.operator("pose.group_add", icon='ZOOMIN', text="") col.operator("pose.group_remove", icon='ZOOMOUT', text="") + col.menu("DATA_PT_bone_group_specials", icon='DOWNARROW_HLT', text="") + if group: + col.separator() + col.operator("pose.group_move", icon='TRIA_UP', text="").direction = 'UP' + col.operator("pose.group_move", icon='TRIA_DOWN', text="").direction = 'DOWN' - group = pose.bone_groups.active if group: col = layout.column() col.active = (ob.proxy is None) @@ -147,7 +168,7 @@ class DATA_PT_bone_groups(ArmatureButtonsPanel, bpy.types.Panel): sub.operator("pose.group_deselect", text=_("Deselect")) -class DATA_PT_pose_library(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_pose_library(ArmatureButtonsPanel, Panel): bl_label = _("Pose Library") bl_options = {'DEFAULT_CLOSED'} @@ -186,7 +207,7 @@ class DATA_PT_pose_library(ArmatureButtonsPanel, bpy.types.Panel): # TODO: this panel will soon be depreceated too -class DATA_PT_ghost(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_ghost(ArmatureButtonsPanel, Panel): bl_label = _("Ghost") def draw(self, context): @@ -213,7 +234,7 @@ class DATA_PT_ghost(ArmatureButtonsPanel, bpy.types.Panel): col.prop(arm, "show_only_ghost_selected", text=_("Selected Only")) -class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, bpy.types.Panel): +class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel): bl_label = _("iTaSC parameters") bl_options = {'DEFAULT_CLOSED'} @@ -266,7 +287,7 @@ from bl_ui.properties_animviz import ( ) -class DATA_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel): +class DATA_PT_motion_paths(MotionPathButtonsPanel, Panel): #bl_label = "Bones Motion Paths" bl_context = "data" @@ -289,7 +310,7 @@ class DATA_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel): split.operator("pose.paths_clear", text=_("Clear Paths")) -class DATA_PT_onion_skinning(OnionSkinButtonsPanel): # , bpy.types.Panel): # inherit from panel when ready +class DATA_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit from panel when ready #bl_label = "Bones Onion Skinning" bl_context = "data" @@ -303,7 +324,7 @@ class DATA_PT_onion_skinning(OnionSkinButtonsPanel): # , bpy.types.Panel): # in self.draw_settings(context, ob.pose.animation_visualisation, bones=True) -class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.Armature diff --git a/release/scripts/startup/bl_ui/properties_data_bone.py b/release/scripts/startup/bl_ui/properties_data_bone.py index eccd820ed35..36c07bd1ef8 100644 --- a/release/scripts/startup/bl_ui/properties_data_bone.py +++ b/release/scripts/startup/bl_ui/properties_data_bone.py @@ -19,6 +19,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -32,7 +33,7 @@ class BoneButtonsPanel(): return (context.bone or context.edit_bone) -class BONE_PT_context_bone(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_context_bone(BoneButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -48,7 +49,7 @@ class BONE_PT_context_bone(BoneButtonsPanel, bpy.types.Panel): row.prop(bone, "name", text="") -class BONE_PT_transform(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_transform(BoneButtonsPanel, Panel): bl_label = _("Transform") @classmethod @@ -102,7 +103,7 @@ class BONE_PT_transform(BoneButtonsPanel, bpy.types.Panel): sub.prop(bone, "lock") -class BONE_PT_transform_locks(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_transform_locks(BoneButtonsPanel, Panel): bl_label = _("Transform Locks") bl_options = {'DEFAULT_CLOSED'} @@ -135,7 +136,7 @@ class BONE_PT_transform_locks(BoneButtonsPanel, bpy.types.Panel): row.column().prop(pchan, "lock_scale") -class BONE_PT_relations(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_relations(BoneButtonsPanel, Panel): bl_label = _("Relations") def draw(self, context): @@ -180,7 +181,7 @@ class BONE_PT_relations(BoneButtonsPanel, bpy.types.Panel): sub.prop(bone, "use_local_location", text=_("Local Location")) -class BONE_PT_display(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_display(BoneButtonsPanel, Panel): bl_label = _("Display") @classmethod @@ -217,7 +218,7 @@ class BONE_PT_display(BoneButtonsPanel, bpy.types.Panel): col.prop_search(pchan, "custom_shape_transform", ob.pose, "bones", text=_("At")) -class BONE_PT_inverse_kinematics(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel): bl_label = _("Inverse Kinematics") bl_options = {'DEFAULT_CLOSED'} @@ -308,7 +309,7 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, bpy.types.Panel): #row.prop(pchan, "ik_linear_weight", text=_("Weight"), slider=True) -class BONE_PT_deform(BoneButtonsPanel, bpy.types.Panel): +class BONE_PT_deform(BoneButtonsPanel, Panel): bl_label = _("Deform") bl_options = {'DEFAULT_CLOSED'} @@ -357,7 +358,7 @@ class BONE_PT_deform(BoneButtonsPanel, bpy.types.Panel): col.prop(bone, "use_cyclic_offset") -class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, bpy.types.Panel): +class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _property_type = bpy.types.Bone, bpy.types.EditBone, bpy.types.PoseBone diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py index b3f1f861b81..c07acea47d5 100644 --- a/release/scripts/startup/bl_ui/properties_data_camera.py +++ b/release/scripts/startup/bl_ui/properties_data_camera.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -32,7 +33,7 @@ class CameraButtonsPanel(): return context.camera and (engine in cls.COMPAT_ENGINES) -class DATA_PT_context_camera(CameraButtonsPanel, bpy.types.Panel): +class DATA_PT_context_camera(CameraButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -53,7 +54,7 @@ class DATA_PT_context_camera(CameraButtonsPanel, bpy.types.Panel): split.separator() -class DATA_PT_camera(CameraButtonsPanel, bpy.types.Panel): +class DATA_PT_camera(CameraButtonsPanel, Panel): bl_label = _("Lens") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -106,12 +107,12 @@ class DATA_PT_camera(CameraButtonsPanel, bpy.types.Panel): col = split.column() - if cam.dof_object != None: + if cam.dof_object is not None: col.enabled = False col.prop(cam, "dof_distance", text=_("Distance")) -class DATA_PT_camera_display(CameraButtonsPanel, bpy.types.Panel): +class DATA_PT_camera_display(CameraButtonsPanel, Panel): bl_label = _("Display") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -138,7 +139,7 @@ class DATA_PT_camera_display(CameraButtonsPanel, bpy.types.Panel): sub.prop(cam, "passepartout_alpha", text=_("Alpha"), slider=True) -class DATA_PT_custom_props_camera(CameraButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_camera(CameraButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.Camera diff --git a/release/scripts/startup/bl_ui/properties_data_curve.py b/release/scripts/startup/bl_ui/properties_data_curve.py index cd15f978e26..36f61c1bd54 100644 --- a/release/scripts/startup/bl_ui/properties_data_curve.py +++ b/release/scripts/startup/bl_ui/properties_data_curve.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -48,7 +49,7 @@ class CurveButtonsPanelActive(CurveButtonsPanel): return (curve and type(curve) is not bpy.types.TextCurve and curve.splines.active) -class DATA_PT_context_curve(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_context_curve(CurveButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -65,7 +66,7 @@ class DATA_PT_context_curve(CurveButtonsPanel, bpy.types.Panel): layout.template_ID(space, "pin_id") # XXX: broken -class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_shape_curve(CurveButtonsPanel, Panel): bl_label = _("Shape") def draw(self, context): @@ -108,13 +109,13 @@ class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel): if (is_curve or is_text): col.label(text=_("Fill:")) sub = col.column() - sub.active = (curve.bevel_object is None) + sub.active = (curve.dimensions == '2D' or (curve.bevel_object is None and curve.dimensions == '3D')) sub.prop(curve, "use_fill_front") sub.prop(curve, "use_fill_back") col.prop(curve, "use_fill_deform", text=_("Fill Deformed")) -class DATA_PT_curve_texture_space(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_curve_texture_space(CurveButtonsPanel, Panel): bl_label = _("Texture Space") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -133,7 +134,7 @@ class DATA_PT_curve_texture_space(CurveButtonsPanel, bpy.types.Panel): row.column().prop(curve, "texspace_size", text=_("Size")) -class DATA_PT_geometry_curve(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_geometry_curve(CurveButtonsPanel, Panel): bl_label = _("Geometry") @classmethod @@ -166,7 +167,7 @@ class DATA_PT_geometry_curve(CurveButtonsPanel, bpy.types.Panel): col.prop(curve, "bevel_object", text="") -class DATA_PT_pathanim(CurveButtonsPanelCurve, bpy.types.Panel): +class DATA_PT_pathanim(CurveButtonsPanelCurve, Panel): bl_label = _("Path Animation") def draw_header(self, context): @@ -197,7 +198,7 @@ class DATA_PT_pathanim(CurveButtonsPanelCurve, bpy.types.Panel): col.prop(curve, "use_time_offset", text=_("Offset Children")) -class DATA_PT_active_spline(CurveButtonsPanelActive, bpy.types.Panel): +class DATA_PT_active_spline(CurveButtonsPanelActive, Panel): bl_label = _("Active Spline") def draw(self, context): @@ -268,7 +269,7 @@ class DATA_PT_active_spline(CurveButtonsPanelActive, bpy.types.Panel): layout.prop(act_spline, "use_smooth") -class DATA_PT_font(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_font(CurveButtonsPanel, Panel): bl_label = _("Font") @classmethod @@ -332,7 +333,7 @@ class DATA_PT_font(CurveButtonsPanel, bpy.types.Panel): row.prop(char, "use_small_caps") -class DATA_PT_paragraph(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_paragraph(CurveButtonsPanel, Panel): bl_label = _("Paragraph") @classmethod @@ -361,7 +362,7 @@ class DATA_PT_paragraph(CurveButtonsPanel, bpy.types.Panel): col.prop(text, "offset_y", text="Y") -class DATA_PT_text_boxes(CurveButtonsPanel, bpy.types.Panel): +class DATA_PT_text_boxes(CurveButtonsPanel, Panel): bl_label = _("Text Boxes") @classmethod @@ -401,7 +402,7 @@ class DATA_PT_text_boxes(CurveButtonsPanel, bpy.types.Panel): row.operator("font.textbox_remove", text='', icon='X', emboss=False).index = i -class DATA_PT_custom_props_curve(CurveButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_curve(CurveButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.Curve diff --git a/release/scripts/startup/bl_ui/properties_data_empty.py b/release/scripts/startup/bl_ui/properties_data_empty.py index 4ed1d23f814..1a6aad684c4 100644 --- a/release/scripts/startup/bl_ui/properties_data_empty.py +++ b/release/scripts/startup/bl_ui/properties_data_empty.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ class DataButtonsPanel(): @@ -30,7 +31,7 @@ class DataButtonsPanel(): return (context.object and context.object.type == 'EMPTY') -class DATA_PT_empty(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_empty(DataButtonsPanel, Panel): bl_label = _("Empty") def draw(self, context): diff --git a/release/scripts/startup/bl_ui/properties_data_lamp.py b/release/scripts/startup/bl_ui/properties_data_lamp.py index bf05acfbb37..4ae6ad2a7c1 100644 --- a/release/scripts/startup/bl_ui/properties_data_lamp.py +++ b/release/scripts/startup/bl_ui/properties_data_lamp.py @@ -18,15 +18,16 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ -class LAMP_MT_sunsky_presets(bpy.types.Menu): +class LAMP_MT_sunsky_presets(Menu): bl_label = _("Sun & Sky Presets") preset_subdir = "sunsky" preset_operator = "script.execute_preset" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset class DataButtonsPanel(): @@ -40,7 +41,7 @@ class DataButtonsPanel(): return context.lamp and (engine in cls.COMPAT_ENGINES) -class DATA_PT_context_lamp(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_context_lamp(DataButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -65,7 +66,7 @@ class DATA_PT_context_lamp(DataButtonsPanel, bpy.types.Panel): split.label(text=str(texture_count), icon='TEXTURE') -class DATA_PT_preview(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_preview(DataButtonsPanel, Panel): bl_label = _("Preview") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -73,7 +74,7 @@ class DATA_PT_preview(DataButtonsPanel, bpy.types.Panel): self.layout.template_preview(context.lamp) -class DATA_PT_lamp(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_lamp(DataButtonsPanel, Panel): bl_label = _("Lamp") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -115,7 +116,7 @@ class DATA_PT_lamp(DataButtonsPanel, bpy.types.Panel): col.prop(lamp, "use_diffuse") -class DATA_PT_sunsky(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_sunsky(DataButtonsPanel, Panel): bl_label = _("Sky & Atmosphere") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -187,7 +188,7 @@ class DATA_PT_sunsky(DataButtonsPanel, bpy.types.Panel): sub.prop(lamp, "atmosphere_extinction", slider=True, text=_("Extinction")) -class DATA_PT_shadow(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_shadow(DataButtonsPanel, Panel): bl_label = _("Shadow") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -302,7 +303,7 @@ class DATA_PT_shadow(DataButtonsPanel, bpy.types.Panel): sub.prop(lamp, "shadow_buffer_clip_end", text=_(" Clip End")) -class DATA_PT_area(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_area(DataButtonsPanel, Panel): bl_label = _("Area Shape") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -328,7 +329,7 @@ class DATA_PT_area(DataButtonsPanel, bpy.types.Panel): sub.prop(lamp, "size_y", text=_("Size Y")) -class DATA_PT_spot(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_spot(DataButtonsPanel, Panel): bl_label = _("Spot Shape") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -362,7 +363,7 @@ class DATA_PT_spot(DataButtonsPanel, bpy.types.Panel): sub.prop(lamp, "halo_step", text=_("Step")) -class DATA_PT_falloff_curve(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_falloff_curve(DataButtonsPanel, Panel): bl_label = _("Falloff Curve") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -380,7 +381,7 @@ class DATA_PT_falloff_curve(DataButtonsPanel, bpy.types.Panel): self.layout.template_curve_mapping(lamp, "falloff_curve") -class DATA_PT_custom_props_lamp(DataButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_lamp(DataButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.Lamp diff --git a/release/scripts/startup/bl_ui/properties_data_lattice.py b/release/scripts/startup/bl_ui/properties_data_lattice.py index 98e0d1558ec..d77de212247 100644 --- a/release/scripts/startup/bl_ui/properties_data_lattice.py +++ b/release/scripts/startup/bl_ui/properties_data_lattice.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -31,7 +32,7 @@ class DataButtonsPanel(): return context.lattice -class DATA_PT_context_lattice(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_context_lattice(DataButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -51,7 +52,7 @@ class DATA_PT_context_lattice(DataButtonsPanel, bpy.types.Panel): split.separator() -class DATA_PT_lattice(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_lattice(DataButtonsPanel, Panel): bl_label = _("Lattice") def draw(self, context): @@ -76,7 +77,7 @@ class DATA_PT_lattice(DataButtonsPanel, bpy.types.Panel): row.prop_search(lat, "vertex_group", context.object, "vertex_groups", text="") -class DATA_PT_custom_props_lattice(DataButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_lattice(DataButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.Lattice diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index e646fd1c2f8..d18cc4ea678 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -18,10 +18,11 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ -class MESH_MT_vertex_group_specials(bpy.types.Menu): +class MESH_MT_vertex_group_specials(Menu): bl_label = _("Vertex Group Specials") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -36,7 +37,7 @@ class MESH_MT_vertex_group_specials(bpy.types.Menu): layout.operator("object.vertex_group_remove", icon='X', text=_("Delete All")).all = True -class MESH_MT_shape_key_specials(bpy.types.Menu): +class MESH_MT_shape_key_specials(Menu): bl_label = _("Shape Key Specials") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -61,7 +62,7 @@ class MeshButtonsPanel(): return context.mesh and (engine in cls.COMPAT_ENGINES) -class DATA_PT_context_mesh(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_context_mesh(MeshButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -79,7 +80,7 @@ class DATA_PT_context_mesh(MeshButtonsPanel, bpy.types.Panel): layout.template_ID(space, "pin_id") -class DATA_PT_normals(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_normals(MeshButtonsPanel, Panel): bl_label = _("Normals") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -99,7 +100,7 @@ class DATA_PT_normals(MeshButtonsPanel, bpy.types.Panel): split.prop(mesh, "show_double_sided") -class DATA_PT_texture_space(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_texture_space(MeshButtonsPanel, Panel): bl_label = _("Texture Space") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -119,7 +120,7 @@ class DATA_PT_texture_space(MeshButtonsPanel, bpy.types.Panel): row.column().prop(mesh, "texspace_size", text=_("Size")) -class DATA_PT_vertex_groups(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_vertex_groups(MeshButtonsPanel, Panel): bl_label = _("Vertex Groups") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -168,7 +169,7 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, bpy.types.Panel): layout.prop(context.tool_settings, "vertex_group_weight", text=_("Weight")) -class DATA_PT_shape_keys(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_shape_keys(MeshButtonsPanel, Panel): bl_label = _("Shape Keys") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -261,7 +262,7 @@ class DATA_PT_shape_keys(MeshButtonsPanel, bpy.types.Panel): row.prop(key, "slurph") -class DATA_PT_uv_texture(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_uv_texture(MeshButtonsPanel, Panel): bl_label = _("UV Texture") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -284,7 +285,7 @@ class DATA_PT_uv_texture(MeshButtonsPanel, bpy.types.Panel): layout.prop(lay, "name") -class DATA_PT_texface(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_texface(MeshButtonsPanel, Panel): bl_label = _("Texture Face") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -331,7 +332,7 @@ class DATA_PT_texface(MeshButtonsPanel, bpy.types.Panel): col.label(text=_("No UV Texture")) -class DATA_PT_vertex_colors(MeshButtonsPanel, bpy.types.Panel): +class DATA_PT_vertex_colors(MeshButtonsPanel, Panel): bl_label = _("Vertex Colors") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -354,7 +355,7 @@ class DATA_PT_vertex_colors(MeshButtonsPanel, bpy.types.Panel): layout.prop(lay, "name") -class DATA_PT_custom_props_mesh(MeshButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_mesh(MeshButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.Mesh diff --git a/release/scripts/startup/bl_ui/properties_data_metaball.py b/release/scripts/startup/bl_ui/properties_data_metaball.py index 96b94d369b5..55a7314bc7b 100644 --- a/release/scripts/startup/bl_ui/properties_data_metaball.py +++ b/release/scripts/startup/bl_ui/properties_data_metaball.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -31,7 +32,7 @@ class DataButtonsPanel(): return context.meta_ball -class DATA_PT_context_metaball(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_context_metaball(DataButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -48,7 +49,7 @@ class DATA_PT_context_metaball(DataButtonsPanel, bpy.types.Panel): layout.template_ID(space, "pin_id") -class DATA_PT_metaball(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_metaball(DataButtonsPanel, Panel): bl_label = _("Metaball") def draw(self, context): @@ -72,7 +73,7 @@ class DATA_PT_metaball(DataButtonsPanel, bpy.types.Panel): layout.prop(mball, "update_method", expand=True) -class DATA_PT_mball_texture_space(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_mball_texture_space(DataButtonsPanel, Panel): bl_label = _("Texture Space") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -89,7 +90,7 @@ class DATA_PT_mball_texture_space(DataButtonsPanel, bpy.types.Panel): row.column().prop(mball, "texspace_size", text=_("Size")) -class DATA_PT_metaball_element(DataButtonsPanel, bpy.types.Panel): +class DATA_PT_metaball_element(DataButtonsPanel, Panel): bl_label = _("Active Element") @classmethod @@ -129,7 +130,7 @@ class DATA_PT_metaball_element(DataButtonsPanel, bpy.types.Panel): col.prop(metaelem, "size_y", text="Y") -class DATA_PT_custom_props_metaball(DataButtonsPanel, PropertyPanel, bpy.types.Panel): +class DATA_PT_custom_props_metaball(DataButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object.data" _property_type = bpy.types.MetaBall diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index 18bf2868724..40e455ef88e 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ class ModifierButtonsPanel(): @@ -26,7 +27,7 @@ class ModifierButtonsPanel(): bl_context = "modifier" -class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel): +class DATA_PT_modifiers(ModifierButtonsPanel, Panel): bl_label = _("Modifiers") def draw(self, context): @@ -576,13 +577,13 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel): sub = col.column() sub.active = bool(md.vertex_group) sub.prop(md, "invert_vertex_group", text=_("Invert")) + sub.prop(md, "thickness_vertex_group", text=_("Factor")) col.prop(md, "use_even_offset") col.prop(md, "use_quality_normals") col.prop(md, "use_rim") sub = col.column() - sub.label() row = sub.split(align=True, percentage=0.4) row.prop(md, "material_offset", text="") row = row.row() diff --git a/release/scripts/startup/bl_ui/properties_data_speaker.py b/release/scripts/startup/bl_ui/properties_data_speaker.py new file mode 100644 index 00000000000..657c0fe652a --- /dev/null +++ b/release/scripts/startup/bl_ui/properties_data_speaker.py @@ -0,0 +1,125 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +# <pep8 compliant> +import bpy +from rna_prop_ui import PropertyPanel + + +class DataButtonsPanel(): + bl_space_type = 'PROPERTIES' + bl_region_type = 'WINDOW' + bl_context = "data" + + @classmethod + def poll(cls, context): + engine = context.scene.render.engine + return context.speaker and (engine in cls.COMPAT_ENGINES) + + +class DATA_PT_context_speaker(DataButtonsPanel, bpy.types.Panel): + bl_label = "" + bl_options = {'HIDE_HEADER'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + + def draw(self, context): + layout = self.layout + + ob = context.object + speaker = context.speaker + space = context.space_data + + split = layout.split(percentage=0.65) + + if ob: + split.template_ID(ob, "data") + elif speaker: + split.template_ID(space, "pin_id") + + +class DATA_PT_speaker(DataButtonsPanel, bpy.types.Panel): + bl_label = "Sound" + COMPAT_ENGINES = {'BLENDER_RENDER'} + + def draw(self, context): + layout = self.layout + + speaker = context.speaker + + split = layout.split(percentage=0.75) + + split.template_ID(speaker, "sound", open="sound.open_mono") + split.prop(speaker, "muted") + + row = layout.row() + row.prop(speaker, "volume") + row.prop(speaker, "pitch") + + +class DATA_PT_distance(DataButtonsPanel, bpy.types.Panel): + bl_label = "Distance" + COMPAT_ENGINES = {'BLENDER_RENDER'} + + def draw(self, context): + layout = self.layout + + speaker = context.speaker + + split = layout.split() + + col = split.column() + col.label("Volume:") + col.prop(speaker, "volume_min", text="Minimum") + col.prop(speaker, "volume_max", text="Maximum") + col.prop(speaker, "attenuation") + + col = split.column() + col.label("Distance:") + col.prop(speaker, "distance_max", text="Maximum") + col.prop(speaker, "distance_reference", text="Reference") + + +class DATA_PT_cone(DataButtonsPanel, bpy.types.Panel): + bl_label = "Cone" + COMPAT_ENGINES = {'BLENDER_RENDER'} + + def draw(self, context): + layout = self.layout + + speaker = context.speaker + + split = layout.split() + col = split.column() + + col.label("Angle:") + col.prop(speaker, "cone_angle_outer", text="Outer") + col.prop(speaker, "cone_angle_inner", text="Inner") + + col = split.column() + + col.label("Volume:") + col.prop(speaker, "cone_volume_outer", text="Outer") + + +class DATA_PT_custom_props_speaker(DataButtonsPanel, PropertyPanel, bpy.types.Panel): + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + _context_path = "object.data" + _property_type = bpy.types.Speaker + +if __name__ == "__main__": # only for live edit. + bpy.utils.register_module(__name__) diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index b9b979d8d92..123abdfe54a 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ class PhysicsButtonsPanel(): @@ -26,7 +27,7 @@ class PhysicsButtonsPanel(): bl_context = "physics" -class PHYSICS_PT_game_physics(PhysicsButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel): bl_label = _("Physics") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -167,7 +168,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, bpy.types.Panel): layout.prop(ob, "hide_render", text=_("Invisible")) -class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel, Panel): bl_label = _("Collision Bounds") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -206,7 +207,7 @@ class RenderButtonsPanel(): return (rd.engine in cls.COMPAT_ENGINES) -class RENDER_PT_game(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_game(RenderButtonsPanel, Panel): bl_label = _("Game") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -218,7 +219,7 @@ class RENDER_PT_game(RenderButtonsPanel, bpy.types.Panel): row.label() -class RENDER_PT_game_player(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_game_player(RenderButtonsPanel, Panel): bl_label = _("Standalone Player") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -251,7 +252,7 @@ class RENDER_PT_game_player(RenderButtonsPanel, bpy.types.Panel): col.prop(gs, "frame_color", text="") -class RENDER_PT_game_stereo(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_game_stereo(RenderButtonsPanel, Panel): bl_label = _("Stereo") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -305,7 +306,7 @@ class RENDER_PT_game_stereo(RenderButtonsPanel, bpy.types.Panel): layout.prop(gs, "dome_text") -class RENDER_PT_game_shading(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_game_shading(RenderButtonsPanel, Panel): bl_label = _("Shading") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -331,7 +332,7 @@ class RENDER_PT_game_shading(RenderButtonsPanel, bpy.types.Panel): col.prop(gs, "use_glsl_extra_textures", text=_("Extra Textures")) -class RENDER_PT_game_performance(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_game_performance(RenderButtonsPanel, Panel): bl_label = _("Performance") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -339,12 +340,15 @@ class RENDER_PT_game_performance(RenderButtonsPanel, bpy.types.Panel): layout = self.layout gs = context.scene.game_settings - row = layout.row() + col = layout.column() + row = col.row() row.prop(gs, "use_frame_rate") row.prop(gs, "use_display_lists") + + col.prop(gs, "restrict_animation_updates") -class RENDER_PT_game_display(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_game_display(RenderButtonsPanel, Panel): bl_label = _("Display") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -360,20 +364,6 @@ class RENDER_PT_game_display(RenderButtonsPanel, bpy.types.Panel): flow.prop(gs, "show_mouse", text=_("Mouse Cursor")) -class RENDER_PT_game_sound(RenderButtonsPanel, bpy.types.Panel): - bl_label = _("Sound") - COMPAT_ENGINES = {'BLENDER_GAME'} - - def draw(self, context): - layout = self.layout - - scene = context.scene - - layout.prop(scene, "audio_distance_model") - - layout.prop(scene, "audio_doppler_speed", text=_("Speed")) - layout.prop(scene, "audio_doppler_factor") - class WorldButtonsPanel(): bl_space_type = 'PROPERTIES' @@ -381,7 +371,7 @@ class WorldButtonsPanel(): bl_context = "world" -class WORLD_PT_game_context_world(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_game_context_world(WorldButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_GAME'} @@ -405,7 +395,7 @@ class WORLD_PT_game_context_world(WorldButtonsPanel, bpy.types.Panel): split.template_ID(space, "pin_id") -class WORLD_PT_game_world(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_game_world(WorldButtonsPanel, Panel): bl_label = _("World") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -424,7 +414,7 @@ class WORLD_PT_game_world(WorldButtonsPanel, bpy.types.Panel): row.column().prop(world, "ambient_color") -class WORLD_PT_game_mist(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_game_mist(WorldButtonsPanel, Panel): bl_label = _("Mist") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -450,7 +440,7 @@ class WORLD_PT_game_mist(WorldButtonsPanel, bpy.types.Panel): row.prop(world.mist_settings, "depth") -class WORLD_PT_game_physics(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_game_physics(WorldButtonsPanel, Panel): bl_label = _("Physics") COMPAT_ENGINES = {'BLENDER_GAME'} diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index 1148d6f1660..18eae572e94 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -50,14 +51,14 @@ def simple_material(mat): return False -class MATERIAL_MT_sss_presets(bpy.types.Menu): +class MATERIAL_MT_sss_presets(Menu): bl_label = _("SSS Presets") preset_subdir = "sss" preset_operator = "script.execute_preset" - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset -class MATERIAL_MT_specials(bpy.types.Menu): +class MATERIAL_MT_specials(Menu): bl_label = _("Material Specials") def draw(self, context): @@ -79,7 +80,7 @@ class MaterialButtonsPanel(): return context.material and (context.scene.render.engine in cls.COMPAT_ENGINES) -class MATERIAL_PT_context_material(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_context_material(MaterialButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -144,7 +145,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, bpy.types.Panel): row.label(text=_("No material node selected")) -class MATERIAL_PT_preview(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_preview(MaterialButtonsPanel, Panel): bl_label = _("Preview") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -152,7 +153,7 @@ class MATERIAL_PT_preview(MaterialButtonsPanel, bpy.types.Panel): self.layout.template_preview(context.material) -class MATERIAL_PT_pipeline(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_pipeline(MaterialButtonsPanel, Panel): bl_label = _("Render Pipeline Options") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -203,7 +204,7 @@ class MATERIAL_PT_pipeline(MaterialButtonsPanel, bpy.types.Panel): col.prop(mat, "pass_index") -class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_diffuse(MaterialButtonsPanel, Panel): bl_label = _("Diffuse") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -260,7 +261,7 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel): col.prop(mat, "diffuse_ramp_factor", text=_("Factor")) -class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_specular(MaterialButtonsPanel, Panel): bl_label = _("Specular") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -313,7 +314,7 @@ class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel): layout.prop(mat, "specular_ramp_factor", text=_("Factor")) -class MATERIAL_PT_shading(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_shading(MaterialButtonsPanel, Panel): bl_label = _("Shading") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -347,7 +348,7 @@ class MATERIAL_PT_shading(MaterialButtonsPanel, bpy.types.Panel): sub.prop(mat, "use_cubic") -class MATERIAL_PT_transp(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_transp(MaterialButtonsPanel, Panel): bl_label = _("Transparency") # bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -413,7 +414,7 @@ class MATERIAL_PT_transp(MaterialButtonsPanel, bpy.types.Panel): sub.prop(rayt, "gloss_samples", text=_("Samples")) -class MATERIAL_PT_mirror(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_mirror(MaterialButtonsPanel, Panel): bl_label = _("Mirror") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -471,7 +472,7 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel, bpy.types.Panel): sub.prop(raym, "gloss_anisotropic", text=_("Anisotropic")) -class MATERIAL_PT_sss(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_sss(MaterialButtonsPanel, Panel): bl_label = _("Subsurface Scattering") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -523,7 +524,7 @@ class MATERIAL_PT_sss(MaterialButtonsPanel, bpy.types.Panel): col.prop(sss, "error_threshold", text=_("Error")) -class MATERIAL_PT_halo(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_halo(MaterialButtonsPanel, Panel): bl_label = _("Halo") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -576,7 +577,7 @@ class MATERIAL_PT_halo(MaterialButtonsPanel, bpy.types.Panel): number_but(col, "use_star", "star_tip_count", "Star tips", "") -class MATERIAL_PT_flare(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_flare(MaterialButtonsPanel, Panel): bl_label = _("Flare") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -611,7 +612,7 @@ class MATERIAL_PT_flare(MaterialButtonsPanel, bpy.types.Panel): col.prop(halo, "flare_subflare_size", text=_("Subsize")) -class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_physics(MaterialButtonsPanel, Panel): bl_label = _("Physics") COMPAT_ENGINES = {'BLENDER_GAME'} @@ -641,7 +642,7 @@ class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel): row.prop(phys, "use_fh_normal") -class MATERIAL_PT_strand(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_strand(MaterialButtonsPanel, Panel): bl_label = _("Strand") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -688,7 +689,7 @@ class MATERIAL_PT_strand(MaterialButtonsPanel, bpy.types.Panel): sub.prop(tan, "blend_distance", text=_("Distance")) -class MATERIAL_PT_options(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_options(MaterialButtonsPanel, Panel): bl_label = _("Options") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -737,7 +738,7 @@ class MATERIAL_PT_options(MaterialButtonsPanel, bpy.types.Panel): col.prop(mat, "pass_index") -class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_shadow(MaterialButtonsPanel, Panel): bl_label = _("Shadow") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -781,7 +782,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel): col.prop(mat, "use_cast_approximate") -class MATERIAL_PT_transp_game(MaterialButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_transp_game(MaterialButtonsPanel, Panel): bl_label = _("Transparency") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_GAME'} @@ -824,7 +825,7 @@ class VolumeButtonsPanel(): return mat and (mat.type == 'VOLUME') and (engine in cls.COMPAT_ENGINES) -class MATERIAL_PT_volume_density(VolumeButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_volume_density(VolumeButtonsPanel, Panel): bl_label = _("Density") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -838,7 +839,7 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel, bpy.types.Panel): row.prop(vol, "density_scale") -class MATERIAL_PT_volume_shading(VolumeButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_volume_shading(VolumeButtonsPanel, Panel): bl_label = _("Shading") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -863,7 +864,7 @@ class MATERIAL_PT_volume_shading(VolumeButtonsPanel, bpy.types.Panel): sub.prop(vol, "reflection_color", text="") -class MATERIAL_PT_volume_lighting(VolumeButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_volume_lighting(VolumeButtonsPanel, Panel): bl_label = _("Lighting") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -898,7 +899,7 @@ class MATERIAL_PT_volume_lighting(VolumeButtonsPanel, bpy.types.Panel): sub.prop(vol, "ms_intensity") -class MATERIAL_PT_volume_transp(VolumeButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_volume_transp(VolumeButtonsPanel, Panel): bl_label = _("Transparency") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -916,7 +917,7 @@ class MATERIAL_PT_volume_transp(VolumeButtonsPanel, bpy.types.Panel): layout.prop(mat, "transparency_method", expand=True) -class MATERIAL_PT_volume_integration(VolumeButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_volume_integration(VolumeButtonsPanel, Panel): bl_label = _("Integration") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -938,7 +939,7 @@ class MATERIAL_PT_volume_integration(VolumeButtonsPanel, bpy.types.Panel): col.prop(vol, "depth_threshold") -class MATERIAL_PT_volume_options(VolumeButtonsPanel, bpy.types.Panel): +class MATERIAL_PT_volume_options(VolumeButtonsPanel, Panel): bl_label = _("Options") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} bl_options = {'DEFAULT_CLOSED'} @@ -970,7 +971,7 @@ class MATERIAL_PT_volume_options(VolumeButtonsPanel, bpy.types.Panel): row.prop(mat, "use_light_group_exclusive", text=_("Exclusive")) -class MATERIAL_PT_custom_props(MaterialButtonsPanel, PropertyPanel, bpy.types.Panel): +class MATERIAL_PT_custom_props(MaterialButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "material" _property_type = bpy.types.Material diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py index 338b262b434..73a218704f7 100644 --- a/release/scripts/startup/bl_ui/properties_object.py +++ b/release/scripts/startup/bl_ui/properties_object.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -27,7 +28,7 @@ class ObjectButtonsPanel(): bl_context = "object" -class OBJECT_PT_context_object(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_context_object(ObjectButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -42,7 +43,7 @@ class OBJECT_PT_context_object(ObjectButtonsPanel, bpy.types.Panel): row.template_ID(context.scene.objects, "active") -class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_transform(ObjectButtonsPanel, Panel): bl_label = _("Transform") def draw(self, context): @@ -68,7 +69,7 @@ class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel): layout.prop(ob, "rotation_mode") -class OBJECT_PT_delta_transform(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_delta_transform(ObjectButtonsPanel, Panel): bl_label = _("Delta Transform") bl_options = {'DEFAULT_CLOSED'} @@ -94,7 +95,7 @@ class OBJECT_PT_delta_transform(ObjectButtonsPanel, bpy.types.Panel): row.column().prop(ob, "delta_scale") -class OBJECT_PT_transform_locks(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_transform_locks(ObjectButtonsPanel, Panel): bl_label = _("Transform Locks") bl_options = {'DEFAULT_CLOSED'} @@ -120,7 +121,7 @@ class OBJECT_PT_transform_locks(ObjectButtonsPanel, bpy.types.Panel): row.column().prop(ob, "lock_scale", text=_("Scale")) -class OBJECT_PT_relations(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_relations(ObjectButtonsPanel, Panel): bl_label = _("Relations") def draw(self, context): @@ -147,7 +148,7 @@ class OBJECT_PT_relations(ObjectButtonsPanel, bpy.types.Panel): sub.active = (parent is not None) -class OBJECT_PT_groups(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_groups(ObjectButtonsPanel, Panel): bl_label = _("Groups") def draw(self, context): @@ -186,7 +187,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel, bpy.types.Panel): index += 1 -class OBJECT_PT_display(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_display(ObjectButtonsPanel, Panel): bl_label = _("Display") def draw(self, context): @@ -220,7 +221,7 @@ class OBJECT_PT_display(ObjectButtonsPanel, bpy.types.Panel): col.prop(ob, "show_transparent", text=_("Transparency")) -class OBJECT_PT_duplication(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_duplication(ObjectButtonsPanel, Panel): bl_label = _("Duplication") def draw(self, context): @@ -258,7 +259,7 @@ class OBJECT_PT_duplication(ObjectButtonsPanel, bpy.types.Panel): # XXX: the following options are all quite buggy, ancient hacks that should be dropped -class OBJECT_PT_animation(ObjectButtonsPanel, bpy.types.Panel): +class OBJECT_PT_animation(ObjectButtonsPanel, Panel): bl_label = _("Animation Hacks") bl_options = {'DEFAULT_CLOSED'} @@ -293,7 +294,7 @@ from bl_ui.properties_animviz import ( ) -class OBJECT_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel): +class OBJECT_PT_motion_paths(MotionPathButtonsPanel, Panel): #bl_label = "Object Motion Paths" bl_context = "object" @@ -315,7 +316,7 @@ class OBJECT_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel): row.operator("object.paths_clear", text=_("Clear Paths")) -class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): # , bpy.types.Panel): # inherit from panel when ready +class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit from panel when ready #bl_label = "Object Onion Skinning" bl_context = "object" @@ -329,7 +330,7 @@ class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): # , bpy.types.Panel): # self.draw_settings(context, ob.animation_visualisation) -class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel, bpy.types.Panel): +class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "object" _property_type = bpy.types.Object diff --git a/release/scripts/startup/bl_ui/properties_object_constraint.py b/release/scripts/startup/bl_ui/properties_object_constraint.py index 319281f0a22..51544e63325 100644 --- a/release/scripts/startup/bl_ui/properties_object_constraint.py +++ b/release/scripts/startup/bl_ui/properties_object_constraint.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ class ConstraintButtonsPanel(): @@ -234,7 +235,6 @@ class ConstraintButtonsPanel(): row.label() def LIMIT_ROTATION(self, context, layout, con): - split = layout.split() col = split.column(align=True) @@ -258,9 +258,7 @@ class ConstraintButtonsPanel(): sub.prop(con, "min_z", text=_("Min")) sub.prop(con, "max_z", text=_("Max")) - row = layout.row() - row.prop(con, "use_transform_limit") - row.label() + layout.prop(con, "use_transform_limit") row = layout.row() row.label(text=_("Convert:")) @@ -476,6 +474,10 @@ class ConstraintButtonsPanel(): row.label(text=_("Clamp Region:")) row.prop(con, "limit_mode", text="") + row = layout.row() + row.prop(con, "use_transform_limit") + row.label() + def STRETCH_TO(self, context, layout, con): self.target_template(layout, con) @@ -755,7 +757,7 @@ class ConstraintButtonsPanel(): layout.label( _("Blender 2.5 has no py-constraints") ) -class OBJECT_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel): +class OBJECT_PT_constraints(ConstraintButtonsPanel, Panel): bl_label = _("Object Constraints") bl_context = "constraint" @@ -779,7 +781,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel): self.draw_constraint(context, con) -class BONE_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel): +class BONE_PT_constraints(ConstraintButtonsPanel, Panel): bl_label = _("Bone Constraints") bl_context = "bone_constraint" diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index d19fa6c2ad6..307f362a195 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -73,7 +74,7 @@ class ParticleButtonsPanel(): return particle_panel_poll(cls, context) -class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -156,7 +157,7 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel): if part: split = layout.split(percentage=0.65) if part.type == 'HAIR': - if psys != None and psys.is_edited: + if psys is not None and psys.is_edited: split.operator("particle.edited_clear", text=_("Free Edit")) else: row = split.row() @@ -166,18 +167,18 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel): row = split.row() row.enabled = particle_panel_enabled(context, psys) row.prop(part, "hair_step") - if psys != None and psys.is_edited: + if psys is not None and psys.is_edited: if psys.is_global_hair: layout.operator("particle.connect_hair") else: layout.operator("particle.disconnect_hair") - elif psys != None and part.type == 'REACTOR': + elif psys is not None and part.type == 'REACTOR': split.enabled = particle_panel_enabled(context, psys) split.prop(psys, "reactor_target_object") split.prop(psys, "reactor_target_particle_system", text=_("Particle System")) -class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_emission(ParticleButtonsPanel, Panel): bl_label = _("Emission") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -246,7 +247,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel): row.prop(part, "grid_random", text=_("Random"), slider=True) -class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel): bl_label = _("Hair dynamics") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -302,7 +303,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel): col.prop(cloth, "quality", text=_("Steps"), slider=True) -class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_cache(ParticleButtonsPanel, Panel): bl_label = _("Cache") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -328,7 +329,7 @@ class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel): point_cache_ui(self, context, psys.point_cache, True, 'HAIR' if (psys.settings.type == 'HAIR') else 'PSYS') -class PARTICLE_PT_velocity(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_velocity(ParticleButtonsPanel, Panel): bl_label = _("Velocity") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -378,7 +379,7 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel, bpy.types.Panel): # sub.prop(part, "reaction_shape", slider=True) -class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_rotation(ParticleButtonsPanel, Panel): bl_label = _("Rotation") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -427,7 +428,7 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel): col.prop(part, "angular_velocity_factor", text="") -class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_physics(ParticleButtonsPanel, Panel): bl_label = _("Physics") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -642,7 +643,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel): sub.prop(key, "system", text=_("System")) -class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel): bl_label = _("Boid Brain") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -654,7 +655,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel): if settings is None: return False - if psys != None and psys.point_cache.use_external: + if psys is not None and psys.point_cache.use_external: return False return settings.physics_type == 'BOIDS' and engine in cls.COMPAT_ENGINES @@ -743,7 +744,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel): row.prop(rule, "flee_distance") -class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_render(ParticleButtonsPanel, Panel): bl_label = _("Render") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -928,7 +929,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel): row.prop(part, "size_random", slider=True) -class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_draw(ParticleButtonsPanel, Panel): bl_label = _("Display") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -990,7 +991,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel): col.prop(part, "draw_step") -class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_children(ParticleButtonsPanel, Panel): bl_label = _("Children") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1090,7 +1091,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel): sub.prop(part, "kink_shape", slider=True) -class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_field_weights(ParticleButtonsPanel, Panel): bl_label = _("Field Weights") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1111,7 +1112,7 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel): row.prop(part, "effect_hair", slider=True) -class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_force_fields(ParticleButtonsPanel, Panel): bl_label = _("Force Field Settings") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1145,7 +1146,7 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel): basic_force_field_falloff_ui(self, context, part.force_field_2) -class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel): +class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, Panel): bl_label = _("Vertexgroups") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1216,7 +1217,7 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel): # row.prop(psys, "invert_vertex_group_field", text="") -class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, bpy.types.Panel): +class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER'} _context_path = "particle_system.settings" _property_type = bpy.types.ParticleSettings diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py index cb0106bee5a..5e42a465c2a 100644 --- a/release/scripts/startup/bl_ui/properties_physics_cloth.py +++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from blf import gettext as _ from bl_ui.properties_physics_common import ( @@ -30,14 +31,14 @@ def cloth_panel_enabled(md): return md.point_cache.is_baked is False -class CLOTH_MT_presets(bpy.types.Menu): +class CLOTH_MT_presets(Menu): ''' Creates the menu items by scanning scripts/templates ''' bl_label = _("Cloth Presets") preset_subdir = "cloth" preset_operator = "script.execute_preset" - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset class PhysicButtonsPanel(): @@ -52,7 +53,7 @@ class PhysicButtonsPanel(): return (ob and ob.type == 'MESH') and (not rd.use_game_engine) and (context.cloth) -class PHYSICS_PT_cloth(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_cloth(PhysicButtonsPanel, Panel): bl_label = _("Cloth") def draw(self, context): @@ -117,7 +118,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, bpy.types.Panel): col.prop_search(cloth, "rest_shape_key", key, "key_blocks", text="") -class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, Panel): bl_label = _("Cloth Cache") bl_options = {'DEFAULT_CLOSED'} @@ -130,7 +131,7 @@ class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, bpy.types.Panel): point_cache_ui(self, context, md.point_cache, cloth_panel_enabled(md), 'CLOTH') -class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel): bl_label = _("Cloth Collision") bl_options = {'DEFAULT_CLOSED'} @@ -171,7 +172,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel): layout.prop(cloth, "group") -class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel): bl_label = _("Cloth Stiffness Scaling") bl_options = {'DEFAULT_CLOSED'} @@ -207,7 +208,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel): col.prop(cloth, "bending_stiffness_max", text=_("Max")) -class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, Panel): bl_label = _("Cloth Field Weights") bl_options = {'DEFAULT_CLOSED'} diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py index b5ad1615194..20b76ec0a84 100644 --- a/release/scripts/startup/bl_ui/properties_physics_common.py +++ b/release/scripts/startup/bl_ui/properties_physics_common.py @@ -19,6 +19,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ class PhysicButtonsPanel(): @@ -44,7 +45,7 @@ def physics_add(self, layout, md, name, type, typeicon, toggles): sub.operator("object.modifier_add", text=name, icon=typeicon).type = type -class PHYSICS_PT_add(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_add(PhysicButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} diff --git a/release/scripts/startup/bl_ui/properties_physics_field.py b/release/scripts/startup/bl_ui/properties_physics_field.py index 0cd20a63d7e..25c92c52311 100644 --- a/release/scripts/startup/bl_ui/properties_physics_field.py +++ b/release/scripts/startup/bl_ui/properties_physics_field.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ from bl_ui.properties_physics_common import ( @@ -37,7 +38,7 @@ class PhysicButtonsPanel(): return (context.object) and (not rd.use_game_engine) -class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_field(PhysicButtonsPanel, Panel): bl_label = _("Force Fields") @classmethod @@ -164,7 +165,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): sub.prop(field, "radial_max", text=_("Distance")) -class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_collision(PhysicButtonsPanel, Panel): bl_label = _("Collision") #bl_options = {'DEFAULT_CLOSED'} diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py index da5e0396974..cd808c2cf45 100644 --- a/release/scripts/startup/bl_ui/properties_physics_fluid.py +++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ class PhysicButtonsPanel(): @@ -32,7 +33,7 @@ class PhysicButtonsPanel(): return (ob and ob.type == 'MESH') and (not rd.use_game_engine) and (context.fluid) -class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): bl_label = _("Fluid") def draw(self, context): @@ -186,7 +187,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): sub.prop(fluid, "velocity_radius", text=_("Radius")) -class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel): bl_label = _("Domain World") bl_options = {'DEFAULT_CLOSED'} @@ -236,7 +237,7 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "compressibility", slider=True) -class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel): bl_label = _("Domain Boundary") bl_options = {'DEFAULT_CLOSED'} @@ -265,7 +266,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel): col.prop(fluid, "surface_subdivisions", text=_("Subdivisions")) -class PHYSICS_PT_domain_particles(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel): bl_label = _("Domain Particles") bl_options = {'DEFAULT_CLOSED'} diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py index 9ce7bc0ab36..5dfe543c8a8 100644 --- a/release/scripts/startup/bl_ui/properties_physics_smoke.py +++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ from bl_ui.properties_physics_common import ( @@ -38,7 +39,7 @@ class PhysicButtonsPanel(): return (ob and ob.type == 'MESH') and (not rd.use_game_engine) and (context.smoke) -class PHYSICS_PT_smoke(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel): bl_label = _("Smoke") def draw(self, context): @@ -103,7 +104,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, bpy.types.Panel): sub.prop(flow, "temperature") -class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, Panel): bl_label = _("Smoke Groups") bl_options = {'DEFAULT_CLOSED'} @@ -131,7 +132,7 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, bpy.types.Panel): col.prop(group, "collision_group", text="") -class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, Panel): bl_label = _("Smoke High Resolution") bl_options = {'DEFAULT_CLOSED'} @@ -168,7 +169,7 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, bpy.types.Panel): layout.prop(md, "show_high_resolution") -class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, Panel): bl_label = _("Smoke Cache") bl_options = {'DEFAULT_CLOSED'} @@ -189,7 +190,7 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, bpy.types.Panel): point_cache_ui(self, context, cache, (cache.is_baked is False), 'SMOKE') -class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, Panel): bl_label = _("Smoke Field Weights") bl_options = {'DEFAULT_CLOSED'} diff --git a/release/scripts/startup/bl_ui/properties_physics_softbody.py b/release/scripts/startup/bl_ui/properties_physics_softbody.py index 1e9cc58e71c..44778ffee5f 100644 --- a/release/scripts/startup/bl_ui/properties_physics_softbody.py +++ b/release/scripts/startup/bl_ui/properties_physics_softbody.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from blf import gettext as _ from bl_ui.properties_physics_common import ( @@ -44,7 +45,7 @@ class PhysicButtonsPanel(): return (ob and (ob.type == 'MESH' or ob.type == 'LATTICE'or ob.type == 'CURVE')) and (not rd.use_game_engine) and (context.soft_body) -class PHYSICS_PT_softbody(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel): bl_label = _("Soft Body") def draw(self, context): @@ -71,7 +72,7 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel, bpy.types.Panel): col.prop(softbody, "speed") -class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, Panel): bl_label = _("Soft Body Cache") bl_options = {'DEFAULT_CLOSED'} @@ -84,7 +85,7 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, bpy.types.Panel): point_cache_ui(self, context, md.point_cache, softbody_panel_enabled(md), 'SOFTBODY') -class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, Panel): bl_label = _("Soft Body Goal") bl_options = {'DEFAULT_CLOSED'} @@ -127,7 +128,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, bpy.types.Panel): layout.prop_search(softbody, "vertex_group_goal", ob, "vertex_groups", text=_("Vertex Group")) -class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel): bl_label = _("Soft Body Edges") bl_options = {'DEFAULT_CLOSED'} @@ -180,7 +181,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, bpy.types.Panel): col.prop(softbody, "use_face_collision", text=_("Face")) -class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel): bl_label = _("Soft Body Self Collision") bl_options = {'DEFAULT_CLOSED'} @@ -212,7 +213,7 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, bpy.types.Panel): col.prop(softbody, "ball_damp", text=_("Dampening")) -class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel): bl_label = _("Soft Body Solver") bl_options = {'DEFAULT_CLOSED'} @@ -248,7 +249,7 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, bpy.types.Panel): layout.prop(softbody, "use_estimate_matrix") -class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, bpy.types.Panel): +class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, Panel): bl_label = _("Soft Body Field Weights") bl_options = {'DEFAULT_CLOSED'} diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 91b604efdc0..981d539a4b5 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -18,28 +18,29 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from blf import gettext as _ -class RENDER_MT_presets(bpy.types.Menu): +class RENDER_MT_presets(Menu): bl_label = _("Render Presets") preset_subdir = "render" preset_operator = "script.execute_preset" - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset -class RENDER_MT_ffmpeg_presets(bpy.types.Menu): +class RENDER_MT_ffmpeg_presets(Menu): bl_label = _("FFMPEG Presets") preset_subdir = "ffmpeg" preset_operator = "script.python_file_run" - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset -class RENDER_MT_framerate_presets(bpy.types.Menu): +class RENDER_MT_framerate_presets(Menu): bl_label = _("Frame Rate Presets") preset_subdir = "framerate" preset_operator = "script.execute_preset" - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset class RenderButtonsPanel(): @@ -54,7 +55,7 @@ class RenderButtonsPanel(): return (context.scene and rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES) -class RENDER_PT_render(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_render(RenderButtonsPanel, Panel): bl_label = _("Render") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -70,7 +71,7 @@ class RENDER_PT_render(RenderButtonsPanel, bpy.types.Panel): layout.prop(rd, "display_mode", text=_("Display")) -class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_layers(RenderButtonsPanel, Panel): bl_label = _("Layers") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -174,7 +175,7 @@ class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel): row.prop(rl, "exclude_refraction", text="") -class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_dimensions(RenderButtonsPanel, Panel): bl_label = _("Dimensions") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -241,7 +242,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel): subrow.prop(rd, "frame_map_new", text=_("New")) -class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_antialiasing(RenderButtonsPanel, Panel): bl_label = _("Anti-Aliasing") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -269,7 +270,7 @@ class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel): col.prop(rd, "filter_size", text=_("Size")) -class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_motion_blur(RenderButtonsPanel, Panel): bl_label = _("Sampled Motion Blur") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -295,7 +296,7 @@ class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel): row.prop(rd, "motion_blur_shutter") -class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_shading(RenderButtonsPanel, Panel): bl_label = _("Shading") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -319,7 +320,7 @@ class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel): col.prop(rd, "alpha_mode", text=_("Alpha")) -class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_performance(RenderButtonsPanel, Panel): bl_label = _("Performance") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -362,7 +363,7 @@ class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel): sub.prop(rd, "use_local_coords", text=_("Local Coordinates")) -class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_post_processing(RenderButtonsPanel, Panel): bl_label = _("Post Processing") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -399,7 +400,7 @@ class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel): sub.prop(rd, "edge_color", text="") -class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_stamp(RenderButtonsPanel, Panel): bl_label = _("Stamp") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -444,7 +445,7 @@ class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel): sub.prop(rd, "stamp_note_text", text="") -class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_output(RenderButtonsPanel, Panel): bl_label = _("Output") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -544,7 +545,7 @@ class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel): col.prop(rd, "quicktime_audio_resampling_hq") -class RENDER_PT_encoding(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_encoding(RenderButtonsPanel, Panel): bl_label = _("Encoding") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -592,16 +593,12 @@ class RENDER_PT_encoding(RenderButtonsPanel, bpy.types.Panel): if rd.ffmpeg_format not in {'MP3'}: layout.prop(rd, "ffmpeg_audio_codec", text=_("Audio Codec")) - split = layout.split() - - col = split.column() - col.prop(rd, "ffmpeg_audio_bitrate") - col.prop(rd, "ffmpeg_audio_mixrate") - - split.prop(rd, "ffmpeg_audio_volume", slider=True) + row = layout.row() + row.prop(rd, "ffmpeg_audio_bitrate") + row.prop(rd, "ffmpeg_audio_volume", slider=True) -class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel): +class RENDER_PT_bake(RenderButtonsPanel, Panel): bl_label = _("Bake") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index fbdf02dd51e..11e20a8cd2a 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Operator, Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -31,7 +32,7 @@ class SceneButtonsPanel(): return context.scene -class SCENE_PT_scene(SceneButtonsPanel, bpy.types.Panel): +class SCENE_PT_scene(SceneButtonsPanel, Panel): bl_label = _("Scene") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -43,7 +44,35 @@ class SCENE_PT_scene(SceneButtonsPanel, bpy.types.Panel): layout.prop(scene, "background_set", text=_("Background")) -class SCENE_PT_unit(SceneButtonsPanel, bpy.types.Panel): +class SCENE_PT_audio(SceneButtonsPanel, Panel): + bl_label = _("Audio") + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + + def draw(self, context): + layout = self.layout + scene = context.scene + rd = context.scene.render + + layout.prop(scene, "audio_volume") + layout.operator("sound.bake_animation") + + split = layout.split() + + col = split.column() + col.label(_("Listener:")) + col.prop(scene, "audio_distance_model", text="") + col.prop(scene, "audio_doppler_speed", text=_("Speed")) + col.prop(scene, "audio_doppler_factor", text=_("Doppler")) + + col = split.column() + col.label(_("Format:")) + col.prop(rd, "ffmpeg_audio_channels", text="") + col.prop(rd, "ffmpeg_audio_mixrate", text=_("Rate")) + + layout.operator("sound.mixdown") + + +class SCENE_PT_unit(SceneButtonsPanel, Panel): bl_label = _("Units") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -61,7 +90,7 @@ class SCENE_PT_unit(SceneButtonsPanel, bpy.types.Panel): row.prop(unit, "use_separate") -class SCENE_PT_keying_sets(SceneButtonsPanel, bpy.types.Panel): +class SCENE_PT_keying_sets(SceneButtonsPanel, Panel): bl_label = _("Keying Sets") def draw(self, context): @@ -94,7 +123,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, bpy.types.Panel): col.prop(ks, "bl_options") -class SCENE_PT_keying_set_paths(SceneButtonsPanel, bpy.types.Panel): +class SCENE_PT_keying_set_paths(SceneButtonsPanel, Panel): bl_label = _("Active Keying Set") @classmethod @@ -144,7 +173,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, bpy.types.Panel): col.prop(ksp, "bl_options") -class SCENE_PT_physics(SceneButtonsPanel, bpy.types.Panel): +class SCENE_PT_physics(SceneButtonsPanel, Panel): bl_label = _("Gravity") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -161,7 +190,7 @@ class SCENE_PT_physics(SceneButtonsPanel, bpy.types.Panel): layout.prop(scene, "gravity", text="") -class SCENE_PT_simplify(SceneButtonsPanel, bpy.types.Panel): +class SCENE_PT_simplify(SceneButtonsPanel, Panel): bl_label = _("Simplify") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -190,7 +219,7 @@ class SCENE_PT_simplify(SceneButtonsPanel, bpy.types.Panel): col.prop(rd, "simplify_ao_sss", text=_("AO and SSS")) -class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, bpy.types.Panel): +class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "scene" _property_type = bpy.types.Scene @@ -198,7 +227,7 @@ class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, bpy.types.Panel): # XXX, move operator to op/ dir -class ANIM_OT_keying_set_export(bpy.types.Operator): +class ANIM_OT_keying_set_export(Operator): "Export Keying Set to a python script." bl_idname = "anim.keying_set_export" bl_label = _("Export Keying Set...") diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py index 899b7ff457a..c80f3fa76d3 100644 --- a/release/scripts/startup/bl_ui/properties_texture.py +++ b/release/scripts/startup/bl_ui/properties_texture.py @@ -18,11 +18,12 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ -class TEXTURE_MT_specials(bpy.types.Menu): +class TEXTURE_MT_specials(Menu): bl_label = _("Texture Specials") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -33,7 +34,7 @@ class TEXTURE_MT_specials(bpy.types.Menu): layout.operator("texture.slot_paste", icon='PASTEDOWN') -class TEXTURE_MT_envmap_specials(bpy.types.Menu): +class TEXTURE_MT_envmap_specials(Menu): bl_label = _("Environment Map Specials") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -81,7 +82,7 @@ class TextureButtonsPanel(): return tex and (tex.type != 'NONE' or tex.use_nodes) and (context.scene.render.engine in cls.COMPAT_ENGINES) -class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel): +class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -151,7 +152,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel): split.prop(tex, "type", text="") -class TEXTURE_PT_preview(TextureButtonsPanel, bpy.types.Panel): +class TEXTURE_PT_preview(TextureButtonsPanel, Panel): bl_label = _("Preview") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -168,7 +169,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel, bpy.types.Panel): layout.template_preview(tex, slot=slot) -class TEXTURE_PT_colors(TextureButtonsPanel, bpy.types.Panel): +class TEXTURE_PT_colors(TextureButtonsPanel, Panel): bl_label = _("Colors") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -224,7 +225,7 @@ class TextureTypePanel(TextureButtonsPanel): return tex and ((tex.type == cls.tex_type and not tex.use_nodes) and (engine in cls.COMPAT_ENGINES)) -class TEXTURE_PT_clouds(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_clouds(TextureTypePanel, Panel): bl_label = _("Clouds") tex_type = 'CLOUDS' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -248,7 +249,7 @@ class TEXTURE_PT_clouds(TextureTypePanel, bpy.types.Panel): split.prop(tex, "nabla", text=_("Nabla")) -class TEXTURE_PT_wood(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_wood(TextureTypePanel, Panel): bl_label = _("Wood") tex_type = 'WOOD' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -277,7 +278,7 @@ class TEXTURE_PT_wood(TextureTypePanel, bpy.types.Panel): split.prop(tex, "nabla") -class TEXTURE_PT_marble(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_marble(TextureTypePanel, Panel): bl_label = _("Marble") tex_type = 'MARBLE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -304,7 +305,7 @@ class TEXTURE_PT_marble(TextureTypePanel, bpy.types.Panel): col.prop(tex, "nabla") -class TEXTURE_PT_magic(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_magic(TextureTypePanel, Panel): bl_label = _("Magic") tex_type = 'MAGIC' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -319,7 +320,7 @@ class TEXTURE_PT_magic(TextureTypePanel, bpy.types.Panel): row.prop(tex, "turbulence") -class TEXTURE_PT_blend(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_blend(TextureTypePanel, Panel): bl_label = _("Blend") tex_type = 'BLEND' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -337,7 +338,7 @@ class TEXTURE_PT_blend(TextureTypePanel, bpy.types.Panel): sub.prop(tex, "use_flip_axis", expand=True) -class TEXTURE_PT_stucci(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_stucci(TextureTypePanel, Panel): bl_label = _("Stucci") tex_type = 'STUCCI' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -357,7 +358,7 @@ class TEXTURE_PT_stucci(TextureTypePanel, bpy.types.Panel): row.prop(tex, "turbulence") -class TEXTURE_PT_image(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_image(TextureTypePanel, Panel): bl_label = _("Image") tex_type = 'IMAGE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -383,7 +384,7 @@ def texture_filter_common(tex, layout): layout.prop(tex, "use_filter_size_min") -class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_image_sampling(TextureTypePanel, Panel): bl_label = _("Image Sampling") bl_options = {'DEFAULT_CLOSED'} tex_type = 'IMAGE' @@ -415,6 +416,10 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel): row.active = tex.use_normal_map row.prop(slot, "normal_map_space", text="") + row = col.row() + row.active = not tex.use_normal_map + row.prop(tex, "use_derivative_map") + col.prop(tex, "use_mipmap") row = col.row() row.active = tex.use_mipmap @@ -424,7 +429,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel): texture_filter_common(tex, col) -class TEXTURE_PT_image_mapping(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_image_mapping(TextureTypePanel, Panel): bl_label = _("Image Mapping") bl_options = {'DEFAULT_CLOSED'} tex_type = 'IMAGE' @@ -480,7 +485,7 @@ class TEXTURE_PT_image_mapping(TextureTypePanel, bpy.types.Panel): col.prop(tex, "crop_max_y", text="Y") -class TEXTURE_PT_envmap(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_envmap(TextureTypePanel, Panel): bl_label = _("Environment Map") tex_type = 'ENVIRONMENT_MAP' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -518,7 +523,7 @@ class TEXTURE_PT_envmap(TextureTypePanel, bpy.types.Panel): col.prop(env, "clip_end", text=_("End")) -class TEXTURE_PT_envmap_sampling(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_envmap_sampling(TextureTypePanel, Panel): bl_label = _("Environment Map Sampling") bl_options = {'DEFAULT_CLOSED'} tex_type = 'ENVIRONMENT_MAP' @@ -532,7 +537,7 @@ class TEXTURE_PT_envmap_sampling(TextureTypePanel, bpy.types.Panel): texture_filter_common(tex, layout) -class TEXTURE_PT_musgrave(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_musgrave(TextureTypePanel, Panel): bl_label = _("Musgrave") tex_type = 'MUSGRAVE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -569,7 +574,7 @@ class TEXTURE_PT_musgrave(TextureTypePanel, bpy.types.Panel): row.prop(tex, "nabla") -class TEXTURE_PT_voronoi(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_voronoi(TextureTypePanel, Panel): bl_label = _("Voronoi") tex_type = 'VORONOI' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -605,7 +610,7 @@ class TEXTURE_PT_voronoi(TextureTypePanel, bpy.types.Panel): row.prop(tex, "nabla") -class TEXTURE_PT_distortednoise(TextureTypePanel, bpy.types.Panel): +class TEXTURE_PT_distortednoise(TextureTypePanel, Panel): bl_label = _("Distorted Noise") tex_type = 'DISTORTED_NOISE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -627,7 +632,7 @@ class TEXTURE_PT_distortednoise(TextureTypePanel, bpy.types.Panel): split.prop(tex, "nabla") -class TEXTURE_PT_voxeldata(TextureButtonsPanel, bpy.types.Panel): +class TEXTURE_PT_voxeldata(TextureButtonsPanel, Panel): bl_label = _("Voxel Data") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -667,7 +672,7 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel, bpy.types.Panel): layout.prop(vd, "intensity") -class TEXTURE_PT_pointdensity(TextureButtonsPanel, bpy.types.Panel): +class TEXTURE_PT_pointdensity(TextureButtonsPanel, Panel): bl_label = _("Point Density") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -733,7 +738,7 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel, bpy.types.Panel): col.template_curve_mapping(pd, "falloff_curve", brush=False) -class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, bpy.types.Panel): +class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, Panel): bl_label = _("Turbulence") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -770,7 +775,7 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, bpy.types.Panel): col.prop(pd, "turbulence_strength") -class TEXTURE_PT_mapping(TextureSlotPanel, bpy.types.Panel): +class TEXTURE_PT_mapping(TextureSlotPanel, Panel): bl_label = _("Mapping") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -858,7 +863,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, bpy.types.Panel): row.column().prop(tex, "scale") -class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel): +class TEXTURE_PT_influence(TextureSlotPanel, Panel): bl_label = _("Influence") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -1025,16 +1030,18 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel): # only show bump settings if activated but not for normalmap images row = layout.row() - row.active = (tex.use_map_normal or tex.use_map_warp) and not (tex.texture.type == 'IMAGE' and tex.texture.use_normal_map) - row.prop(tex, "bump_method", text=_("Method")) + sub = row.row() + sub.active = (tex.use_map_normal or tex.use_map_warp) and not (tex.texture.type == 'IMAGE' and (tex.texture.use_normal_map or tex.texture.use_derivative_map)) + sub.prop(tex, "bump_method", text=_("Method")) + # the space setting is supported for: derivmaps + bumpmaps (DEFAULT,BEST_QUALITY), not for normalmaps sub = row.row() - sub.active = tex.bump_method in {'BUMP_DEFAULT', 'BUMP_BEST_QUALITY'} + sub.active = (tex.use_map_normal or tex.use_map_warp) and not (tex.texture.type == 'IMAGE' and tex.texture.use_normal_map) and ((tex.bump_method in {'BUMP_DEFAULT', 'BUMP_BEST_QUALITY'}) or (tex.texture.type == 'IMAGE' and tex.texture.use_derivative_map)) sub.prop(tex, "bump_objectspace", text=_("Space")) -class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, bpy.types.Panel): +class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "texture" _property_type = bpy.types.Texture diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py index cfaf6ae6a18..07df2ff53ec 100644 --- a/release/scripts/startup/bl_ui/properties_world.py +++ b/release/scripts/startup/bl_ui/properties_world.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -33,7 +34,7 @@ class WorldButtonsPanel(): return (context.world and context.scene.render.engine in cls.COMPAT_ENGINES) -class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_context_world(WorldButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -62,7 +63,7 @@ class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel): split.label(text=str(texture_count), icon='TEXTURE') -class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_preview(WorldButtonsPanel, Panel): bl_label = _("Preview") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -75,7 +76,7 @@ class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel): self.layout.template_preview(context.world) -class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_world(WorldButtonsPanel, Panel): bl_label = _("World") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -100,7 +101,7 @@ class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): row.prop(world, "color_range") -class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_ambient_occlusion(WorldButtonsPanel, Panel): bl_label = _("Ambient Occlusion") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -119,7 +120,7 @@ class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel): split.prop(light, "ao_blend_type", text="") -class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_environment_lighting(WorldButtonsPanel, Panel): bl_label = _("Environment Lighting") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -138,7 +139,7 @@ class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel): split.prop(light, "environment_color", text="") -class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_indirect_lighting(WorldButtonsPanel, Panel): bl_label = _("Indirect Lighting") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -160,7 +161,7 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel): layout.label(text=_("Only works with Approximate gather method")) -class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_gather(WorldButtonsPanel, Panel): bl_label = _("Gather") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -208,7 +209,7 @@ class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel): col.prop(light, "correction") -class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_mist(WorldButtonsPanel, Panel): bl_label = _("Mist") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -237,7 +238,7 @@ class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): layout.prop(world.mist_settings, "falloff") -class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_stars(WorldButtonsPanel, Panel): bl_label = _("Stars") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -264,7 +265,7 @@ class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): col.prop(world.star_settings, "average_separation", text=_("Separation")) -class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, bpy.types.Panel): +class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "world" _property_type = bpy.types.World diff --git a/release/scripts/startup/bl_ui/space_console.py b/release/scripts/startup/bl_ui/space_console.py index 7e4c84d5afc..fae5f1d313d 100644 --- a/release/scripts/startup/bl_ui/space_console.py +++ b/release/scripts/startup/bl_ui/space_console.py @@ -18,33 +18,31 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Operator from bpy.props import StringProperty from blf import gettext as _ -class CONSOLE_HT_header(bpy.types.Header): +class CONSOLE_HT_header(Header): bl_space_type = 'CONSOLE' def draw(self, context): - layout = self.layout + layout = self.layout.row(align=True) - row = layout.row(align=True) - row.template_header() + layout.template_header() if context.area.show_menus: - sub = row.row(align=True) - sub.menu("CONSOLE_MT_console") + layout.menu("CONSOLE_MT_console") - row = layout.row(align=True) - row.operator("console.autocomplete", text=_("Autocomplete")) + layout.operator("console.autocomplete", text=_("Autocomplete")) -class CONSOLE_MT_console(bpy.types.Menu): +class CONSOLE_MT_console(Menu): bl_label = _("Console") def draw(self, context): layout = self.layout - layout.column() + layout.operator("console.clear") layout.operator("console.copy") layout.operator("console.paste") @@ -56,7 +54,7 @@ class CONSOLE_MT_console(bpy.types.Menu): layout.operator("screen.screen_full_area") -class CONSOLE_MT_language(bpy.types.Menu): +class CONSOLE_MT_language(Menu): bl_label = _("Languages...") def draw(self, context): @@ -83,7 +81,7 @@ def add_scrollback(text, text_type): type=text_type) -class ConsoleExec(bpy.types.Operator): +class ConsoleExec(Operator): '''Execute the current console line as a python expression''' bl_idname = "console.execute" bl_label = _("Console Execute") @@ -101,7 +99,7 @@ class ConsoleExec(bpy.types.Operator): return {'FINISHED'} -class ConsoleAutocomplete(bpy.types.Operator): +class ConsoleAutocomplete(Operator): '''Evaluate the namespace up until the cursor and give a list of options or complete the name if there is only one''' bl_idname = "console.autocomplete" bl_label = _("Console Autocomplete") @@ -118,7 +116,7 @@ class ConsoleAutocomplete(bpy.types.Operator): return {'FINISHED'} -class ConsoleBanner(bpy.types.Operator): +class ConsoleBanner(Operator): '''Print a message whem the terminal initializes''' bl_idname = "console.banner" bl_label = _("Console Banner") @@ -140,11 +138,15 @@ class ConsoleBanner(bpy.types.Operator): return {'FINISHED'} -class ConsoleLanguage(bpy.types.Operator): +class ConsoleLanguage(Operator): '''Set the current language for this console''' bl_idname = "console.language" bl_label = _("Console Language") - language = StringProperty(name="Language", maxlen=32, default="") + + language = StringProperty( + name=_("Language"), + maxlen=32, + ) def execute(self, context): sc = context.space_data diff --git a/release/scripts/startup/bl_ui/space_dopesheet.py b/release/scripts/startup/bl_ui/space_dopesheet.py index 659a39ebd2d..06905d1505a 100644 --- a/release/scripts/startup/bl_ui/space_dopesheet.py +++ b/release/scripts/startup/bl_ui/space_dopesheet.py @@ -19,6 +19,7 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu from blf import gettext as _ @@ -34,41 +35,10 @@ def dopesheet_filter(layout, context, genericFiltersOnly=False): row.prop(dopesheet, "show_only_selected", text="") row.prop(dopesheet, "show_hidden", text="") - if not genericFiltersOnly: - row = layout.row(align=True) - row.prop(dopesheet, "show_transforms", text="") - - if is_nla: - row.prop(dopesheet, "show_missing_nla", text="") - - row = layout.row(align=True) - row.prop(dopesheet, "show_scenes", text="") - row.prop(dopesheet, "show_worlds", text="") - row.prop(dopesheet, "show_nodes", text="") - - if bpy.data.meshes: - row.prop(dopesheet, "show_meshes", text="") - if bpy.data.shape_keys: - row.prop(dopesheet, "show_shapekeys", text="") - if bpy.data.materials: - row.prop(dopesheet, "show_materials", text="") - if bpy.data.lamps: - row.prop(dopesheet, "show_lamps", text="") - if bpy.data.textures: - row.prop(dopesheet, "show_textures", text="") - if bpy.data.cameras: - row.prop(dopesheet, "show_cameras", text="") - if bpy.data.curves: - row.prop(dopesheet, "show_curves", text="") - if bpy.data.metaballs: - row.prop(dopesheet, "show_metaballs", text="") - if bpy.data.lattices: - row.prop(dopesheet, "show_lattices", text="") - if bpy.data.armatures: - row.prop(dopesheet, "show_armatures", text="") - if bpy.data.particles: - row.prop(dopesheet, "show_particles", text="") + if is_nla: + row.prop(dopesheet, "show_missing_nla", text="") + if not genericFiltersOnly: if bpy.data.groups: row = layout.row(align=True) row.prop(dopesheet, "show_only_group_objects", text="") @@ -81,11 +51,47 @@ def dopesheet_filter(layout, context, genericFiltersOnly=False): if dopesheet.show_only_matching_fcurves: row.prop(dopesheet, "filter_fcurve_name", text="") + if not genericFiltersOnly: + row = layout.row(align=True) + row.prop(dopesheet, "show_datablock_filters", text="Filters") + + if dopesheet.show_datablock_filters: + row.prop(dopesheet, "show_scenes", text="") + row.prop(dopesheet, "show_worlds", text="") + row.prop(dopesheet, "show_nodes", text="") + + row.prop(dopesheet, "show_transforms", text="") + + if bpy.data.meshes: + row.prop(dopesheet, "show_meshes", text="") + if bpy.data.shape_keys: + row.prop(dopesheet, "show_shapekeys", text="") + if bpy.data.materials: + row.prop(dopesheet, "show_materials", text="") + if bpy.data.lamps: + row.prop(dopesheet, "show_lamps", text="") + if bpy.data.textures: + row.prop(dopesheet, "show_textures", text="") + if bpy.data.cameras: + row.prop(dopesheet, "show_cameras", text="") + if bpy.data.curves: + row.prop(dopesheet, "show_curves", text="") + if bpy.data.metaballs: + row.prop(dopesheet, "show_metaballs", text="") + if bpy.data.lattices: + row.prop(dopesheet, "show_lattices", text="") + if bpy.data.armatures: + row.prop(dopesheet, "show_armatures", text="") + if bpy.data.particles: + row.prop(dopesheet, "show_particles", text="") + if bpy.data.speakers: + row.prop(dopesheet, "show_speakers", text="") + ####################################### # DopeSheet Editor - General/Standard UI -class DOPESHEET_HT_header(bpy.types.Header): +class DOPESHEET_HT_header(Header): bl_space_type = 'DOPESHEET_EDITOR' def draw(self, context): @@ -97,21 +103,19 @@ class DOPESHEET_HT_header(bpy.types.Header): row.template_header() if context.area.show_menus: - sub = row.row(align=True) + row.menu("DOPESHEET_MT_view") + row.menu("DOPESHEET_MT_select") + row.menu("DOPESHEET_MT_marker") - sub.menu("DOPESHEET_MT_view") - sub.menu("DOPESHEET_MT_select") - sub.menu("DOPESHEET_MT_marker") - - if st.mode == 'DOPESHEET' or (st.mode == 'ACTION' and st.action != None): - sub.menu("DOPESHEET_MT_channel") + if st.mode == 'DOPESHEET' or (st.mode == 'ACTION' and st.action is not None): + row.menu("DOPESHEET_MT_channel") elif st.mode == 'GPENCIL': - sub.menu("DOPESHEET_MT_gpencil_channel") + row.menu("DOPESHEET_MT_gpencil_channel") if st.mode != 'GPENCIL': - sub.menu("DOPESHEET_MT_key") + row.menu("DOPESHEET_MT_key") else: - sub.menu("DOPESHEET_MT_gpencil_frame") + row.menu("DOPESHEET_MT_gpencil_frame") layout.prop(st, "mode", text="") layout.prop(st.dopesheet, "show_summary", text=_("Summary")) @@ -135,7 +139,7 @@ class DOPESHEET_HT_header(bpy.types.Header): row.operator("action.paste", text="", icon='PASTEDOWN') -class DOPESHEET_MT_view(bpy.types.Menu): +class DOPESHEET_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -143,8 +147,6 @@ class DOPESHEET_MT_view(bpy.types.Menu): st = context.space_data - layout.column() - layout.prop(st, "use_realtime_update") layout.prop(st, "show_frame_indicator") layout.prop(st, "show_sliders") @@ -171,13 +173,12 @@ class DOPESHEET_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class DOPESHEET_MT_select(bpy.types.Menu): +class DOPESHEET_MT_select(Menu): bl_label = _("Select") def draw(self, context): layout = self.layout - layout.column() # This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None layout.operator("action.select_all_toggle") layout.operator("action.select_all_toggle", text=_("Invert Selection")).invert = True @@ -207,7 +208,7 @@ class DOPESHEET_MT_select(bpy.types.Menu): layout.operator("action.select_linked") -class DOPESHEET_MT_marker(bpy.types.Menu): +class DOPESHEET_MT_marker(Menu): bl_label = _("Marker") def draw(self, context): @@ -217,7 +218,6 @@ class DOPESHEET_MT_marker(bpy.types.Menu): #layout.operator_context = 'EXEC_REGION_WIN' - layout.column() layout.operator("marker.add", _("Add Marker")) layout.operator("marker.duplicate", text=_("Duplicate Marker")) layout.operator("marker.delete", text=_("Delete Marker")) @@ -238,7 +238,7 @@ class DOPESHEET_MT_marker(bpy.types.Menu): ####################################### # Keyframe Editing -class DOPESHEET_MT_channel(bpy.types.Menu): +class DOPESHEET_MT_channel(Menu): bl_label = _("Channel") def draw(self, context): @@ -246,7 +246,6 @@ class DOPESHEET_MT_channel(bpy.types.Menu): layout.operator_context = 'INVOKE_REGION_CHANNELS' - layout.column() layout.operator("anim.channels_delete") layout.separator() @@ -269,13 +268,12 @@ class DOPESHEET_MT_channel(bpy.types.Menu): layout.operator("anim.channels_fcurves_enable") -class DOPESHEET_MT_key(bpy.types.Menu): +class DOPESHEET_MT_key(Menu): bl_label = _("Key") def draw(self, context): layout = self.layout - layout.column() layout.menu("DOPESHEET_MT_key_transform", text=_("Transform")) layout.operator_menu_enum("action.snap", "type", text=_("Snap")) @@ -285,7 +283,7 @@ class DOPESHEET_MT_key(bpy.types.Menu): layout.operator("action.keyframe_insert") layout.separator() - layout.operator("action.duplicate") + layout.operator("action.duplicate_move") layout.operator("action.delete") layout.separator() @@ -302,13 +300,12 @@ class DOPESHEET_MT_key(bpy.types.Menu): layout.operator("action.paste") -class DOPESHEET_MT_key_transform(bpy.types.Menu): +class DOPESHEET_MT_key_transform(Menu): bl_label = _("Transform") def draw(self, context): layout = self.layout - layout.column() layout.operator("transform.transform", text=_("Grab/Move")).mode = 'TIME_TRANSLATE' layout.operator("transform.transform", text=_("Extend")).mode = 'TIME_EXTEND' layout.operator("transform.transform", text=_("Slide")).mode = 'TIME_SLIDE' @@ -318,7 +315,7 @@ class DOPESHEET_MT_key_transform(bpy.types.Menu): ####################################### # Grease Pencil Editing -class DOPESHEET_MT_gpencil_channel(bpy.types.Menu): +class DOPESHEET_MT_gpencil_channel(Menu): bl_label = _("Channel") def draw(self, context): @@ -326,7 +323,6 @@ class DOPESHEET_MT_gpencil_channel(bpy.types.Menu): layout.operator_context = 'INVOKE_REGION_CHANNELS' - layout.column() layout.operator("anim.channels_delete") layout.separator() @@ -346,13 +342,12 @@ class DOPESHEET_MT_gpencil_channel(bpy.types.Menu): #layout.operator_menu_enum("anim.channels_move", "direction", text="Move...") -class DOPESHEET_MT_gpencil_frame(bpy.types.Menu): +class DOPESHEET_MT_gpencil_frame(Menu): bl_label = _("Frame") def draw(self, context): layout = self.layout - layout.column() layout.menu("DOPESHEET_MT_key_transform", text=_("Transform")) #layout.operator_menu_enum("action.snap", "type", text="Snap") diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py index 73fe1a97252..cf0d10c5844 100644 --- a/release/scripts/startup/bl_ui/space_filebrowser.py +++ b/release/scripts/startup/bl_ui/space_filebrowser.py @@ -18,9 +18,10 @@ # <pep8 compliant> import bpy +from bpy.types import Header -class FILEBROWSER_HT_header(bpy.types.Header): +class FILEBROWSER_HT_header(Header): bl_space_type = 'FILE_BROWSER' def draw(self, context): diff --git a/release/scripts/startup/bl_ui/space_graph.py b/release/scripts/startup/bl_ui/space_graph.py index c74ffee9bc1..7048d5febf8 100644 --- a/release/scripts/startup/bl_ui/space_graph.py +++ b/release/scripts/startup/bl_ui/space_graph.py @@ -19,10 +19,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu from blf import gettext as _ -class GRAPH_HT_header(bpy.types.Header): +class GRAPH_HT_header(Header): bl_space_type = 'GRAPH_EDITOR' def draw(self, context): @@ -36,13 +37,11 @@ class GRAPH_HT_header(bpy.types.Header): row.template_header() if context.area.show_menus: - sub = row.row(align=True) - - sub.menu("GRAPH_MT_view") - sub.menu("GRAPH_MT_select") - sub.menu("GRAPH_MT_marker") - sub.menu("GRAPH_MT_channel") - sub.menu("GRAPH_MT_key") + row.menu("GRAPH_MT_view") + row.menu("GRAPH_MT_select") + row.menu("GRAPH_MT_marker") + row.menu("GRAPH_MT_channel") + row.menu("GRAPH_MT_key") layout.prop(st, "mode", text="") @@ -62,7 +61,7 @@ class GRAPH_HT_header(bpy.types.Header): row.operator("graph.ghost_curves_create", text="", icon='GHOST_ENABLED') -class GRAPH_MT_view(bpy.types.Menu): +class GRAPH_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -70,8 +69,6 @@ class GRAPH_MT_view(bpy.types.Menu): st = context.space_data - layout.column() - layout.operator("graph.properties", icon='MENU_PANEL') layout.separator() @@ -82,7 +79,7 @@ class GRAPH_MT_view(bpy.types.Menu): layout.prop(st, "use_auto_merge_keyframes") layout.separator() - layout.prop(st, "use_fancy_drawing") + layout.prop(st, "use_beauty_drawing") layout.separator() if st.show_handles: @@ -108,13 +105,12 @@ class GRAPH_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class GRAPH_MT_select(bpy.types.Menu): +class GRAPH_MT_select(Menu): bl_label = _("Select") def draw(self, context): layout = self.layout - layout.column() # This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None