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author | Hans Goudey <h.goudey@me.com> | 2021-12-02 05:45:41 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-12-02 05:45:41 +0300 |
commit | 70a7685d04fb0e71390ea6b5fefa359942253f6b (patch) | |
tree | ceb7888f7c258e6e642cb07713c52ab3cd3270ab /release/scripts/startup/bl_ui | |
parent | 2b6c01d98c404a74d2b1c8fb6c5807ef5695b9cb (diff) |
UI: Add an option to display the node editor context path
Since we have the overlays popover, it makes sense to allow toggling the
context path like in the 3D viewport. This commit adds a property,
and turns it on by default in existing files.
Differential Revision: https://developer.blender.org/D13248
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index afbd7e61aaa..9bf812e036d 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -719,6 +719,7 @@ class NODE_PT_overlay(Panel): col.separator() + col.prop(overlay, "show_context_path", text="Context Path") col.prop(snode, "show_annotation", text="Annotations") if snode.tree_type == 'GeometryNodeTree': |