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authorJohnny Matthews <guitargeek>2021-06-30 06:20:54 +0300
committerHans Goudey <h.goudey@me.com>2021-06-30 06:22:28 +0300
commit21ebee258027f8c8bae0d51bb8d655013c5ee0a3 (patch)
tree74f2950a732131bb6e2a1269d393fccd5df3b356 /release/scripts/startup
parent86c6769e203366d5f039869cb26e9f4d85ca205b (diff)
Geometry Nodes: Curve Primitive Spiral
This node creates a curve spline and gives control for the number of rotations, the number of points per rotation, start and end radius, height, and direction. The "Reverse" input produces a visual change, it doesn't just change the order of the control points. Differential Revision: https://developer.blender.org/D11609
Diffstat (limited to 'release/scripts/startup')
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index 2a85246fe50..c963509938a 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -511,6 +511,7 @@ geometry_node_categories = [
]),
GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[
NodeItem("GeometryNodeCurveStar"),
+ NodeItem("GeometryNodeCurveSpiral"),
]),
GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=[
NodeItem("GeometryNodeBoundBox"),