layout.operator("graph.select_all_toggle") layout.operator("graph.select_all_toggle", text=_("Invert Selection")).invert = True @@ -143,7 +139,7 @@ class GRAPH_MT_select(bpy.types.Menu): layout.operator("graph.select_linked") -class GRAPH_MT_marker(bpy.types.Menu): +class GRAPH_MT_marker(Menu): bl_label = _("Marker") def draw(self, context): @@ -151,7 +147,6 @@ class GRAPH_MT_marker(bpy.types.Menu): #layout.operator_context = 'EXEC_REGION_WIN' - layout.column() layout.operator("marker.add", _("Add Marker")) layout.operator("marker.duplicate", text=_("Duplicate Marker")) layout.operator("marker.delete", text=_("Delete Marker")) @@ -164,7 +159,7 @@ class GRAPH_MT_marker(bpy.types.Menu): # TODO: pose markers for action edit mode only? -class GRAPH_MT_channel(bpy.types.Menu): +class GRAPH_MT_channel(Menu): bl_label = _("Channel") def draw(self, context): @@ -172,7 +167,6 @@ class GRAPH_MT_channel(bpy.types.Menu): layout.operator_context = 'INVOKE_REGION_CHANNELS' - layout.column() layout.operator("anim.channels_delete") layout.separator() @@ -196,13 +190,12 @@ class GRAPH_MT_channel(bpy.types.Menu): layout.operator("anim.channels_fcurves_enable") -class GRAPH_MT_key(bpy.types.Menu): +class GRAPH_MT_key(Menu): bl_label = _("Key") def draw(self, context): layout = self.layout - layout.column() layout.menu("GRAPH_MT_key_transform", text=_("Transform")) layout.operator_menu_enum("graph.snap", "type", text=_("Snap")) @@ -214,7 +207,7 @@ class GRAPH_MT_key(bpy.types.Menu): layout.operator("graph.sound_bake") layout.separator() - layout.operator("graph.duplicate") + layout.operator("graph.duplicate_move") layout.operator("graph.delete") layout.separator() @@ -235,13 +228,12 @@ class GRAPH_MT_key(bpy.types.Menu): layout.operator("graph.euler_filter", text=_("Discontinuity (Euler) Filter")) -class GRAPH_MT_key_transform(bpy.types.Menu): +class GRAPH_MT_key_transform(Menu): bl_label = _("Transform") def draw(self, context): layout = self.layout - layout.column() layout.operator("transform.translate", text=_("Grab/Move")) layout.operator("transform.transform", text=_("Extend")).mode = 'TIME_EXTEND' layout.operator("transform.rotate", text=_("Rotate")) diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index 15ba638dffb..0f23802a401 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Panel from blf import gettext as _ @@ -32,7 +33,7 @@ class BrushButtonsPanel(): return sima.show_paint and toolsettings.brush -class IMAGE_MT_view(bpy.types.Menu): +class IMAGE_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -80,7 +81,7 @@ class IMAGE_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class IMAGE_MT_select(bpy.types.Menu): +class IMAGE_MT_select(Menu): bl_label = _("Select") def draw(self, context): @@ -101,7 +102,7 @@ class IMAGE_MT_select(bpy.types.Menu): layout.operator("uv.select_linked") -class IMAGE_MT_image(bpy.types.Menu): +class IMAGE_MT_image(Menu): bl_label = _("Image") def draw(self, context): @@ -152,7 +153,7 @@ class IMAGE_MT_image(bpy.types.Menu): layout.prop(sima, "use_image_paint") -class IMAGE_MT_image_invert(bpy.types.Menu): +class IMAGE_MT_image_invert(Menu): bl_label = _("Invert") def draw(self, context): @@ -178,7 +179,7 @@ class IMAGE_MT_image_invert(bpy.types.Menu): op.invert_a = True -class IMAGE_MT_uvs_showhide(bpy.types.Menu): +class IMAGE_MT_uvs_showhide(Menu): bl_label = _("Show/Hide Faces") def draw(self, context): @@ -189,7 +190,7 @@ class IMAGE_MT_uvs_showhide(bpy.types.Menu): layout.operator("uv.hide", text=_("Hide Unselected")).unselected = True -class IMAGE_MT_uvs_transform(bpy.types.Menu): +class IMAGE_MT_uvs_transform(Menu): bl_label = _("Transform") def draw(self, context): @@ -204,7 +205,7 @@ class IMAGE_MT_uvs_transform(bpy.types.Menu): layout.operator("transform.shear") -class IMAGE_MT_uvs_snap(bpy.types.Menu): +class IMAGE_MT_uvs_snap(Menu): bl_label = _("Snap") def draw(self, context): @@ -221,7 +222,7 @@ class IMAGE_MT_uvs_snap(bpy.types.Menu): layout.operator("uv.snap_cursor", text=_("Cursor to Selected")).target = 'SELECTED' -class IMAGE_MT_uvs_mirror(bpy.types.Menu): +class IMAGE_MT_uvs_mirror(Menu): bl_label = _("Mirror") def draw(self, context): @@ -232,7 +233,7 @@ class IMAGE_MT_uvs_mirror(bpy.types.Menu): layout.operator("transform.mirror", text=_("Y Axis")).constraint_axis[1] = True -class IMAGE_MT_uvs_weldalign(bpy.types.Menu): +class IMAGE_MT_uvs_weldalign(Menu): bl_label = _("Weld/Align") def draw(self, context): @@ -242,7 +243,7 @@ class IMAGE_MT_uvs_weldalign(bpy.types.Menu): layout.operator_enum("uv.align", "axis") # W, 2/3/4 -class IMAGE_MT_uvs(bpy.types.Menu): +class IMAGE_MT_uvs(Menu): bl_label = "UVs" def draw(self, context): @@ -287,7 +288,7 @@ class IMAGE_MT_uvs(bpy.types.Menu): layout.menu("IMAGE_MT_uvs_showhide") -class IMAGE_MT_uvs_select_mode(bpy.types.Menu): +class IMAGE_MT_uvs_select_mode(Menu): bl_label = _("UV Select Mode") def draw(self, context): @@ -329,7 +330,7 @@ class IMAGE_MT_uvs_select_mode(bpy.types.Menu): prop.data_path = "tool_settings.uv_select_mode" -class IMAGE_HT_header(bpy.types.Header): +class IMAGE_HT_header(Header): bl_space_type = 'IMAGE_EDITOR' def draw(self, context): @@ -387,7 +388,7 @@ class IMAGE_HT_header(bpy.types.Header): row = layout.row(align=True) row.prop(toolsettings, "use_snap", text="") - row.prop(toolsettings, "snap_element", text="", icon_only=True) + row.prop(toolsettings, "snap_target", text="") mesh = context.edit_object.data layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="") @@ -413,7 +414,7 @@ class IMAGE_HT_header(bpy.types.Header): layout.prop(sima, "use_realtime_update", text="", icon_only=True, icon='LOCKED') -class IMAGE_PT_image_properties(bpy.types.Panel): +class IMAGE_PT_image_properties(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_label = _("Image") @@ -432,7 +433,7 @@ class IMAGE_PT_image_properties(bpy.types.Panel): layout.template_image(sima, "image", iuser) -class IMAGE_PT_game_properties(bpy.types.Panel): +class IMAGE_PT_game_properties(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_label = _("Game Properties") @@ -453,14 +454,12 @@ class IMAGE_PT_game_properties(bpy.types.Panel): col = split.column() + col.prop(ima, "use_animation") sub = col.column(align=True) - sub.prop(ima, "use_animation") - - subsub = sub.column() - subsub.active = ima.use_animation - subsub.prop(ima, "frame_start", text=_("Start")) - subsub.prop(ima, "frame_end", text=_("End")) - subsub.prop(ima, "fps", text=_("Speed")) + sub.active = ima.use_animation + sub.prop(ima, "frame_start", text="Start") + sub.prop(ima, "frame_end", text="End") + sub.prop(ima, "fps", text="Speed") col.prop(ima, "use_tiles") sub = col.column(align=True) @@ -476,7 +475,7 @@ class IMAGE_PT_game_properties(bpy.types.Panel): col.prop(ima, "mapping", expand=True) -class IMAGE_PT_view_histogram(bpy.types.Panel): +class IMAGE_PT_view_histogram(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'PREVIEW' bl_label = _("Histogram") @@ -495,7 +494,7 @@ class IMAGE_PT_view_histogram(bpy.types.Panel): layout.prop(sima.scopes.histogram, "mode", icon_only=True) -class IMAGE_PT_view_waveform(bpy.types.Panel): +class IMAGE_PT_view_waveform(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'PREVIEW' bl_label = _("Waveform") @@ -509,13 +508,14 @@ class IMAGE_PT_view_waveform(bpy.types.Panel): layout = self.layout sima = context.space_data + layout.template_waveform(sima, "scopes") - sub = layout.row().split(percentage=0.75) - sub.prop(sima.scopes, "waveform_alpha") - sub.prop(sima.scopes, "waveform_mode", text="", icon_only=True) + row = layout.split(percentage=0.75) + row.prop(sima.scopes, "waveform_alpha") + row.prop(sima.scopes, "waveform_mode", text="", icon_only=True) -class IMAGE_PT_view_vectorscope(bpy.types.Panel): +class IMAGE_PT_view_vectorscope(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'PREVIEW' bl_label = _("Vectorscope") @@ -533,7 +533,7 @@ class IMAGE_PT_view_vectorscope(bpy.types.Panel): layout.prop(sima.scopes, "vectorscope_alpha") -class IMAGE_PT_sample_line(bpy.types.Panel): +class IMAGE_PT_sample_line(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'PREVIEW' bl_label = _("Sample Line") @@ -545,13 +545,15 @@ class IMAGE_PT_sample_line(bpy.types.Panel): def draw(self, context): layout = self.layout - layout.operator("image.sample_line") + sima = context.space_data + + layout.operator("image.sample_line") layout.template_histogram(sima, "sample_histogram") layout.prop(sima.sample_histogram, "mode") -class IMAGE_PT_scope_sample(bpy.types.Panel): +class IMAGE_PT_scope_sample(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'PREVIEW' bl_label = _("Scope Samples") @@ -563,16 +565,17 @@ class IMAGE_PT_scope_sample(bpy.types.Panel): def draw(self, context): layout = self.layout + sima = context.space_data - split = layout.split() - row = split.row() + + row = layout.row() row.prop(sima.scopes, "use_full_resolution") - row = split.row() - row.active = not sima.scopes.use_full_resolution - row.prop(sima.scopes, "accuracy") + sub = row.row() + sub.active = not sima.scopes.use_full_resolution + sub.prop(sima.scopes, "accuracy") -class IMAGE_PT_view_properties(bpy.types.Panel): +class IMAGE_PT_view_properties(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_label = _("Display") @@ -609,16 +612,16 @@ class IMAGE_PT_view_properties(bpy.types.Panel): if show_uvedit: col = layout.column() - col.label(_("Cursor Location")) - row = col.row() - row.prop(uvedit, "cursor_location", text="") + col.label(_("Cursor Location:")) + col.row().prop(uvedit, "cursor_location", text="") + + col.separator() - col = layout.column() col.label(text="UVs:") - row = col.row() - row.prop(uvedit, "edge_draw_type", expand=True) + col.row().prop(uvedit, "edge_draw_type", expand=True) split = layout.split() + col = split.column() col.prop(uvedit, "show_faces") col.prop(uvedit, "show_smooth_edges", text=_("Smooth")) @@ -631,7 +634,7 @@ class IMAGE_PT_view_properties(bpy.types.Panel): sub.row().prop(uvedit, "draw_stretch_type", expand=True) -class IMAGE_PT_paint(bpy.types.Panel): +class IMAGE_PT_paint(Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' bl_label = _("Paint") @@ -647,9 +650,8 @@ class IMAGE_PT_paint(bpy.types.Panel): toolsettings = context.tool_settings.image_paint brush = toolsettings.brush - col = layout.split().column() - row = col.row() - col.template_ID_preview(toolsettings, "brush", new="brush.add", rows=3, cols=8) + col = layout.column() + col.template_ID_preview(toolsettings, "brush", new="brush.add", rows=2, cols=6) if brush: col = layout.column() @@ -676,7 +678,7 @@ class IMAGE_PT_paint(bpy.types.Panel): col.prop(brush, "clone_alpha", text=_("Alpha")) -class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, bpy.types.Panel): +class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel): bl_label = _("Texture") bl_options = {'DEFAULT_CLOSED'} @@ -691,7 +693,7 @@ class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, bpy.types.Panel): col.prop(brush, "use_fixed_texture") -class IMAGE_PT_tools_brush_tool(BrushButtonsPanel, bpy.types.Panel): +class IMAGE_PT_tools_brush_tool(BrushButtonsPanel, Panel): bl_label = _("Tool") bl_options = {'DEFAULT_CLOSED'} @@ -700,9 +702,7 @@ class IMAGE_PT_tools_brush_tool(BrushButtonsPanel, bpy.types.Panel): settings = context.tool_settings.image_paint brush = settings.brush - col = layout.column(align=True) - - col.prop(brush, "image_tool", expand=False, text="") + layout.prop(brush, "image_tool", text="") row = layout.row(align=True) row.prop(brush, "use_paint_sculpt", text="", icon='SCULPTMODE_HLT') @@ -711,7 +711,7 @@ class IMAGE_PT_tools_brush_tool(BrushButtonsPanel, bpy.types.Panel): row.prop(brush, "use_paint_image", text="", icon='TPAINT_HLT') -class IMAGE_PT_paint_stroke(BrushButtonsPanel, bpy.types.Panel): +class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel): bl_label = _("Paint Stroke") bl_options = {'DEFAULT_CLOSED'} @@ -722,9 +722,9 @@ class IMAGE_PT_paint_stroke(BrushButtonsPanel, bpy.types.Panel): brush = toolsettings.brush layout.prop(brush, "use_airbrush") - col = layout.column() - col.active = brush.use_airbrush - col.prop(brush, "rate", slider=True) + row = layout.row() + row.active = brush.use_airbrush + row.prop(brush, "rate", slider=True) layout.prop(brush, "use_space") row = layout.row(align=True) @@ -735,7 +735,7 @@ class IMAGE_PT_paint_stroke(BrushButtonsPanel, bpy.types.Panel): layout.prop(brush, "use_wrap") -class IMAGE_PT_paint_curve(BrushButtonsPanel, bpy.types.Panel): +class IMAGE_PT_paint_curve(BrushButtonsPanel, Panel): bl_label = _("Paint Curve") bl_options = {'DEFAULT_CLOSED'} diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py index 723bab605e3..416defb3bf5 100644 --- a/release/scripts/startup/bl_ui/space_info.py +++ b/release/scripts/startup/bl_ui/space_info.py @@ -18,10 +18,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Operator from blf import gettext as _ -class INFO_HT_header(bpy.types.Header): +class INFO_HT_header(Header): bl_space_type = 'INFO' def draw(self, context): @@ -87,19 +88,19 @@ class INFO_HT_header(bpy.types.Header): """ -class INFO_MT_report(bpy.types.Menu): +class INFO_MT_report(Menu): bl_label = _("Report") def draw(self, context): layout = self.layout - layout.column() + layout.operator("console.select_all_toggle") layout.operator("console.select_border") layout.operator("console.report_delete") layout.operator("console.report_copy") -class INFO_MT_file(bpy.types.Menu): +class INFO_MT_file(Menu): bl_label = _("File"); def draw(self, context): @@ -153,7 +154,7 @@ class INFO_MT_file(bpy.types.Menu): layout.operator("wm.quit_blender", text=_("Quit"), icon='QUIT') -class INFO_MT_file_import(bpy.types.Menu): +class INFO_MT_file_import(Menu): bl_idname = "INFO_MT_file_import" bl_label = _("Import") @@ -162,7 +163,7 @@ class INFO_MT_file_import(bpy.types.Menu): self.layout.operator("wm.collada_import", text="COLLADA (.dae)") -class INFO_MT_file_export(bpy.types.Menu): +class INFO_MT_file_export(Menu): bl_idname = "INFO_MT_file_export" bl_label = _("Export") @@ -171,7 +172,7 @@ class INFO_MT_file_export(bpy.types.Menu): self.layout.operator("wm.collada_export", text="COLLADA (.dae)") -class INFO_MT_file_external_data(bpy.types.Menu): +class INFO_MT_file_external_data(Menu): bl_label = _("External Data") def draw(self, context): @@ -188,12 +189,13 @@ class INFO_MT_file_external_data(bpy.types.Menu): layout.operator("file.find_missing_files") -class INFO_MT_mesh_add(bpy.types.Menu): +class INFO_MT_mesh_add(Menu): bl_idname = "INFO_MT_mesh_add" bl_label = _("Mesh") def draw(self, context): layout = self.layout + layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text=_("Plane")) layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text=_("Cube")) @@ -208,12 +210,13 @@ class INFO_MT_mesh_add(bpy.types.Menu): layout.operator("mesh.primitive_torus_add", text=_("Torus"), icon='MESH_TORUS') -class INFO_MT_curve_add(bpy.types.Menu): +class INFO_MT_curve_add(Menu): bl_idname = "INFO_MT_curve_add" bl_label = _("Curve") def draw(self, context): layout = self.layout + layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text=_("Bezier")) layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text=_("Circle")) @@ -222,7 +225,7 @@ class INFO_MT_curve_add(bpy.types.Menu): layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text=_("Path")) -class INFO_MT_edit_curve_add(bpy.types.Menu): +class INFO_MT_edit_curve_add(Menu): bl_idname = "INFO_MT_edit_curve_add" bl_label = _("Add") @@ -238,12 +241,13 @@ class INFO_MT_edit_curve_add(bpy.types.Menu): INFO_MT_curve_add.draw(self, context) -class INFO_MT_surface_add(bpy.types.Menu): +class INFO_MT_surface_add(Menu): bl_idname = "INFO_MT_surface_add" bl_label = _("Surface") def draw(self, context): layout = self.layout + layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text=_("NURBS Curve")) layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text=_("NURBS Circle")) @@ -253,17 +257,18 @@ class INFO_MT_surface_add(bpy.types.Menu): layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text=_("NURBS Torus")) -class INFO_MT_armature_add(bpy.types.Menu): +class INFO_MT_armature_add(Menu): bl_idname = "INFO_MT_armature_add" bl_label = _("Armature") def draw(self, context): layout = self.layout + layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("object.armature_add", text=_("Single Bone"), icon='BONE_DATA') -class INFO_MT_add(bpy.types.Menu): +class INFO_MT_add(Menu): bl_label = _("Add") def draw(self, context): @@ -288,6 +293,9 @@ class INFO_MT_add(bpy.types.Menu): layout.operator("object.add", text=_("Empty"), icon='OUTLINER_OB_EMPTY').type = 'EMPTY' layout.separator() + layout.operator("object.speaker_add", text=_("Speaker"), icon='OUTLINER_OB_SPEAKER') + layout.separator() + layout.operator("object.camera_add", text=_("Camera"), icon='OUTLINER_OB_CAMERA') layout.operator_context = 'EXEC_SCREEN' layout.operator_menu_enum("object.lamp_add", "type", text=_("Lamp"), icon='OUTLINER_OB_LAMP') @@ -303,7 +311,7 @@ class INFO_MT_add(bpy.types.Menu): layout.operator_menu_enum("object.group_instance_add", "group", text=_("Group Instance"), icon='OUTLINER_OB_EMPTY') -class INFO_MT_game(bpy.types.Menu): +class INFO_MT_game(Menu): bl_label = _("Game") def draw(self, context): @@ -324,7 +332,7 @@ class INFO_MT_game(bpy.types.Menu): layout.prop(gs, "use_auto_start") -class INFO_MT_render(bpy.types.Menu): +class INFO_MT_render(Menu): bl_label = _("Render") def draw(self, context): @@ -344,7 +352,7 @@ class INFO_MT_render(bpy.types.Menu): layout.operator("render.play_rendered_anim") -class INFO_MT_help(bpy.types.Menu): +class INFO_MT_help(Menu): bl_label = _("Help") def draw(self, context): @@ -380,7 +388,7 @@ class INFO_MT_help(bpy.types.Menu): # Help operators -class HELP_OT_operator_cheat_sheet(bpy.types.Operator): +class HELP_OT_operator_cheat_sheet(Operator): bl_idname = "help.operator_cheat_sheet" bl_label = _("Operator Cheat Sheet") diff --git a/release/scripts/startup/bl_ui/space_logic.py b/release/scripts/startup/bl_ui/space_logic.py index da4161cd88c..38b63823ff3 100644 --- a/release/scripts/startup/bl_ui/space_logic.py +++ b/release/scripts/startup/bl_ui/space_logic.py @@ -18,10 +18,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Panel from blf import gettext as _ -class LOGIC_PT_properties(bpy.types.Panel): +class LOGIC_PT_properties(Panel): bl_space_type = 'LOGIC_EDITOR' bl_region_type = 'UI' bl_label = _("Properties") @@ -50,7 +51,7 @@ class LOGIC_PT_properties(bpy.types.Panel): row.operator("object.game_property_remove", text="", icon='X', emboss=False).index = i -class LOGIC_MT_logicbricks_add(bpy.types.Menu): +class LOGIC_MT_logicbricks_add(Menu): bl_label = _("Add") def draw(self, context): @@ -61,30 +62,24 @@ class LOGIC_MT_logicbricks_add(bpy.types.Menu): layout.operator_menu_enum("logic.actuator_add", "type", text=_("Actuator")) -class LOGIC_HT_header(bpy.types.Header): +class LOGIC_HT_header(Header): bl_space_type = 'LOGIC_EDITOR' def draw(self, context): - layout = self.layout + layout = self.layout.row(align=True) - row = layout.row(align=True) - row.template_header() + layout.template_header() if context.area.show_menus: - sub = row.row(align=True) - sub.menu("LOGIC_MT_view") - #sub.menu("LOGIC_MT_select") - #sub.menu("LOGIC_MT_add") + layout.menu("LOGIC_MT_view") -class LOGIC_MT_view(bpy.types.Menu): +class LOGIC_MT_view(Menu): bl_label = _("View") def draw(self, context): layout = self.layout - layout.column() - layout.operator("logic.properties", icon='MENU_PANEL') if __name__ == "__main__": # only for live edit. diff --git a/release/scripts/startup/bl_ui/space_nla.py b/release/scripts/startup/bl_ui/space_nla.py index f6fa84c3c6a..aa8dc337c39 100644 --- a/release/scripts/startup/bl_ui/space_nla.py +++ b/release/scripts/startup/bl_ui/space_nla.py @@ -19,10 +19,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu from blf import gettext as _ -class NLA_HT_header(bpy.types.Header): +class NLA_HT_header(Header): bl_space_type = 'NLA_EDITOR' def draw(self, context): @@ -36,20 +37,18 @@ class NLA_HT_header(bpy.types.Header): row.template_header() if context.area.show_menus: - sub = row.row(align=True) - - sub.menu("NLA_MT_view") - sub.menu("NLA_MT_select") - sub.menu("NLA_MT_marker") - sub.menu("NLA_MT_edit") - sub.menu("NLA_MT_add") + row.menu("NLA_MT_view") + row.menu("NLA_MT_select") + row.menu("NLA_MT_marker") + row.menu("NLA_MT_edit") + row.menu("NLA_MT_add") dopesheet_filter(layout, context) layout.prop(st, "auto_snap", text="") -class NLA_MT_view(bpy.types.Menu): +class NLA_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -57,8 +56,6 @@ class NLA_MT_view(bpy.types.Menu): st = context.space_data - layout.column() - layout.operator("nla.properties", icon='MENU_PANEL') layout.separator() @@ -75,17 +72,20 @@ class NLA_MT_view(bpy.types.Menu): layout.operator("anim.previewrange_clear") layout.separator() + layout.operator("nla.view_all") + layout.operator("nla.view_selected") + + layout.separator() layout.operator("screen.area_dupli") layout.operator("screen.screen_full_area") -class NLA_MT_select(bpy.types.Menu): +class NLA_MT_select(Menu): bl_label = _("Select") def draw(self, context): layout = self.layout - layout.column() # This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None layout.operator("nla.select_all_toggle") layout.operator("nla.select_all_toggle", text=_("Invert Selection")).invert = True @@ -99,7 +99,7 @@ class NLA_MT_select(bpy.types.Menu): layout.operator("nla.select_leftright", text=_("After Current Frame")).mode = 'RIGHT' -class NLA_MT_marker(bpy.types.Menu): +class NLA_MT_marker(Menu): bl_label = _("Marker") def draw(self, context): @@ -107,7 +107,6 @@ class NLA_MT_marker(bpy.types.Menu): #layout.operator_context = 'EXEC_REGION_WIN' - layout.column() layout.operator("marker.add", _("Add Marker")) layout.operator("marker.duplicate", text=_("Duplicate Marker")) layout.operator("marker.delete", text=_("Delete Marker")) @@ -118,7 +117,7 @@ class NLA_MT_marker(bpy.types.Menu): layout.operator("marker.move", text=_("Grab/Move Marker")) -class NLA_MT_edit(bpy.types.Menu): +class NLA_MT_edit(Menu): bl_label = _("Edit") def draw(self, context): @@ -126,7 +125,6 @@ class NLA_MT_edit(bpy.types.Menu): scene = context.scene - layout.column() layout.menu("NLA_MT_edit_transform", text=_("Transform")) layout.operator_menu_enum("nla.snap", "type", text=_("Snap")) @@ -161,15 +159,15 @@ class NLA_MT_edit(bpy.types.Menu): layout.operator("nla.tweakmode_enter", text=_("Start Tweaking Strip Actions")) -class NLA_MT_add(bpy.types.Menu): +class NLA_MT_add(Menu): bl_label = _("Add") def draw(self, context): layout = self.layout - layout.column() layout.operator("nla.actionclip_add") layout.operator("nla.transition_add") + layout.operator("nla.soundclip_add") layout.separator() layout.operator("nla.meta_add") @@ -180,13 +178,12 @@ class NLA_MT_add(bpy.types.Menu): layout.operator("nla.tracks_add", text=_("Add Tracks Above