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author | Eitan <EitanSomething> | 2021-02-19 22:20:04 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-02-19 22:20:04 +0300 |
commit | 4891d4b3d1f38bde32d939153fe8f7d66f249cc7 (patch) | |
tree | 53a1ddfb0ebd7fc49123286637fdbbc00422bd78 /release/scripts/startup | |
parent | 720d76a9789f0ba7087b55d994bdcfda4ed5c8d2 (diff) |
Geometry Nodes: Add simple subdivision surface node
Add the Simple subdivision option to Geometry nodes, as a new node
instead of part of the existing subdivision node because of future
backend changes to the Simple option. (See T85584)
https://developer.blender.org/D10409
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 9d7485a0837..bc2678ffdd2 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -516,6 +516,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeTriangulate"), NodeItem("GeometryNodeEdgeSplit"), NodeItem("GeometryNodeSubdivisionSurface"), + NodeItem("GeometryNodeSubdivisionSurfaceSimple"), ]), GeometryNodeCategory("GEO_POINT", "Point", items=[ NodeItem("GeometryNodePointDistribute"), |