diff options
author | Thomas Dinges <blender@dingto.org> | 2011-08-30 16:45:56 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2011-08-30 16:45:56 +0400 |
commit | 0de9af375b5a437ab50d1d1725195ddaa35607c9 (patch) | |
tree | bdcf02dc7661d56ddab88546abb9c5a0f3fa037e /release/scripts/startup | |
parent | 24ea5fe4240ca5e9444ddfea509446ea0926af3d (diff) |
2.5 Game UI:
*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index e3c576e7093..161e4b10cff 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -340,10 +340,12 @@ class RENDER_PT_game_performance(RenderButtonsPanel, Panel): layout = self.layout gs = context.scene.game_settings - row = layout.row() + col = layout.column() + row = col.row() row.prop(gs, "use_frame_rate") row.prop(gs, "use_display_lists") - row.prop(gs, "restrict_animation_updates") + + col.prop(gs, "restrict_animation_updates") class RENDER_PT_game_display(RenderButtonsPanel, Panel): |