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author | Charlie Jolly <charlie> | 2021-03-26 12:28:15 +0300 |
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committer | Charlie Jolly <mistajolly@gmail.com> | 2021-03-26 13:52:50 +0300 |
commit | 43455f385709ede032de0c39792bad422be87a92 (patch) | |
tree | cecbcb526bfcaffe607dbf288a04e25df8cb9a2b /release/scripts/startup/nodeitems_builtins.py | |
parent | e867f40611deea6cb100dcf52eebcc5df23166d9 (diff) |
Geometry Nodes: Add Attribute Clamp Node
This adds a Clamp node for Geometry Nodes Attributes.
Supports both Min-Max and Range clamp modes.
Float, Vector, Color and Int data types supported.
Reviewed By: HooglyBoogly, simonthommes
Differential Revision: https://developer.blender.org/D10526
Diffstat (limited to 'release/scripts/startup/nodeitems_builtins.py')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index d0314c99409..372bd194eb4 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -484,6 +484,7 @@ geometry_node_categories = [ GeometryNodeCategory("GEO_ATTRIBUTE", "Attribute", items=[ NodeItem("GeometryNodeAttributeRandomize"), NodeItem("GeometryNodeAttributeMath"), + NodeItem("GeometryNodeAttributeClamp"), NodeItem("GeometryNodeAttributeCompare"), NodeItem("GeometryNodeAttributeConvert"), NodeItem("GeometryNodeAttributeFill"), |