diff options
author | Thomas Dinges <blender@dingto.org> | 2014-01-07 18:24:35 +0400 |
---|---|---|
committer | Thomas Dinges <blender@dingto.org> | 2014-01-07 18:24:53 +0400 |
commit | 2dd33289876cfaf2d25be58fa2f63541616da339 (patch) | |
tree | 7de06fd57534b3a0796e68a540508ac2cabb5ac3 /release/scripts/startup/nodeitems_builtins.py | |
parent | e23bcbbb6d78709993b6187a2631eb20cd555e5a (diff) |
Cycles: Volume Scatter node was missing in the Add Node menu.
Diffstat (limited to 'release/scripts/startup/nodeitems_builtins.py')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index ab7ee6b4326..7f0c24909f7 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -194,6 +194,7 @@ shader_node_categories = [ NodeItem("ShaderNodeAmbientOcclusion"), NodeItem("ShaderNodeHoldout"), NodeItem("ShaderNodeVolumeAbsorption"), + NodeItem("ShaderNodeVolumeScatter"), ]), ShaderNewNodeCategory("SH_NEW_TEXTURE", "Texture", items=[ NodeItem("ShaderNodeTexImage"), |