diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-10-10 14:24:26 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-10 14:24:26 +0400 |
commit | ac1e737aa8c90b83844bb67755d49e8d883c7204 (patch) | |
tree | 76f719bfac53614062be4770dcf613c2a06b9f16 /release/scripts/startup | |
parent | 54adf3de62ef5ff6859bad922b179badb7689880 (diff) |
correct operator name from my own recent changes and edit navmesh rna prop name for consistency
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 5e33e605be9..0d104571e4b 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -422,7 +422,7 @@ class SCENE_PT_game_navmesh(SceneButtonsPanel, bpy.types.Panel): rd = context.scene.game_settings.recast_data - layout.operator("mesh.create_navmesh", text='Build navigation mesh') + layout.operator("mesh.navmesh_make", text='Build navigation mesh') col = layout.column() col.label(text="Rasterization:") @@ -439,8 +439,8 @@ class SCENE_PT_game_navmesh(SceneButtonsPanel, bpy.types.Panel): col.prop(rd, "agent_radius", text="Radius") col = split.column() - col.prop(rd, "max_slope") - col.prop(rd, "max_climb") + col.prop(rd, "slope_max") + col.prop(rd, "climb_max") col = layout.column() col.label(text="Region:") |