Selected")).above_selected = True -class NLA_MT_edit_transform(bpy.types.Menu): +class NLA_MT_edit_transform(Menu): bl_label = _("Transform") def draw(self, context): layout = self.layout - layout.column() layout.operator("transform.translate", text=_("Grab/Move")) layout.operator("transform.transform", text=_("Extend")).mode = 'TIME_EXTEND' layout.operator("transform.transform", text=_("Scale")).mode = 'TIME_SCALE' diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index 99b6ba2463f..6a58fc143fa 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -18,43 +18,40 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Panel from blf import gettext as _ -class NODE_HT_header(bpy.types.Header): +class NODE_HT_header(Header): bl_space_type = 'NODE_EDITOR' def draw(self, context): layout = self.layout snode = context.space_data + snode_id = snode.id + id_from = snode.id_from row = layout.row(align=True) row.template_header() if context.area.show_menus: - sub = row.row(align=True) - sub.menu("NODE_MT_view") - sub.menu("NODE_MT_select") - sub.menu("NODE_MT_add") - sub.menu("NODE_MT_node") + row.menu("NODE_MT_view") + row.menu("NODE_MT_select") + row.menu("NODE_MT_add") + row.menu("NODE_MT_node") - row = layout.row() - row.prop(snode, "tree_type", text="", expand=True) + layout.prop(snode, "tree_type", text="", expand=True) if snode.tree_type == 'MATERIAL': - ob = snode.id_from - snode_id = snode.id - if ob: - layout.template_ID(ob, "active_material", new="material.new") + if id_from: + layout.template_ID(id_from, "active_material", new="material.new") if snode_id: layout.prop(snode_id, "use_nodes") elif snode.tree_type == 'TEXTURE': - row.prop(snode, "texture_type", text="", expand=True) + layout.prop(snode, "texture_type", text="", expand=True) - snode_id = snode.id - id_from = snode.id_from if id_from: if snode.texture_type == 'BRUSH': layout.template_ID(id_from, "texture", new="texture.new") @@ -64,10 +61,8 @@ class NODE_HT_header(bpy.types.Header): layout.prop(snode_id, "use_nodes") elif snode.tree_type == 'COMPOSITING': - scene = snode.id - - layout.prop(scene, "use_nodes") - layout.prop(scene.render, "use_free_unused_nodes", text=_("Free Unused")) + layout.prop(snode_id, "use_nodes") + layout.prop(snode_id.render, "use_free_unused_nodes", text=_("Free Unused")) layout.prop(snode, "show_backdrop") if snode.show_backdrop: row = layout.row(align=True) @@ -79,7 +74,7 @@ class NODE_HT_header(bpy.types.Header): layout.template_running_jobs() -class NODE_MT_view(bpy.types.Menu): +class NODE_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -108,7 +103,7 @@ class NODE_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class NODE_MT_select(bpy.types.Menu): +class NODE_MT_select(Menu): bl_label = _("Select") def draw(self, context): @@ -125,7 +120,7 @@ class NODE_MT_select(bpy.types.Menu): layout.operator("node.select_same_type_prev") -class NODE_MT_node(bpy.types.Menu): +class NODE_MT_node(Menu): bl_label = _("Node") def draw(self, context): @@ -166,7 +161,7 @@ class NODE_MT_node(bpy.types.Menu): # Node Backdrop options -class NODE_PT_properties(bpy.types.Panel): +class NODE_PT_properties(Panel): bl_space_type = 'NODE_EDITOR' bl_region_type = 'UI' bl_label = _("Backdrop") diff --git a/release/scripts/startup/bl_ui/space_outliner.py b/release/scripts/startup/bl_ui/space_outliner.py index 2ce2d05c58f..b3be568cf68 100644 --- a/release/scripts/startup/bl_ui/space_outliner.py +++ b/release/scripts/startup/bl_ui/space_outliner.py @@ -18,10 +18,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu from blf import gettext as _ -class OUTLINER_HT_header(bpy.types.Header): +class OUTLINER_HT_header(Header): bl_space_type = 'OUTLINER' def draw(self, context): @@ -64,7 +65,7 @@ class OUTLINER_HT_header(bpy.types.Header): row.label(text="No Keying Set active") -class OUTLINER_MT_view(bpy.types.Menu): +class OUTLINER_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -72,14 +73,13 @@ class OUTLINER_MT_view(bpy.types.Menu): space = context.space_data - col = layout.column() if space.display_mode not in {'DATABLOCKS', 'USER_PREFERENCES', 'KEYMAPS'}: - col.prop(space, "show_restrict_columns") - col.separator() - col.operator("outliner.show_active") + layout.prop(space, "show_restrict_columns") + layout.separator() + layout.operator("outliner.show_active") - col.operator("outliner.show_one_level") - col.operator("outliner.show_hierarchy") + layout.operator("outliner.show_one_level") + layout.operator("outliner.show_hierarchy") layout.separator() @@ -87,7 +87,7 @@ class OUTLINER_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class OUTLINER_MT_search(bpy.types.Menu): +class OUTLINER_MT_search(Menu): bl_label = _("Search") def draw(self, context): @@ -95,27 +95,23 @@ class OUTLINER_MT_search(bpy.types.Menu): space = context.space_data - col = layout.column() + layout.prop(space, "use_filter_case_sensitive") + layout.prop(space, "use_filter_complete") - col.prop(space, "use_filter_case_sensitive") - col.prop(space, "use_filter_complete") - -class OUTLINER_MT_edit_datablocks(bpy.types.Menu): +class OUTLINER_MT_edit_datablocks(Menu): bl_label = _("Edit") def draw(self, context): layout = self.layout - col = layout.column() - - col.operator("outliner.keyingset_add_selected") - col.operator("outliner.keyingset_remove_selected") + layout.operator("outliner.keyingset_add_selected") + layout.operator("outliner.keyingset_remove_selected") - col.separator() + layout.separator() - col.operator("outliner.drivers_add_selected") - col.operator("outliner.drivers_delete_selected") + layout.operator("outliner.drivers_add_selected") + layout.operator("outliner.drivers_delete_selected") if __name__ == "__main__": # only for live edit. bpy.utils.register_module(__name__) diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 1f9d45e9bc4..ddbbc08eb46 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Panel from blf import gettext as _ @@ -28,7 +29,7 @@ def act_strip(context): return None -class SEQUENCER_HT_header(bpy.types.Header): +class SEQUENCER_HT_header(Header): bl_space_type = 'SEQUENCE_EDITOR' def draw(self, context): @@ -40,14 +41,13 @@ class SEQUENCER_HT_header(bpy.types.Header): row.template_header() if context.area.show_menus: - sub = row.row(align=True) - sub.menu("SEQUENCER_MT_view") + row.menu("SEQUENCER_MT_view") if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}: - sub.menu("SEQUENCER_MT_select") - sub.menu("SEQUENCER_MT_marker") - sub.menu("SEQUENCER_MT_add") - sub.menu("SEQUENCER_MT_strip") + row.menu("SEQUENCER_MT_select") + row.menu("SEQUENCER_MT_marker") + row.menu("SEQUENCER_MT_add") + row.menu("SEQUENCER_MT_strip") layout.prop(st, "view_type", expand=True, text="") @@ -61,6 +61,7 @@ class SEQUENCER_HT_header(bpy.types.Header): layout.separator() layout.operator("sequencer.refresh_all") + layout.template_running_jobs() elif st.view_type == 'SEQUENCER_PREVIEW': layout.separator() layout.operator("sequencer.refresh_all") @@ -77,7 +78,7 @@ class SEQUENCER_HT_header(bpy.types.Header): row.prop(ed, "overlay_lock", text="", icon='LOCKED') -class SEQUENCER_MT_view_toggle(bpy.types.Menu): +class SEQUENCER_MT_view_toggle(Menu): bl_label = _("View Type") def draw(self, context): @@ -88,7 +89,7 @@ class SEQUENCER_MT_view_toggle(bpy.types.Menu): layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW' -class SEQUENCER_MT_view(bpy.types.Menu): +class SEQUENCER_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -96,8 +97,6 @@ class SEQUENCER_MT_view(bpy.types.Menu): st = context.space_data - layout.column() - layout.operator("sequencer.properties", icon='MENU_PANEL') layout.separator() @@ -115,7 +114,11 @@ class SEQUENCER_MT_view(bpy.types.Menu): layout.operator("sequencer.view_selected") - layout.prop(st, "show_frames") + if st.show_frames: + layout.operator("anim.time_toggle", text=_("Show Seconds")) + else: + layout.operator("anim.time_toggle", text=_("Show Frames")) + layout.prop(st, "show_frame_indicator") if st.display_mode == 'IMAGE': layout.prop(st, "show_safe_margin") @@ -130,13 +133,12 @@ class SEQUENCER_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class SEQUENCER_MT_select(bpy.types.Menu): +class SEQUENCER_MT_select(Menu): bl_label = _("Select") def draw(self, context): layout = self.layout - layout.column() layout.operator("sequencer.select_active_side", text=_("Strips to the Left")).side = 'LEFT' layout.operator("sequencer.select_active_side", text=_("Strips to the Right")).side = 'RIGHT' layout.separator() @@ -149,7 +151,7 @@ class SEQUENCER_MT_select(bpy.types.Menu): layout.operator("sequencer.select_inverse") -class SEQUENCER_MT_marker(bpy.types.Menu): +class SEQUENCER_MT_marker(Menu): bl_label = _("Marker") def draw(self, context): @@ -157,7 +159,6 @@ class SEQUENCER_MT_marker(bpy.types.Menu): #layout.operator_context = 'EXEC_REGION_WIN' - layout.column() layout.operator("marker.add", _("Add Marker")) layout.operator("marker.duplicate", text=_("Duplicate Marker")) layout.operator("marker.delete", text=_("Delete Marker")) @@ -170,14 +171,26 @@ class SEQUENCER_MT_marker(bpy.types.Menu): #layout.operator("sequencer.sound_strip_add", text="Transform Markers") # toggle, will be rna - (sseq->flag & SEQ_MARKER_TRANS) -class SEQUENCER_MT_add(bpy.types.Menu): +class SEQUENCER_MT_change(Menu): + bl_label = _("Change") + + def draw(self, context): + layout = self.layout + + layout.operator_context = 'INVOKE_REGION_WIN' + + layout.operator_menu_enum("sequencer.change_effect_input", "swap") + layout.operator_menu_enum("sequencer.change_effect_type", "type") + layout.operator("sequencer.change_path", text=_("Path/Files")) + + +class SEQUENCER_MT_add(Menu): bl_label = _("Add") def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' - layout.column() if len(bpy.data.scenes) > 10: layout.operator_context = 'INVOKE_DEFAULT' layout.operator("sequencer.scene_strip_add", text=_("Scene...")) @@ -191,14 +204,13 @@ class SEQUENCER_MT_add(bpy.types.Menu): layout.menu("SEQUENCER_MT_add_effect") -class SEQUENCER_MT_add_effect(bpy.types.Menu): +class SEQUENCER_MT_add_effect(Menu): bl_label = _("Effect Strip...") def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' - layout.column() layout.operator("sequencer.effect_strip_add", text=_("Add")).type = 'ADD' layout.operator("sequencer.effect_strip_add", text=_("Subtract")).type = 'SUBTRACT' layout.operator("sequencer.effect_strip_add", text=_("Alpha Over")).type = 'ALPHA_OVER' @@ -217,7 +229,7 @@ class SEQUENCER_MT_add_effect(bpy.types.Menu): layout.operator("sequencer.effect_strip_add", text=_("Adjustment Layer")).type = 'ADJUSTMENT' -class SEQUENCER_MT_strip(bpy.types.Menu): +class SEQUENCER_MT_strip(Menu): bl_label = _("Strip") def draw(self, context): @@ -225,7 +237,6 @@ class SEQUENCER_MT_strip(bpy.types.Menu): layout.operator_context = 'INVOKE_REGION_WIN' - layout.column() layout.operator("transform.transform", text=_("Grab/Move")).mode = 'TRANSLATION' layout.operator("transform.transform", text=_("Grab/Extend from frame")).mode = 'TIME_EXTEND' # uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator @@ -234,7 +245,9 @@ class SEQUENCER_MT_strip(bpy.types.Menu): layout.operator("sequencer.cut", text=_("Cut (hard) at frame")).type = 'HARD' layout.operator("sequencer.cut", text=_("Cut (soft) at frame")).type = 'SOFT' layout.operator("sequencer.images_separate") + layout.operator("sequencer.offset_clear") layout.operator("sequencer.deinterlace_selected_movies") + layout.operator("sequencer.rebuild_proxy") layout.separator() layout.operator("sequencer.duplicate") @@ -293,6 +306,7 @@ class SEQUENCER_MT_strip(bpy.types.Menu): layout.separator() layout.operator("sequencer.swap_data") + layout.menu("SEQUENCER_MT_change") class SequencerButtonsPanel(): @@ -321,7 +335,7 @@ class SequencerButtonsPanel_Output(): return cls.has_preview(context) -class SEQUENCER_PT_edit(SequencerButtonsPanel, bpy.types.Panel): +class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel): bl_label = _("Edit Strip") def draw(self, context): @@ -375,9 +389,11 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, bpy.types.Panel): if elem and elem.orig_width > 0 and elem.orig_height > 0: col.label(text=_("Orig Dim")+": %dx%d" % (elem.orig_width, elem.orig_height)) + else: + col.label(text=_("Orig Dim: None")) -class SEQUENCER_PT_effect(SequencerButtonsPanel, bpy.types.Panel): +class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel): bl_label = _("Effect Strip") @classmethod @@ -515,7 +531,7 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel, bpy.types.Panel): col.prop(strip, "rotation_start", text=_("Rotation")) -class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel): +class SEQUENCER_PT_input(SequencerButtonsPanel, Panel): bl_label = _("Strip Input") @classmethod @@ -559,6 +575,9 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel): col = split.column() col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback + # also accessible from the menu + layout.operator("sequencer.change_path") + elif seq_type == 'MOVIE': split = layout.split(percentage=0.2) col = split.column() @@ -566,6 +585,7 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel): col = split.column() col.prop(strip, "filepath", text="") col.prop(strip, "mpeg_preseek", text=_("MPEG Preseek")) + col.prop(strip, "streamindex", text=_("Stream Index")) # TODO, sound??? # end drawing filename @@ -596,7 +616,7 @@ class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel): col.prop(strip, "frame_offset_end", text=_("End")) -class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel): +class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel): bl_label = _("Sound") @classmethod @@ -628,8 +648,10 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel): row.prop(strip.sound, "use_memory_cache") + layout.prop(strip, "waveform") layout.prop(strip, "volume") - layout.prop(strip, "attenuation") + layout.prop(strip, "pitch") + layout.prop(strip, "pan") col = layout.column(align=True) col.label(text="Trim Duration:") @@ -637,7 +659,7 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel): col.prop(strip, "animation_offset_end", text=_("End")) -class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel): +class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel): bl_label = _("Scene") @classmethod @@ -671,7 +693,7 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel): layout.label(text=_("Original frame range")+": %d-%d (%d)" % (sta, end, end - sta + 1)) -class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel): +class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel): bl_label = _("Filter") @classmethod @@ -733,8 +755,8 @@ class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel): col.prop(strip.color_balance, "invert_gain", text=_("Inverse")) -class SEQUENCER_PT_proxy(SequencerButtonsPanel, bpy.types.Panel): - bl_label = _("Proxy") +class SEQUENCER_PT_proxy(SequencerButtonsPanel, Panel): + bl_label = _("Proxy / Timecode") @classmethod def poll(cls, context): @@ -760,14 +782,30 @@ class SEQUENCER_PT_proxy(SequencerButtonsPanel, bpy.types.Panel): flow = layout.column_flow() flow.prop(strip, "use_proxy_custom_directory") flow.prop(strip, "use_proxy_custom_file") - if strip.proxy: # TODO - need to add this somehow + if strip.proxy: if strip.use_proxy_custom_directory and not strip.use_proxy_custom_file: flow.prop(strip.proxy, "directory") if strip.use_proxy_custom_file: flow.prop(strip.proxy, "filepath") + row = layout.row() + row.prop(strip.proxy, "build_25") + row.prop(strip.proxy, "build_50") + row.prop(strip.proxy, "build_75") + row.prop(strip.proxy, "build_100") + + col = layout.column() + col.label(text=_("Build JPEG quality")) + col.prop(strip.proxy, "quality") + + if strip.type == "MOVIE": + col = layout.column() + col.label(text=_("Use timecode index:")) + + col.prop(strip.proxy, "timecode") + -class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, bpy.types.Panel): +class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel): bl_label = _("Scene Preview/Render") bl_space_type = 'SEQUENCE_EDITOR' bl_region_type = 'UI' @@ -792,7 +830,7 @@ class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, bpy.types.Panel): ''' -class SEQUENCER_PT_view(SequencerButtonsPanel_Output, bpy.types.Panel): +class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel): bl_label = _("View Settings") def draw(self, context): diff --git a/release/scripts/startup/bl_ui/space_text.py b/release/scripts/startup/bl_ui/space_text.py index 93e513acf0a..03baf8f34ca 100644 --- a/release/scripts/startup/bl_ui/space_text.py +++ b/release/scripts/startup/bl_ui/space_text.py @@ -18,10 +18,11 @@ # <pep8-80 compliant> import bpy +from bpy.types import Header, Menu, Panel from blf import gettext as _ -class TEXT_HT_header(bpy.types.Header): +class TEXT_HT_header(Header): bl_space_type = 'TEXT_EDITOR' def draw(self, context): @@ -75,7 +76,7 @@ class TEXT_HT_header(bpy.types.Header): else _("Text: Internal")) -class TEXT_PT_properties(bpy.types.Panel): +class TEXT_PT_properties(Panel): bl_space_type = 'TEXT_EDITOR' bl_region_type = 'UI' bl_label = _("Properties") @@ -106,7 +107,7 @@ class TEXT_PT_properties(bpy.types.Panel): col.prop(st, "margin_column") -class TEXT_PT_find(bpy.types.Panel): +class TEXT_PT_find(Panel): bl_space_type = 'TEXT_EDITOR' bl_region_type = 'UI' bl_label = _("Find") @@ -140,7 +141,7 @@ class TEXT_PT_find(bpy.types.Panel): row.prop(st, "use_find_all", text=_("All")) -class TEXT_MT_view(bpy.types.Menu): +class TEXT_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -163,7 +164,7 @@ class TEXT_MT_view(bpy.types.Menu): ).type = 'FILE_BOTTOM' -class TEXT_MT_text(bpy.types.Menu): +class TEXT_MT_text(Menu): bl_label = _("Text") def draw(self, context): @@ -172,8 +173,9 @@ class TEXT_MT_text(bpy.types.Menu): st = context.space_data text = st.text - layout.column() + layout.operator_context = 'EXEC_AREA' layout.operator("text.new") + layout.operator_context = 'INVOKE_AREA' layout.operator("text.open") if text: @@ -189,13 +191,8 @@ class TEXT_MT_text(bpy.types.Menu): layout.column() layout.operator("text.run_script") - #ifdef WITH_PYTHON - # XXX if(BPY_is_pyconstraint(text)) - # XXX uiMenuItemO(head, 0, "text.refresh_pyconstraints"); - #endif - -class TEXT_MT_templates(bpy.types.Menu): +class TEXT_MT_templates(Menu): bl_label = _("Templates") def draw(self, context): @@ -205,7 +202,7 @@ class TEXT_MT_templates(bpy.types.Menu): ) -class TEXT_MT_edit_select(bpy.types.Menu): +class TEXT_MT_edit_select(Menu): bl_label = _("Select") def draw(self, context): @@ -215,7 +212,7 @@ class TEXT_MT_edit_select(bpy.types.Menu): layout.operator("text.select_line") -class TEXT_MT_edit_markers(bpy.types.Menu): +class TEXT_MT_edit_markers(Menu): bl_label = _("Markers") def draw(self, context): @@ -226,7 +223,7 @@ class TEXT_MT_edit_markers(bpy.types.Menu): layout.operator("text.previous_marker") -class TEXT_MT_format(bpy.types.Menu): +class TEXT_MT_format(Menu): bl_label = _("Format") def draw(self, context): @@ -245,7 +242,7 @@ class TEXT_MT_format(bpy.types.Menu): layout.operator_menu_enum("text.convert_whitespace", "type") -class TEXT_MT_edit_to3d(bpy.types.Menu): +class TEXT_MT_edit_to3d(Menu): bl_label = _("Text To 3D Object") def draw(self, context): @@ -259,7 +256,7 @@ class TEXT_MT_edit_to3d(bpy.types.Menu): ).split_lines = True -class TEXT_MT_edit(bpy.types.Menu): +class TEXT_MT_edit(Menu): bl_label = _("Edit") @classmethod @@ -293,7 +290,7 @@ class TEXT_MT_edit(bpy.types.Menu): layout.menu("TEXT_MT_edit_to3d") -class TEXT_MT_toolbox(bpy.types.Menu): +class TEXT_MT_toolbox(Menu): bl_label = "" def draw(self, context): diff --git a/release/scripts/startup/bl_ui/space_time.py b/release/scripts/startup/bl_ui/space_time.py index d6d34eb8888..157fe9939e8 100644 --- a/release/scripts/startup/bl_ui/space_time.py +++ b/release/scripts/startup/bl_ui/space_time.py @@ -18,10 +18,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu from blf import gettext as _ -class TIME_HT_header(bpy.types.Header): +class TIME_HT_header(Header): bl_space_type = 'TIMELINE' def draw(self, context): @@ -35,10 +36,9 @@ class TIME_HT_header(bpy.types.Header): row.template_header() if context.area.show_menus: - sub = row.row(align=True) - sub.menu("TIME_MT_view") - sub.menu("TIME_MT_frame") - sub.menu("TIME_MT_playback") + row.menu("TIME_MT_view") + row.menu("TIME_MT_frame") + row.menu("TIME_MT_playback") layout.prop(scene, "use_preview_range", text="", toggle=True) @@ -92,7 +92,7 @@ class TIME_HT_header(bpy.types.Header): row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT') -class TIME_MT_view(bpy.types.Menu): +class TIME_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -117,7 +117,7 @@ class TIME_MT_view(bpy.types.Menu): layout.operator("marker.camera_bind") -class TIME_MT_cache(bpy.types.Menu): +class TIME_MT_cache(Menu): bl_label = _("Cache") def draw(self, context): @@ -137,7 +137,7 @@ class TIME_MT_cache(bpy.types.Menu): col.prop(st, "cache_smoke") -class TIME_MT_frame(bpy.types.Menu): +class TIME_MT_frame(Menu): bl_label = _("Frame") def draw(self, context): @@ -163,7 +163,7 @@ class TIME_MT_frame(bpy.types.Menu): sub.menu("TIME_MT_autokey") -class TIME_MT_playback(bpy.types.Menu): +class TIME_MT_playback(Menu): bl_label = _("Playback") def draw(self, context): @@ -188,7 +188,7 @@ class TIME_MT_playback(bpy.types.Menu): layout.prop(scene, "use_audio_scrub") -class TIME_MT_autokey(bpy.types.Menu): +class TIME_MT_autokey(Menu): bl_label = _("Auto-Keyframing Mode") def draw(self, context): diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 0783790c12c..12f992903c7 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Operator, Panel import os import addon_utils @@ -76,7 +77,7 @@ def opengl_lamp_buttons(column, lamp): col.prop(lamp, "direction", text="") -class USERPREF_HT_header(bpy.types.Header): +class USERPREF_HT_header(Header): bl_space_type = 'USER_PREFERENCES' def draw(self, context): @@ -100,7 +101,7 @@ class USERPREF_HT_header(bpy.types.Header): layout.operator("ui.reset_default_theme") -class USERPREF_PT_tabs(bpy.types.Panel): +class USERPREF_PT_tabs(Panel): bl_label = "" bl_space_type = 'USER_PREFERENCES' bl_region_type = 'WINDOW' @@ -114,14 +115,14 @@ class USERPREF_PT_tabs(bpy.types.Panel): layout.prop(userpref, "active_section", expand=True) -class USERPREF_MT_interaction_presets(bpy.types.Menu): +class USERPREF_MT_interaction_presets(Menu): bl_label = _("Presets") preset_subdir = "interaction" preset_operator = "script.execute_preset" - draw = bpy.types.Menu.draw_preset + draw = Menu.draw_preset -class USERPREF_MT_appconfigs(bpy.types.Menu): +class USERPREF_MT_appconfigs(Menu): bl_label = "AppPresets" preset_subdir = "keyconfig" preset_operator = "wm.appconfig_activate" @@ -130,10 +131,10 @@ class USERPREF_MT_appconfigs(bpy.types.Menu): self.layout.operator("wm.appconfig_default", text=_("Blender (default)")) # now draw the presets - bpy.types.Menu.draw_preset(self, context) + Menu.draw_preset(self, context) -class USERPREF_MT_splash(bpy.types.Menu): +class