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author | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-09-12 18:42:13 +0300 |
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committer | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-09-12 18:42:13 +0300 |
commit | 2ea82e86ca60c1c268c6074ecba10524cebd97ed (patch) | |
tree | bf355c2a930f584685f68a833ce620ad15e63a70 /release/scripts/startup/nodeitems_builtins.py | |
parent | f80018b5f7497d7ed0fe79783c4cd76f05ec1c7c (diff) |
Shading: Add Vertex Color node.
This patch adds a new Vertex Color node. The node also returns the alpha
of the vertex color layer as an output.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D5767
Diffstat (limited to 'release/scripts/startup/nodeitems_builtins.py')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 5dc2cf8d106..f0f1baba642 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -190,6 +190,7 @@ shader_node_categories = [ NodeItem("ShaderNodeParticleInfo"), NodeItem("ShaderNodeCameraData"), NodeItem("ShaderNodeUVMap"), + NodeItem("ShaderNodeVertexColor"), NodeItem("ShaderNodeUVAlongStroke", poll=line_style_shader_nodes_poll), NodeItem("NodeGroupInput", poll=group_input_output_item_poll), ]), |