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authorYuki Shirakawa <shirakawa>2021-05-11 12:22:41 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-05-11 12:31:58 +0300
commitfc5bf09fd88c331b568c5b485bb0e487179ecb44 (patch)
tree1fb6e32ec8ad3699dca241c9224b4fe69f67135c /release/scripts/startup/nodeitems_builtins.py
parenta02be602f9cb1e5c5e38de5b1553829b9aa58b56 (diff)
Rigging: Add transform for custom bone shapes
Add translation/rotation/scale parameters for custom bones shapes. The new scale is a 3D vector `custom_shape_scale_xyz`, and replaces the `custom_shape_scale` float. Reviewed By: #animation_rigging, sybren, zeddb Differential Revision: https://developer.blender.org/D10974
Diffstat (limited to 'release/scripts/startup/nodeitems_builtins.py')
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