USERPREF_MT_splash(Menu): bl_label = "Splash" def draw(self, context): @@ -150,7 +151,7 @@ class USERPREF_MT_splash(bpy.types.Menu): row.menu("USERPREF_MT_appconfigs", text=_("Preset")) -class USERPREF_PT_interface(bpy.types.Panel): +class USERPREF_PT_interface(Panel): bl_space_type = 'USER_PREFERENCES' bl_label = _("Interface") bl_region_type = 'WINDOW' @@ -247,7 +248,7 @@ class USERPREF_PT_interface(bpy.types.Panel): col.prop(view, "show_splash") -class USERPREF_PT_edit(bpy.types.Panel): +class USERPREF_PT_edit(Panel): bl_space_type = 'USER_PREFERENCES' bl_label = _("Edit") bl_region_type = 'WINDOW' @@ -360,7 +361,7 @@ class USERPREF_PT_edit(bpy.types.Panel): col.prop(edit, "use_duplicate_particle", text=_("Particle")) -class USERPREF_PT_system(bpy.types.Panel): +class USERPREF_PT_system(Panel): bl_space_type = 'USER_PREFERENCES' bl_label = _("System") bl_region_type = 'WINDOW' @@ -496,7 +497,7 @@ class USERPREF_PT_system(bpy.types.Panel): sub.template_color_ramp(system, "weight_color_range", expand=True) -class USERPREF_PT_theme(bpy.types.Panel): +class USERPREF_PT_theme(Panel): bl_space_type = 'USER_PREFERENCES' bl_label = _("Themes") bl_region_type = 'WINDOW' @@ -679,7 +680,7 @@ class USERPREF_PT_theme(bpy.types.Panel): self._theme_generic(split, getattr(theme, theme.theme_area.lower())) -class USERPREF_PT_file(bpy.types.Panel): +class USERPREF_PT_file(Panel): bl_space_type = 'USER_PREFERENCES' bl_label = _("Files") bl_region_type = 'WINDOW' @@ -755,7 +756,7 @@ class USERPREF_PT_file(bpy.types.Panel): from bl_ui.space_userpref_keymap import InputKeyMapPanel -class USERPREF_MT_ndof_settings(bpy.types.Menu): +class USERPREF_MT_ndof_settings(Menu): # accessed from the window keybindings in C (only) bl_label = _("3D Mouse Settings") @@ -780,7 +781,7 @@ class USERPREF_MT_ndof_settings(bpy.types.Menu): layout.prop(input_prefs, "ndof_lock_horizon", icon='NDOF_DOM') -class USERPREF_PT_input(bpy.types.Panel, InputKeyMapPanel): +class USERPREF_PT_input(Panel, InputKeyMapPanel): bl_space_type = 'USER_PREFERENCES' bl_label = _("Input") @@ -870,7 +871,7 @@ class USERPREF_PT_input(bpy.types.Panel, InputKeyMapPanel): #print("runtime", time.time() - start) -class USERPREF_MT_addons_dev_guides(bpy.types.Menu): +class USERPREF_MT_addons_dev_guides(Menu): bl_label = _("Development Guides") # menu to open webpages with addons development guides @@ -881,7 +882,7 @@ class USERPREF_MT_addons_dev_guides(bpy.types.Menu): layout.operator('wm.url_open', text=_('How to share your addon'), icon='URL').url = 'http://wiki.blender.org/index.php/Dev:Py/Sharing' -class USERPREF_PT_addons(bpy.types.Panel): +class USERPREF_PT_addons(Panel): bl_space_type = 'USER_PREFERENCES' bl_label = _("Addons") bl_region_type = 'WINDOW' @@ -1071,7 +1072,7 @@ class USERPREF_PT_addons(bpy.types.Panel): row.operator("wm.addon_disable", icon='CHECKBOX_HLT', text="", emboss=False).module = module_name -class WM_OT_addon_enable(bpy.types.Operator): +class WM_OT_addon_enable(Operator): "Enable an addon" bl_idname = "wm.addon_enable" bl_label = _("Enable Add-On") @@ -1100,33 +1101,55 @@ class WM_OT_addon_enable(bpy.types.Operator): return {'CANCELLED'} -class WM_OT_addon_disable(bpy.types.Operator): +class WM_OT_addon_disable(Operator): "Disable an addon" bl_idname = "wm.addon_disable" bl_label = _("Disable Add-On") - module = StringProperty(name=_("Module"), description=_("Module name of the addon to disable")) + module = StringProperty( + name=_("Module"), + description=_("Module name of the addon to disable"), + ) def execute(self, context): addon_utils.disable(self.module) return {'FINISHED'} -class WM_OT_addon_install(bpy.types.Operator): +class WM_OT_addon_install(Operator): "Install an addon" bl_idname = "wm.addon_install" bl_label = _("Install Add-On...") - overwrite = BoolProperty(name=_("Overwrite"), description=_("Remove existing addons with the same ID"), default=True) + overwrite = BoolProperty( + name=_("Overwrite"), + description=_("Remove existing addons with the same ID"), + default=True, + ) target = EnumProperty( name="Target Path", items=(('DEFAULT', "Default", ""), - ('PREFS', "User Prefs", ""))) + ('PREFS', "User Prefs", "")), + ) - filepath = StringProperty(name=_("File Path"), description=_("File path to write file to")) - filter_folder = BoolProperty(name=_("Filter folders"), description="", default=True, options={'HIDDEN'}) - filter_python = BoolProperty(name=_("Filter python"), description="", default=True, options={'HIDDEN'}) - filter_glob = StringProperty(default="*.py;*.zip", options={'HIDDEN'}) + filepath = StringProperty( + name=_("File Path"), + description=_("File path to write file to"), + ) + filter_folder = BoolProperty( + name=_("Filter folders"), + default=True, + options={'HIDDEN'}, + ) + filter_python = BoolProperty( + name=_("Filter python"), + default=True, + options={'HIDDEN'}, + ) + filter_glob = StringProperty( + default="*.py;*.zip", + options={'HIDDEN'}, + ) @staticmethod def _module_remove(path_addons, module): @@ -1258,12 +1281,15 @@ class WM_OT_addon_install(bpy.types.Operator): return {'RUNNING_MODAL'} -class WM_OT_addon_remove(bpy.types.Operator): +class WM_OT_addon_remove(Operator): "Disable an addon" bl_idname = "wm.addon_remove" bl_label = _("Remove Add-On") - module = StringProperty(name="Module", description="Module name of the addon to remove") + module = StringProperty( + name=_("Module"), + description=_("Module name of the addon to remove"), + ) @staticmethod def path_from_addon(module): @@ -1306,12 +1332,15 @@ class WM_OT_addon_remove(bpy.types.Operator): return wm.invoke_props_dialog(self, width=600) -class WM_OT_addon_expand(bpy.types.Operator): +class WM_OT_addon_expand(Operator): "Display more information on this add-on" bl_idname = "wm.addon_expand" bl_label = "" - module = StringProperty(name=_("Module"), description=_("Module name of the addon to expand")) + module = StringProperty( + name=_("Module"), + description=_("Module name of the addon to expand"), + ) def execute(self, context): module_name = self.module diff --git a/release/scripts/startup/bl_ui/space_userpref_keymap.py b/release/scripts/startup/bl_ui/space_userpref_keymap.py index 0281f49f1a5..336e4edf006 100644 --- a/release/scripts/startup/bl_ui/space_userpref_keymap.py +++ b/release/scripts/startup/bl_ui/space_userpref_keymap.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Operator, OperatorProperties import os from blf import gettext as _ from blf import fake_gettext as N_ @@ -126,7 +127,7 @@ def _merge_keymaps(kc1, kc2): return merged_keymaps -class USERPREF_MT_keyconfigs(bpy.types.Menu): +class USERPREF_MT_keyconfigs(Menu): bl_label = _("KeyPresets") preset_subdir = "keyconfig" preset_operator = "wm.keyconfig_activate" @@ -137,7 +138,7 @@ class USERPREF_MT_keyconfigs(bpy.types.Menu): props.value = "context.window_manager.keyconfigs.default" # now draw the presets - bpy.types.Menu.draw_preset(self, context) + Menu.draw_preset(self, context) class InputKeyMapPanel: @@ -234,7 +235,7 @@ class InputKeyMapPanel: flow = box.column_flow(columns=2) for pname, value in properties.bl_rna.properties.items(): if pname != "rna_type" and not properties.is_property_hidden(pname): - if isinstance(value, bpy.types.OperatorProperties): + if isinstance(value, OperatorProperties): InputKeyMapPanel.draw_kmi_properties(box, value, title=pname) else: flow.prop(properties, pname) @@ -412,7 +413,7 @@ def export_properties(prefix, properties, lines=None): for pname in properties.bl_rna.properties.keys(): if pname != "rna_type" and not properties.is_property_hidden(pname): value = getattr(properties, pname) - if isinstance(value, bpy.types.OperatorProperties): + if isinstance(value, OperatorProperties): export_properties(prefix + "." + pname, value, lines) elif properties.is_property_set(pname): value = _string_value(value) @@ -421,7 +422,7 @@ def export_properties(prefix, properties, lines=None): return lines -class WM_OT_keyconfig_test(bpy.types.Operator): +class WM_OT_keyconfig_test(Operator): "Test keyconfig for conflicts" bl_idname = "wm.keyconfig_test" bl_label = _("Test Key Configuration for Conflicts") @@ -530,18 +531,37 @@ def _string_value(value): return result -class WM_OT_keyconfig_import(bpy.types.Operator): +class WM_OT_keyconfig_import(Operator): "Import key configuration from a python script" bl_idname = "wm.keyconfig_import" bl_label = _("Import Key Configuration...") __doc__ = _("Import key configuration from a python script") - filepath = StringProperty(name=_("File Path"), description=_("Filepath to write file to"), default="keymap.py") - filter_folder = BoolProperty(name=_("Filter folders"), description="", default=True, options={'HIDDEN'}) - filter_text = BoolProperty(name=_("Filter text"), description="", default=True, options={'HIDDEN'}) - filter_python = BoolProperty(name=_("Filter python"), description="", default=True, options={'HIDDEN'}) - - keep_original = BoolProperty(name=_("Keep original"), description=_("Keep original file after copying to configuration folder"), default=True) + filepath = StringProperty( + name=_("File Path"), + description=_("Filepath to write file to"), + default="keymap.py", + ) + filter_folder = BoolProperty( + name=_("Filter folders"), + default=True, + options={'HIDDEN'}, + ) + filter_text = BoolProperty( + name=_("Filter text"), + default=True, + options={'HIDDEN'}, + ) + filter_python = BoolProperty( + name=_("Filter python"), + default=True, + options={'HIDDEN'}, + ) + keep_original = BoolProperty( + name=_("Keep original"), + description=_("Keep original file after copying to configuration folder"), + default=True, + ) def execute(self, context): from os.path import basename @@ -578,16 +598,32 @@ class WM_OT_keyconfig_import(bpy.types.Operator): # This operator is also used by interaction presets saving - AddPresetBase -class WM_OT_keyconfig_export(bpy.types.Operator): +class WM_OT_keyconfig_export(Operator): "Export key configuration to a python script" bl_idname = "wm.keyconfig_export" bl_label = _("Export Key Configuration...") __doc__ = _("Export key configuration to a python script") - filepath = StringProperty(name=_("File Path"), description=_("Filepath to write file to"), default="keymap.py") - filter_folder = BoolProperty(name=_("Filter folders"), description="", default=True, options={'HIDDEN'}) - filter_text = BoolProperty(name=_("Filter text"), description="", default=True, options={'HIDDEN'}) - filter_python = BoolProperty(name=_("Filter python"), description="", default=True, options={'HIDDEN'}) + filepath = StringProperty( + name=_("File Path"), + description=_("Filepath to write file to"), + default="keymap.py", + ) + filter_folder = BoolProperty( + name=_("Filter folders"), + default=True, + options={'HIDDEN'}, + ) + filter_text = BoolProperty( + name=_("Filter text"), + default=True, + options={'HIDDEN'}, + ) + filter_python = BoolProperty( + name=_("Filter python"), + default=True, + options={'HIDDEN'}, + ) def execute(self, context): if not self.filepath: @@ -672,13 +708,16 @@ class WM_OT_keyconfig_export(bpy.types.Operator): return {'RUNNING_MODAL'} -class WM_OT_keymap_restore(bpy.types.Operator): +class WM_OT_keymap_restore(Operator): "Restore key map(s)" bl_idname = "wm.keymap_restore" bl_label = _("Restore Key Map(s)") __doc__ = _("Restore key map(s)") - all = BoolProperty(name="All Keymaps", description="Restore all keymaps to default") + all = BoolProperty( + name=_("All Keymaps"), + description=_("Restore all keymaps to default"), + ) def execute(self, context): wm = context.window_manager @@ -693,13 +732,16 @@ class WM_OT_keymap_restore(bpy.types.Operator): return {'FINISHED'} -class WM_OT_keyitem_restore(bpy.types.Operator): +class WM_OT_keyitem_restore(Operator): "Restore key map item" bl_idname = "wm.keyitem_restore" bl_label = _("Restore Key Map Item") __doc__ = _("Restore key map item") - item_id = IntProperty(name="Item Identifier", description="Identifier of the item to remove") + item_id = IntProperty( + name=_("Item Identifier"), + description=_("Identifier of the item to remove"), + ) @classmethod def poll(cls, context): @@ -716,7 +758,7 @@ class WM_OT_keyitem_restore(bpy.types.Operator): return {'FINISHED'} -class WM_OT_keyitem_add(bpy.types.Operator): +class WM_OT_keyitem_add(Operator): "Add key map item" bl_idname = "wm.keyitem_add" bl_label = _("Add Key Map Item") @@ -739,13 +781,16 @@ class WM_OT_keyitem_add(bpy.types.Operator): return {'FINISHED'} -class WM_OT_keyitem_remove(bpy.types.Operator): +class WM_OT_keyitem_remove(Operator): "Remove key map item" bl_idname = "wm.keyitem_remove" bl_label = _("Remove Key Map Item") __doc__ = _("Remove key map item") - item_id = IntProperty(name=_("Item Identifier"), description=_("Identifier of the item to remove")) + item_id = IntProperty( + name=_("Item Identifier"), + description=_("Identifier of the item to remove"), + ) @classmethod def poll(cls, context): @@ -758,7 +803,7 @@ class WM_OT_keyitem_remove(bpy.types.Operator): return {'FINISHED'} -class WM_OT_keyconfig_remove(bpy.types.Operator): +class WM_OT_keyconfig_remove(Operator): "Remove key config" bl_idname = "wm.keyconfig_remove" bl_label = _("Remove Key Config") diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 48ad82c9bb4..c78ad774165 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -18,10 +18,11 @@ # <pep8 compliant> import bpy +from bpy.types import Header, Menu, Operator, Panel from blf import gettext as _ -class VIEW3D_HT_header(bpy.types.Header): +class VIEW3D_HT_header(Header): bl_space_type = 'VIEW_3D' def draw(self, context): @@ -129,7 +130,7 @@ class ShowHideMenu(): layout.operator("%s.hide" % self._operator_name, text=_("Hide Unselected")).unselected = True -class VIEW3D_MT_transform(bpy.types.Menu): +class VIEW3D_MT_transform(Menu): bl_label = _("Transform") # TODO: get rid of the custom text strings? @@ -180,8 +181,12 @@ class VIEW3D_MT_transform(bpy.types.Menu): layout.operator("object.randomize_transform") layout.operator("object.align") + layout.separator() + + layout.operator("object.anim_transforms_to_deltas") -class VIEW3D_MT_mirror(bpy.types.Menu): + +class VIEW3D_MT_mirror(Menu): bl_label = _("Mirror") def draw(self, context): @@ -219,7 +224,7 @@ class VIEW3D_MT_mirror(bpy.types.Menu): layout.operator("object.vertex_group_mirror") -class VIEW3D_MT_snap(bpy.types.Menu): +class VIEW3D_MT_snap(Menu): bl_label = _("Snap") def draw(self, context): @@ -236,7 +241,7 @@ class VIEW3D_MT_snap(bpy.types.Menu): layout.operator("view3d.snap_cursor_to_active", text=_("Cursor to Active")) -class VIEW3D_MT_uv_map(bpy.types.Menu): +class VIEW3D_MT_uv_map(Menu): bl_label = _("UV Mapping") def draw(self, context): @@ -269,7 +274,7 @@ class VIEW3D_MT_uv_map(bpy.types.Menu): # ********** View menus ********** -class VIEW3D_MT_view(bpy.types.Menu): +class VIEW3D_MT_view(Menu): bl_label = _("View") def draw(self, context): @@ -327,7 +332,7 @@ class VIEW3D_MT_view(bpy.types.Menu): layout.operator("screen.screen_full_area") -class VIEW3D_MT_view_navigation(bpy.types.Menu): +class VIEW3D_MT_view_navigation(Menu): bl_label = _("Navigation") def draw(self, context): @@ -350,7 +355,7 @@ class VIEW3D_MT_view_navigation(bpy.types.Menu): layout.operator("view3d.fly") -class VIEW3D_MT_view_align(bpy.types.Menu): +class VIEW3D_MT_view_align(Menu): bl_label = _("Align View") def draw(self, context): @@ -366,7 +371,7 @@ class VIEW3D_MT_view_align(bpy.types.Menu): layout.operator("view3d.view_center_cursor") -class VIEW3D_MT_view_align_selected(bpy.types.Menu): +class VIEW3D_MT_view_align_selected(Menu): bl_label = _("Align View to Selected") def draw(self, context): @@ -392,7 +397,7 @@ class VIEW3D_MT_view_align_selected(bpy.types.Menu): props.type = 'LEFT' -class VIEW3D_MT_view_cameras(bpy.types.Menu): +class VIEW3D_MT_view_cameras(Menu): bl_label = _("Cameras") def draw(self, context): @@ -404,7 +409,7 @@ class VIEW3D_MT_view_cameras(bpy.types.Menu): # ********** Select menus, suffix from context.mode ********** -class VIEW3D_MT_select_object(bpy.types.Menu): +class VIEW3D_MT_select_object(Menu): bl_label = _("Select") def draw(self, context): @@ -430,7 +435,7 @@ class VIEW3D_MT_select_object(bpy.types.Menu): layout.operator("object.select_pattern", text=_("Select Pattern...")) -class VIEW3D_MT_select_pose(bpy.types.Menu): +class VIEW3D_MT_select_pose(Menu): bl_label = _("Select") def draw(self, context): @@ -467,7 +472,7 @@ class VIEW3D_MT_select_pose(bpy.types.Menu): layout.operator("object.select_pattern", text=_("Select Pattern...")) -class VIEW3D_MT_select_particle(bpy.types.Menu): +class VIEW3D_MT_select_particle(Menu): bl_label = _("Select") def draw(self, context): @@ -492,7 +497,7 @@ class VIEW3D_MT_select_particle(bpy.types.Menu): layout.operator("particle.select_tips", text=_("Tips")) -class VIEW3D_MT_select_edit_mesh(bpy.types.Menu): +class VIEW3D_MT_select_edit_mesh(Menu): bl_label = _("Select") def draw(self, context): @@ -544,7 +549,7 @@ class VIEW3D_MT_select_edit_mesh(bpy.types.Menu): layout.operator("mesh.region_to_loop") -class VIEW3D_MT_select_edit_curve(bpy.types.Menu): +class VIEW3D_MT_select_edit_curve(Menu): bl_label = _("Select") def draw(self, context): @@ -573,7 +578,7 @@ class VIEW3D_MT_select_edit_curve(bpy.types.Menu): layout.operator("curve.select_less") -class VIEW3D_MT_select_edit_surface(bpy.types.Menu): +class VIEW3D_MT_select_edit_surface(Menu): bl_label = _("Select") def draw(self, context): @@ -599,7 +604,7 @@ class VIEW3D_MT_select_edit_surface(bpy.types.Menu): layout.operator("curve.select_less") -class VIEW3D_MT_select_edit_metaball(bpy.types.Menu): +class VIEW3D_MT_select_edit_metaball(Menu): bl_label = _("Select") def draw(self, context): @@ -617,7 +622,7 @@ class VIEW3D_MT_select_edit_metaball(bpy.types.Menu): layout.operator("mball.select_random_metaelems") -class VIEW3D_MT_select_edit_lattice(bpy.types.Menu): +class VIEW3D_MT_select_edit_lattice(Menu): bl_label = _("Select") def draw(self, context): @@ -630,7 +635,7 @@ class VIEW3D_MT_select_edit_lattice(bpy.types.Menu): layout.operator("lattice.select_all", text=_("Select/Deselect All")) -class VIEW3D_MT_select_edit_armature(bpy.types.Menu): +class VIEW3D_MT_select_edit_armature(Menu): bl_label = _("Select") def draw(self, context): @@ -661,7 +666,7 @@ class VIEW3D_MT_select_edit_armature(bpy.types.Menu): layout.operator("object.select_pattern", text=_("Select Pattern...")) -class VIEW3D_MT_select_face(bpy.types.Menu): # XXX no matching enum +class VIEW3D_MT_select_face(Menu): # XXX no matching enum bl_label = _("Select") def draw(self, context): @@ -674,7 +679,7 @@ class VIEW3D_MT_select_face(bpy.types.Menu): # XXX no matching enum # ********** Object menu ********** -class VIEW3D_MT_object(bpy.types.Menu): +class VIEW3D_MT_object(Menu): bl_context = "objectmode" bl_label = _("Object") @@ -732,7 +737,7 @@ class VIEW3D_MT_object(bpy.types.Menu): layout.operator_menu_enum("object.convert", "target") -class VIEW3D_MT_object_animation(bpy.types.Menu): +class VIEW3D_MT_object_animation(Menu): bl_label = _("Animation") def draw(self, context): @@ -743,7 +748,7 @@ class VIEW3D_MT_object_animation(bpy.types.Menu): layout.operator("anim.keying_set_active_set", text=_("Change Keying Set...")) -class VIEW3D_MT_object_clear(bpy.types.Menu): +class VIEW3D_MT_object_clear(Menu): bl_label = _("Clear") def draw(self, context): @@ -755,7 +760,7 @@ class VIEW3D_MT_object_clear(bpy.types.Menu): layout.operator("object.origin_clear", text=_("Origin")) -class VIEW3D_MT_object_specials(bpy.types.Menu): +class VIEW3D_MT_object_specials(Menu): bl_label = _("Specials") @classmethod @@ -850,7 +855,7 @@ class VIEW3D_MT_object_specials(bpy.types.Menu): props = layout.operator("object.hide_render_clear_all") -class VIEW3D_MT_object_apply(bpy.types.Menu): +class VIEW3D_MT_object_apply(Menu): bl_label = _("Apply") def draw(self, context): @@ -869,7 +874,7 @@ class VIEW3D_MT_object_apply(bpy.types.Menu): layout.operator("object.duplicates_make_real") -class VIEW3D_MT_object_parent(bpy.types.Menu): +class VIEW3D_MT_object_parent(Menu): bl_label = _("Parent") def draw(self, context): @@ -879,7 +884,7 @@ class VIEW3D_MT_object_parent(bpy.types.Menu): layout.operator("object.parent_clear", text=_("Clear")) -class VIEW3D_MT_object_track(bpy.types.Menu): +class VIEW3D_MT_object_track(Menu): bl_label = _("Track") def draw(self, context): @@ -889,7 +894,7 @@ class VIEW3D_MT_object_track(bpy.types.Menu): layout.operator("object.track_clear", text=_("Clear")) -class VIEW3D_MT_object_group(bpy.types.Menu): +class VIEW3D_MT_object_group(Menu): bl_label = _("Group") def draw(self, context): @@ -904,7 +909,7 @@ class VIEW3D_MT_object_group(bpy.types.Menu): layout.operator("group.objects_remove_active") -class VIEW3D_MT_object_constraints(bpy.types.Menu): +class VIEW3D_MT_object_constraints(Menu): bl_label = _("Constraints") def draw(self, context): @@ -915,7 +920,7 @@ class VIEW3D_MT_object_constraints(bpy.types.Menu): layout.operator("object.constraints_clear") -class VIEW3D_MT_object_showhide(bpy.types.Menu): +class VIEW3D_MT_object_showhide(Menu): bl_label = _("Show/Hide") def draw(self, context): @@ -926,7 +931,7 @@ class VIEW3D_MT_object_showhide(bpy.types.Menu): layout.operator("object.hide_view_set", text=_("Hide Unselected")).unselected = True -class VIEW3D_MT_make_single_user(bpy.types.Menu): +class VIEW3D_MT_make_single_user(Menu): bl_label = _("Make Single User") def draw(self, context): @@ -948,7 +953,7 @@ class VIEW3D_MT_make_single_user(bpy.types.Menu): props.animation = True -class VIEW3D_MT_make_links(bpy.types.Menu): +class VIEW3D_MT_make_links(Menu): bl_label = _("Make Links") def draw(self, context): @@ -965,7 +970,7 @@ class VIEW3D_MT_make_links(bpy.types.Menu): layout.operator_enum("object.make_links_data", "type") # inline -class VIEW3D_MT_object_game(bpy.types.Menu): +class VIEW3D_MT_object_game(Menu): bl_label = _("Game") def draw(self, context): @@ -987,7 +992,7 @@ class VIEW3D_MT_object_game(bpy.types.Menu): # ********** Vertex paint menu ********** -class VIEW3D_MT_paint_vertex(bpy.types.Menu): +class VIEW3D_MT_paint_vertex(Menu): bl_label = _("Paint") def draw(self, context): @@ -1002,7 +1007,7 @@ class VIEW3D_MT_paint_vertex(bpy.types.Menu): layout.operator("paint.vertex_color_dirt") -class VIEW3D_MT_hook(bpy.types.Menu): +class VIEW3D_MT_hook(Menu): bl_label = _("Hooks") def draw(self, context): @@ -1021,7 +1026,7 @@ class VIEW3D_MT_hook(bpy.types.Menu): layout.operator_menu_enum("object.hook_recenter", "modifier") -class VIEW3D_MT_vertex_group(bpy.types.Menu): +class VIEW3D_MT_vertex_group(Menu): bl_label = _("Vertex Groups") def draw(self, context): @@ -1046,7 +1051,7 @@ class VIEW3D_MT_vertex_group(bpy.types.Menu): # ********** Weight paint menu ********** -class VIEW3D_MT_paint_weight(bpy.types.Menu): +class VIEW3D_MT_paint_weight(Menu): bl_label = _("Weights") def draw(self, context): @@ -1076,7 +1081,7 @@ class VIEW3D_MT_paint_weight(bpy.types.Menu): # ********** Sculpt