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authorYimingWu <xp8110@outlook.com>2021-06-28 17:26:23 +0300
committerYimingWu <xp8110@outlook.com>2021-06-28 17:26:23 +0300
commitcf21ba37efafbedc9e5d7f8624ce82370fe17a62 (patch)
tree4691123ee5fc43e8935b51c793d7e9b7b1aea9ec /release/scripts/startup
parent9c6a382f9540c8e334a16b7740b5ba6bb294fca9 (diff)
LineArt: Occlusion effectiveness support
This patch adds a function where you can specify occlusion effectiveness from 0 to 255 layers per face for a given mesh material. Reviewed By: Sebastian Parborg (zeddb) Ref D11308
Diffstat (limited to 'release/scripts/startup')
-rw-r--r--release/scripts/startup/bl_ui/properties_material.py12
1 files changed, 9 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 217ec248764..b217e33de12 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -291,12 +291,18 @@ class MATERIAL_PT_lineart(MaterialButtonsPanel, Panel):
mat = context.material
lineart = mat.lineart
- layout.prop(lineart, "use_transparency")
+ layout.prop(lineart, "use_material_mask")
row = layout.row(align=True, heading="Masks")
- row.active = lineart.use_transparency
+ row.active = lineart.use_material_mask
for i in range(8):
- row.prop(lineart, "use_transparency_mask", text=str(i), index=i, toggle=True)
+ row.prop(lineart, "use_material_mask_bits", text=str(i), index=i, toggle=True)
+
+ row = layout.row(align=True, heading="Custom Occlusion")
+ row.prop(lineart, "use_mat_occlusion", text="")
+ sub = row.row(align=False)
+ sub.active = lineart.use_mat_occlusion
+ sub.prop(lineart, "mat_occlusion", slider=True, text="Levels")
classes = (