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author | Antonio Vazquez <blendergit@gmail.com> | 2020-06-17 23:41:43 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-06-17 23:42:49 +0300 |
commit | ffa23b6c772e7ce72b974030fcf06bb9fdb18fea (patch) | |
tree | 238a4ae275a574b5535ce721ddf2d06a0fb7fcf1 /release/scripts/startup | |
parent | a874cec02bbacb27602168328041773f69b6c121 (diff) |
GPencil: Fix unreported Vertex Opacity Overlay not working
This values was not working because was removed by error in refactor.
Reviewed By: mendio, fclem
Differential Revision: https://developer.blender.org/D8061
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index c4961125a46..6cd1bc27fc0 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -6787,7 +6787,10 @@ class VIEW3D_PT_overlay_gpencil_options(Panel): if context.object.mode in {'PAINT_GPENCIL', 'VERTEX_GPENCIL'}: layout.label(text="Vertex Paint") - layout.prop(overlay, "gpencil_vertex_paint_opacity", text="Opacity", slider=True) + row = layout.row() + shading = VIEW3D_PT_shading.get_shading(context) + row.enabled = shading.type not in {'WIREFRAME', 'RENDERED'} + row.prop(overlay, "gpencil_vertex_paint_opacity", text="Opacity", slider=True) class VIEW3D_PT_quad_view(Panel): |