menu ********** -class VIEW3D_MT_sculpt(bpy.types.Menu): +class VIEW3D_MT_sculpt(Menu): bl_label = _("Sculpt") def draw(self, context): @@ -1126,7 +1131,7 @@ class VIEW3D_MT_sculpt(bpy.types.Menu): # ********** Particle menu ********** -class VIEW3D_MT_particle(bpy.types.Menu): +class VIEW3D_MT_particle(Menu): bl_label = _("Particle") def draw(self, context): @@ -1158,7 +1163,7 @@ class VIEW3D_MT_particle(bpy.types.Menu): layout.menu("VIEW3D_MT_particle_showhide") -class VIEW3D_MT_particle_specials(bpy.types.Menu): +class VIEW3D_MT_particle_specials(Menu): bl_label = _("Specials") def draw(self, context): @@ -1176,13 +1181,13 @@ class VIEW3D_MT_particle_specials(bpy.types.Menu): layout.operator("particle.remove_doubles") -class VIEW3D_MT_particle_showhide(ShowHideMenu, bpy.types.Menu): +class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu): _operator_name = "particle" # ********** Pose Menu ********** -class VIEW3D_MT_pose(bpy.types.Menu): +class VIEW3D_MT_pose(Menu): bl_label = _("Pose") def draw(self, context): @@ -1251,7 +1256,7 @@ class VIEW3D_MT_pose(bpy.types.Menu): layout.menu("VIEW3D_MT_bone_options_toggle", text=_("Bone Settings")) -class VIEW3D_MT_pose_transform(bpy.types.Menu): +class VIEW3D_MT_pose_transform(Menu): bl_label = _("Clear Transform") def draw(self, context): @@ -1259,14 +1264,18 @@ class VIEW3D_MT_pose_transform(bpy.types.Menu): layout.operator("pose.transforms_clear", text=_("All")) + layout.separator() + layout.operator("pose.loc_clear", text=_("Location")) layout.operator("pose.rot_clear", text=_("Rotation")) layout.operator("pose.scale_clear", text=_("Scale")) - layout.label(text=_("Origin")) + layout.separator() + + layout.operator("pose.user_transforms_clear", text=_("Reset unkeyed")) -class VIEW3D_MT_pose_slide(bpy.types.Menu): +class VIEW3D_MT_pose_slide(Menu): bl_label = _("In-Betweens") def draw(self, context): @@ -1277,7 +1286,7 @@ class VIEW3D_MT_pose_slide(bpy.types.Menu): layout.operator("pose.breakdown") -class VIEW3D_MT_pose_propagate(bpy.types.Menu): +class VIEW3D_MT_pose_propagate(Menu): bl_label = _("Propagate") def draw(self, context): @@ -1295,7 +1304,7 @@ class VIEW3D_MT_pose_propagate(bpy.types.Menu): layout.operator("pose.propagate", text=_("On Selected Markers")).mode = 'SELECTED_MARKERS' -class VIEW3D_MT_pose_library(bpy.types.Menu): +class VIEW3D_MT_pose_library(Menu): bl_label = _("Pose Library") def draw(self, context): @@ -1310,7 +1319,7 @@ class VIEW3D_MT_pose_library(bpy.types.Menu): layout.operator("poselib.pose_remove", text=_("Remove Pose...")) -class VIEW3D_MT_pose_motion(bpy.types.Menu): +class VIEW3D_MT_pose_motion(Menu): bl_label = _("Motion Paths") def draw(self, context): @@ -1320,7 +1329,7 @@ class VIEW3D_MT_pose_motion(bpy.types.Menu): layout.operator("pose.paths_clear", text=_("Clear")) -class VIEW3D_MT_pose_group(bpy.types.Menu): +class VIEW3D_MT_pose_group(Menu): bl_label = _("Bone Groups") def draw(self, context): @@ -1334,7 +1343,7 @@ class VIEW3D_MT_pose_group(bpy.types.Menu): layout.operator("pose.group_unassign") -class VIEW3D_MT_pose_ik(bpy.types.Menu): +class VIEW3D_MT_pose_ik(Menu): bl_label = _("Inverse Kinematics") def draw(self, context): @@ -1344,7 +1353,7 @@ class VIEW3D_MT_pose_ik(bpy.types.Menu): layout.operator("pose.ik_clear") -class VIEW3D_MT_pose_constraints(bpy.types.Menu): +class VIEW3D_MT_pose_constraints(Menu): bl_label = _("Constraints") def draw(self, context): @@ -1355,11 +1364,11 @@ class VIEW3D_MT_pose_constraints(bpy.types.Menu): layout.operator("pose.constraints_clear") -class VIEW3D_MT_pose_showhide(ShowHideMenu, bpy.types.Menu): +class VIEW3D_MT_pose_showhide(ShowHideMenu, Menu): _operator_name = "pose" -class VIEW3D_MT_pose_apply(bpy.types.Menu): +class VIEW3D_MT_pose_apply(Menu): bl_label = _("Apply") def draw(self, context): @@ -1398,24 +1407,24 @@ class BoneOptions: props.type = self.type -class VIEW3D_MT_bone_options_toggle(bpy.types.Menu, BoneOptions): +class VIEW3D_MT_bone_options_toggle(Menu, BoneOptions): bl_label = "Toggle Bone Options" type = 'TOGGLE' -class VIEW3D_MT_bone_options_enable(bpy.types.Menu, BoneOptions): +class VIEW3D_MT_bone_options_enable(Menu, BoneOptions): bl_label = "Enable Bone Options" type = 'ENABLE' -class VIEW3D_MT_bone_options_disable(bpy.types.Menu, BoneOptions): +class VIEW3D_MT_bone_options_disable(Menu, BoneOptions): bl_label = "Disable Bone Options" type = 'DISABLE' # ********** Edit Menus, suffix from ob.type ********** -class VIEW3D_MT_edit_mesh(bpy.types.Menu): +class VIEW3D_MT_edit_mesh(Menu): bl_label = _("Mesh") def draw(self, context): @@ -1462,7 +1471,7 @@ class VIEW3D_MT_edit_mesh(bpy.types.Menu): layout.menu("VIEW3D_MT_edit_mesh_showhide") -class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_specials(Menu): bl_label = _("Specials") def draw(self, context): @@ -1487,7 +1496,7 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu): layout.operator("mesh.select_vertex_path") -class VIEW3D_MT_edit_mesh_select_mode(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_select_mode(Menu): bl_label = _("Mesh Select Mode") def draw(self, context): @@ -1508,7 +1517,7 @@ class VIEW3D_MT_edit_mesh_select_mode(bpy.types.Menu): prop.data_path = "tool_settings.mesh_select_mode" -class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_extrude(Menu): bl_label = _("Extrude") _extrude_funcs = { \ @@ -1542,7 +1551,7 @@ class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu): self._extrude_funcs[menu_id](layout) -class VIEW3D_OT_edit_mesh_extrude_individual_move(bpy.types.Operator): +class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator): "Extrude individual elements and move" bl_label = _("Extrude Individual and Move") bl_idname = "view3d.edit_mesh_extrude_individual_move" @@ -1571,7 +1580,7 @@ class VIEW3D_OT_edit_mesh_extrude_individual_move(bpy.types.Operator): return self.execute(context) -class VIEW3D_OT_edit_mesh_extrude_move(bpy.types.Operator): +class VIEW3D_OT_edit_mesh_extrude_move(Operator): "Extrude and move along normals" bl_label = _("Extrude and Move on Normals") bl_idname = "view3d.edit_mesh_extrude_move_normal" @@ -1597,7 +1606,7 @@ class VIEW3D_OT_edit_mesh_extrude_move(bpy.types.Operator): return self.execute(context) -class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_vertices(Menu): bl_label = _("Vertices") def draw(self, context): @@ -1629,7 +1638,7 @@ class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu): layout.menu("VIEW3D_MT_hook") -class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_edges(Menu): bl_label = _("Edges") def draw(self, context): @@ -1669,7 +1678,7 @@ class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu): layout.operator("mesh.region_to_loop") -class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_faces(Menu): bl_label = _("Faces") bl_idname = "VIEW3D_MT_edit_mesh_faces" @@ -1717,7 +1726,7 @@ class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu): layout.operator_menu_enum("mesh.colors_mirror", "axis") -class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu): +class VIEW3D_MT_edit_mesh_normals(Menu): bl_label = _("Normals") def draw(self, context): @@ -1731,7 +1740,7 @@ class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu): layout.operator("mesh.flip_normals") -class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, bpy.types.Menu): +class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, Menu): _operator_name = "mesh" # Edit Curve @@ -1771,13 +1780,13 @@ def draw_curve(self, context): layout.menu("VIEW3D_MT_edit_curve_showhide") -class VIEW3D_MT_edit_curve(bpy.types.Menu): +class VIEW3D_MT_edit_curve(Menu): bl_label = _("Curve") draw = draw_curve -class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu): +class VIEW3D_MT_edit_curve_ctrlpoints(Menu): bl_label = _("Control Points") def draw(self, context): @@ -1799,7 +1808,7 @@ class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu): layout.menu("VIEW3D_MT_hook") -class VIEW3D_MT_edit_curve_segments(bpy.types.Menu): +class VIEW3D_MT_edit_curve_segments(Menu): bl_label = _("Segments") def draw(self, context): @@ -1809,7 +1818,7 @@ class VIEW3D_MT_edit_curve_segments(bpy.types.Menu): layout.operator("curve.switch_direction") -class VIEW3D_MT_edit_curve_specials(bpy.types.Menu): +class VIEW3D_MT_edit_curve_specials(Menu): bl_label = _("Specials") def draw(self, context): @@ -1823,17 +1832,17 @@ class VIEW3D_MT_edit_curve_specials(bpy.types.Menu): layout.operator("curve.smooth_radius") -class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, bpy.types.Menu): +class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, Menu): _operator_name = "curve" -class VIEW3D_MT_edit_surface(bpy.types.Menu): +class VIEW3D_MT_edit_surface(Menu): bl_label = _("Surface") draw = draw_curve -class VIEW3D_MT_edit_font(bpy.types.Menu): +class VIEW3D_MT_edit_font(Menu): bl_label = _("Text") def draw(self, context): @@ -1853,7 +1862,7 @@ class VIEW3D_MT_edit_font(bpy.types.Menu): layout.operator("font.style_toggle", text=_("Toggle Small Caps")).style = 'SMALL_CAPS' -class VIEW3D_MT_edit_text_chars(bpy.types.Menu): +class VIEW3D_MT_edit_text_chars(Menu): bl_label = _("Special Characters") def draw(self, context): @@ -1887,7 +1896,7 @@ class VIEW3D_MT_edit_text_chars(bpy.types.Menu): layout.operator("font.text_insert", text="Spanish Exclamation Mark|Alt !").text = b'\xC2\xA1'.decode() -class VIEW3D_MT_edit_meta(bpy.types.Menu): +class VIEW3D_MT_edit_meta(Menu): bl_label = _("Metaball") def draw(self, context): @@ -1920,7 +1929,7 @@ class VIEW3D_MT_edit_meta(bpy.types.Menu): layout.menu("VIEW3D_MT_edit_meta_showhide") -class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu): +class VIEW3D_MT_edit_meta_showhide(Menu): bl_label = _("Show/Hide") def draw(self, context): @@ -1931,7 +1940,7 @@ class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu): layout.operator("mball.hide_metaelems", text=_("Hide Unselected")).unselected = True -class VIEW3D_MT_edit_lattice(bpy.types.Menu): +class VIEW3D_MT_edit_lattice(Menu): bl_label = _("Lattice") def draw(self, context): @@ -1953,7 +1962,7 @@ class VIEW3D_MT_edit_lattice(bpy.types.Menu): layout.prop_menu_enum(settings, "proportional_edit_falloff") -class VIEW3D_MT_edit_armature(bpy.types.Menu): +class VIEW3D_MT_edit_armature(Menu): bl_label = _("Armature") def draw(self, context): @@ -2008,7 +2017,7 @@ class VIEW3D_MT_edit_armature(bpy.types.Menu): layout.menu("VIEW3D_MT_bone_options_toggle", text=_("Bone Settings")) -class VIEW3D_MT_armature_specials(bpy.types.Menu): +class VIEW3D_MT_armature_specials(Menu): bl_label = _("Specials") def draw(self, context): @@ -2028,7 +2037,7 @@ class VIEW3D_MT_armature_specials(bpy.types.Menu): layout.operator("armature.flip_names", text=_("Flip Names")) -class VIEW3D_MT_edit_armature_parent(bpy.types.Menu): +class VIEW3D_MT_edit_armature_parent(Menu): bl_label = _("Parent") def draw(self, context): @@ -2038,7 +2047,7 @@ class VIEW3D_MT_edit_armature_parent(bpy.types.Menu): layout.operator("armature.parent_clear", text=_("Clear")) -class VIEW3D_MT_edit_armature_roll(bpy.types.Menu): +class VIEW3D_MT_edit_armature_roll(Menu): bl_label = _("Bone Roll") def draw(self, context): @@ -2053,7 +2062,7 @@ class VIEW3D_MT_edit_armature_roll(bpy.types.Menu): # ********** Panel ********** -class VIEW3D_PT_view3d_properties(bpy.types.Panel): +class VIEW3D_PT_view3d_properties(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("View") @@ -2073,9 +2082,11 @@ class VIEW3D_PT_view3d_properties(bpy.types.Panel): col.prop(view, "lens") col.label(text=_("Lock to Object:")) col.prop(view, "lock_object", text="") - if view.lock_object and view.lock_object.type == 'ARMATURE': - col.prop_search(view, "lock_bone", view.lock_object.data, "bones", text="") - elif not view.lock_object: + lock_object = view.lock_object + if lock_object: + if lock_object.type == 'ARMATURE': + col.prop_search(view, "lock_bone", lock_object.data, "edit_bones" if lock_object.mode == 'EDIT' else "bones", text="") + else: col.prop(view, "lock_cursor", text=_("Lock to Cursor")) col = layout.column() @@ -2094,7 +2105,7 @@ class VIEW3D_PT_view3d_properties(bpy.types.Panel): layout.column().prop(view, "cursor_location") -class VIEW3D_PT_view3d_name(bpy.types.Panel): +class VIEW3D_PT_view3d_name(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Item") @@ -2119,7 +2130,7 @@ class VIEW3D_PT_view3d_name(bpy.types.Panel): row.prop(bone, "name", text="") -class VIEW3D_PT_view3d_display(bpy.types.Panel): +class VIEW3D_PT_view3d_display(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Display") @@ -2191,7 +2202,7 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel): row.prop(region, "use_box_clip") -class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel): +class VIEW3D_PT_view3d_meshdisplay(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Mesh Display") @@ -2228,7 +2239,7 @@ class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel): col.prop(mesh, "show_extra_face_area") -class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel): +class VIEW3D_PT_view3d_curvedisplay(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Curve Display") @@ -2250,7 +2261,7 @@ class VIEW3D_PT_view3d_curvedisplay(bpy.types.Panel): col.prop(context.scene.tool_settings, "normal_size", text=_("Normal Size")) -class VIEW3D_PT_background_image(bpy.types.Panel): +class VIEW3D_PT_background_image(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Background Images") @@ -2303,7 +2314,7 @@ class VIEW3D_PT_background_image(bpy.types.Panel): row.prop(bg, "offset_y", text="Y") -class VIEW3D_PT_transform_orientations(bpy.types.Panel): +class VIEW3D_PT_transform_orientations(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Transform Orientations") @@ -2331,7 +2342,7 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel): col.operator("transform.delete_orientation", text=_("Delete")) -class VIEW3D_PT_etch_a_ton(bpy.types.Panel): +class VIEW3D_PT_etch_a_ton(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Skeleton Sketching") @@ -2376,7 +2387,7 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel): col.operator("sketch.convert", text=_("Convert")) -class VIEW3D_PT_context_properties(bpy.types.Panel): +class VIEW3D_PT_context_properties(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_label = _("Properties") diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 16b5b3e6cc6..62836a20381 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Menu, Panel from blf import gettext as _ @@ -62,7 +63,7 @@ def draw_gpencil_tools(context, layout): # ********** default tools for objectmode **************** -class VIEW3D_PT_tools_objectmode(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_objectmode(View3DPanel, Panel): bl_context = "objectmode" bl_label = _("Object Tools") @@ -107,7 +108,7 @@ class VIEW3D_PT_tools_objectmode(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_mesh **************** -class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_meshedit(View3DPanel, Panel): bl_context = "mesh_edit" bl_label = "Mesh Tools" @@ -166,7 +167,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel): draw_gpencil_tools(context, layout) -class VIEW3D_PT_tools_meshedit_options(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_meshedit_options(View3DPanel, Panel): bl_context = "mesh_edit" bl_label = "Mesh Options" @@ -192,7 +193,7 @@ class VIEW3D_PT_tools_meshedit_options(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_curve **************** -class VIEW3D_PT_tools_curveedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_curveedit(View3DPanel, Panel): bl_context = "curve_edit" bl_label = "Curve Tools" @@ -238,7 +239,7 @@ class VIEW3D_PT_tools_curveedit(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_surface **************** -class VIEW3D_PT_tools_surfaceedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_surfaceedit(View3DPanel, Panel): bl_context = "surface_edit" bl_label = "Surface Tools" @@ -270,7 +271,7 @@ class VIEW3D_PT_tools_surfaceedit(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_text **************** -class VIEW3D_PT_tools_textedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_textedit(View3DPanel, Panel): bl_context = "text_edit" bl_label = "Text Tools" @@ -300,7 +301,7 @@ class VIEW3D_PT_tools_textedit(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_armature **************** -class VIEW3D_PT_tools_armatureedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_armatureedit(View3DPanel, Panel): bl_context = "armature_edit" bl_label = "Armature Tools" @@ -329,7 +330,7 @@ class VIEW3D_PT_tools_armatureedit(View3DPanel, bpy.types.Panel): draw_gpencil_tools(context, layout) -class VIEW3D_PT_tools_armatureedit_options(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_armatureedit_options(View3DPanel, Panel): bl_context = "armature_edit" bl_label = "Armature Options" @@ -341,7 +342,7 @@ class VIEW3D_PT_tools_armatureedit_options(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_mball **************** -class VIEW3D_PT_tools_mballedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_mballedit(View3DPanel, Panel): bl_context = "mball_edit" bl_label = "Meta Tools" @@ -361,7 +362,7 @@ class VIEW3D_PT_tools_mballedit(View3DPanel, bpy.types.Panel): # ********** default tools for editmode_lattice **************** -class VIEW3D_PT_tools_latticeedit(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_latticeedit(View3DPanel, Panel): bl_context = "lattice_edit" bl_label = "Lattice Tools" @@ -385,7 +386,7 @@ class VIEW3D_PT_tools_latticeedit(View3DPanel, bpy.types.Panel): # ********** default tools for posemode **************** -class VIEW3D_PT_tools_posemode(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_posemode(View3DPanel, Panel): bl_context = "posemode" bl_label = "Pose Tools" @@ -426,7 +427,7 @@ class VIEW3D_PT_tools_posemode(View3DPanel, bpy.types.Panel): draw_gpencil_tools(context, layout) -class VIEW3D_PT_tools_posemode_options(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_posemode_options(View3DPanel, Panel): bl_context = "posemode" bl_label = "Pose Options" @@ -460,7 +461,7 @@ class PaintPanel(): return None -class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_tools_brush(PaintPanel, Panel): bl_label = "Brush" @classmethod @@ -678,7 +679,7 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel): #row.prop(brush, "use_pressure_jitter", toggle=True, text="") -class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_tools_brush_texture(PaintPanel, Panel): bl_label = "Texture" bl_options = {'DEFAULT_CLOSED'} @@ -776,7 +777,7 @@ class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel): col.active = tex_slot.map_mode in {'FIXED', 'TILED'} and brush.use_texture_overlay -class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_tools_brush_tool(PaintPanel, Panel): bl_label = "Tool" bl_options = {'DEFAULT_CLOSED'} @@ -810,7 +811,7 @@ class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel): row.prop(brush, "use_paint_image", text="", icon='TPAINT_HLT') -class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_tools_brush_stroke(PaintPanel, Panel): bl_label = "Stroke" bl_options = {'DEFAULT_CLOSED'} @@ -908,7 +909,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel): # row.prop(brush, "use_pressure_spacing", toggle=True, text="") -class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_tools_brush_curve(PaintPanel, Panel): bl_label = "Curve" bl_options = {'DEFAULT_CLOSED'} @@ -935,7 +936,7 @@ class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel): row.operator("brush.curve_preset", icon="NOCURVE", text="").shape = 'MAX' -class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_sculpt_options(PaintPanel, Panel): bl_label = "Options" bl_options = {'DEFAULT_CLOSED'} @@ -965,7 +966,7 @@ class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel): layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength") -class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_sculpt_symmetry(PaintPanel, Panel): bl_label = "Symmetry" bl_options = {'DEFAULT_CLOSED'} @@ -993,7 +994,7 @@ class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel): layout.prop(sculpt, "use_symmetry_feather", text="Feather") -class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel): +class VIEW3D_PT_tools_brush_appearance(PaintPanel, Panel): bl_label = "Appearance" bl_options = {'DEFAULT_CLOSED'} @@ -1039,7 +1040,7 @@ class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel): # ********** default tools for weightpaint **************** -class VIEW3D_PT_tools_weightpaint(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_weightpaint(View3DPanel, Panel): bl_context = "weightpaint" bl_label = "Weight Tools" @@ -1049,7 +1050,7 @@ class VIEW3D_PT_tools_weightpaint(View3DPanel, bpy.types.Panel): ob = context.active_object col = layout.column() - col.active = ob.vertex_groups.active != None + col.active = ob.vertex_groups.active is not None col.operator("object.vertex_group_normalize_all", text="Normalize All") col.operator("object.vertex_group_normalize", text="Normalize") col.operator("object.vertex_group_invert", text="Invert") @@ -1057,7 +1058,7 @@ class VIEW3D_PT_tools_weightpaint(View3DPanel, bpy.types.Panel): col.operator("object.vertex_group_levels", text="Levels") -class VIEW3D_PT_tools_weightpaint_options(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_weightpaint_options(View3DPanel, Panel): bl_context = "weightpaint" bl_label = "Options" @@ -1094,7 +1095,7 @@ class VIEW3D_PT_tools_weightpaint_options(View3DPanel, bpy.types.Panel): # ********** default tools for vertexpaint **************** -class VIEW3D_PT_tools_vertexpaint(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_vertexpaint(View3DPanel, Panel): bl_context = "vertexpaint" bl_label = "Options" @@ -1123,7 +1124,7 @@ class VIEW3D_PT_tools_vertexpaint(View3DPanel, bpy.types.Panel): # ********** default tools for texturepaint **************** -class VIEW3D_PT_tools_projectpaint(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_projectpaint(View3DPanel, Panel): bl_context = "imagepaint" bl_label = "Project Paint" @@ -1215,7 +1216,7 @@ class VIEW3D_PT_imagepaint_options(PaintPanel): col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength") -class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu): +class VIEW3D_MT_tools_projectpaint_clone(Menu): bl_label = "Clone Layer" def draw(self, context): @@ -1226,7 +1227,7 @@ class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu): prop.value = i -class VIEW3D_MT_tools_projectpaint_stencil(bpy.types.Menu): +class VIEW3D_MT_tools_projectpaint_stencil(Menu): bl_label = "Mask Layer" def draw(self, context): @@ -1237,7 +1238,7 @@ class VIEW3D_MT_tools_projectpaint_stencil(bpy.types.Menu): prop.value = i -class VIEW3D_PT_tools_particlemode(View3DPanel, bpy.types.Panel): +class VIEW3D_PT_tools_particlemode(View3DPanel, Panel): '''default tools for particle mode''' bl_context = "particlemode" bl_label = "Options" |