diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-12-16 06:29:03 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-12-16 06:54:32 +0300 |
commit | 165afb3ad097a8e89ab3b8547b7e947029a23fe2 (patch) | |
tree | 91b482bd2ea360c4af67b2d4e2154c09e01a72b4 /release/scripts/startup | |
parent | 31ac2e292e5fc5d4d85d00d97645bfcb9cd4e6c2 (diff) |
Cleanup: pep8, unused vars, line length
Diffstat (limited to 'release/scripts/startup')
17 files changed, 334 insertions, 87 deletions
diff --git a/release/scripts/startup/bl_operators/rigidbody.py b/release/scripts/startup/bl_operators/rigidbody.py index 97149133dec..bc80500c888 100644 --- a/release/scripts/startup/bl_operators/rigidbody.py +++ b/release/scripts/startup/bl_operators/rigidbody.py @@ -241,7 +241,8 @@ class ConnectRigidBodies(Operator): description="Pattern used to connect objects", items=( ('SELECTED_TO_ACTIVE', "Selected to Active", "Connect selected objects to the active object"), - ('CHAIN_DISTANCE', "Chain by Distance", "Connect objects as a chain based on distance, starting at the active object"), + ('CHAIN_DISTANCE', "Chain by Distance", "Connect objects as a chain based on distance, " + "starting at the active object"), ), default='SELECTED_TO_ACTIVE', ) diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py index 4e61874b440..1f56cbe6d57 100644 --- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py +++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py @@ -283,7 +283,16 @@ def mergeUvIslands(islandList): # UV Edge list used for intersections as well as unique points. edges, uniqueEdgePoints = island2Edge(islandList[islandIdx]) - decoratedIslandList.append([islandList[islandIdx], totFaceArea, efficiency, islandBoundsArea, w, h, edges, uniqueEdgePoints]) + decoratedIslandList.append([ + islandList[islandIdx], + totFaceArea, + efficiency, + islandBoundsArea, + w, + h, + edges, + uniqueEdgePoints, + ]) # Sort by island bounding box area, smallest face area first. # no.. chance that to most simple edge loop first. @@ -389,7 +398,8 @@ def mergeUvIslands(islandList): # testcount+=1 # print 'Testing intersect' - Intersect = islandIntersectUvIsland(sourceIsland, targetIsland, Vector((boxLeft, boxBottom))) + Intersect = islandIntersectUvIsland( + sourceIsland, targetIsland, Vector((boxLeft, boxBottom))) # print 'Done', Intersect if Intersect == 1: # Line intersect, don't bother with this any more pass diff --git a/release/scripts/startup/bl_operators/vertexpaint_dirt.py b/release/scripts/startup/bl_operators/vertexpaint_dirt.py index 1f982c331fb..39d792bd557 100644 --- a/release/scripts/startup/bl_operators/vertexpaint_dirt.py +++ b/release/scripts/startup/bl_operators/vertexpaint_dirt.py @@ -176,7 +176,14 @@ class VertexPaintDirt(Operator): obj = context.object mesh = obj.data - ret = applyVertexDirt(mesh, self.blur_iterations, self.blur_strength, self.dirt_angle, self.clean_angle, self.dirt_only) + ret = applyVertexDirt( + mesh, + self.blur_iterations, + self.blur_strength, + self.dirt_angle, + self.clean_angle, + self.dirt_only, + ) return ret diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index c872b9acd4a..4fe6a5ac19b 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -2414,6 +2414,7 @@ class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel): row.prop(md, "layer_pass", text="Pass") row.prop(md, "invert_layer_pass", text="", icon='ARROW_LEFTRIGHT') + classes = ( DATA_PT_modifiers, DATA_PT_gpencil_modifiers, diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py index b97571e4547..de08713c3e3 100644 --- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py +++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py @@ -160,6 +160,7 @@ class GreasePencilSculptOptionsPanel: layout.prop(settings, "use_edit_uv", text="Affect UV") + # GP Object Tool Settings class GreasePencilDisplayPanel: bl_label = "Brush Tip" @@ -175,9 +176,11 @@ class GreasePencilDisplayPanel: else: # GP Sculpt and Weight Paint always have Brush Tip panel. return True + return False def draw_header(self, context): - if self.is_popover: return + if self.is_popover: + return if context.mode == 'PAINT_GPENCIL': brush = context.tool_settings.gpencil_paint.brush @@ -506,7 +509,7 @@ class GPENCIL_MT_move_to_layer(Menu): gpl_active = context.active_gpencil_layer tot_layers = len(gpd.layers) i = tot_layers - 1 - while(i >= 0): + while i >= 0: gpl = gpd.layers[i] if gpl.info == gpl_active.info: icon = 'GREASEPENCIL' @@ -716,12 +719,11 @@ class GreasePencilToolsPanel: bl_options = {'DEFAULT_CLOSED'} @classmethod - def poll(cls, context): + def poll(cls, _context): # XXX - disabled in 2.8 branch. + # return (context.gpencil_data is not None) return False - return (context.gpencil_data is not None) - def draw(self, context): layout = self.layout diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py index 32df73f02fa..3c30d3655e0 100644 --- a/release/scripts/startup/bl_ui/properties_paint_common.py +++ b/release/scripts/startup/bl_ui/properties_paint_common.py @@ -27,7 +27,8 @@ class UnifiedPaintPanel: @staticmethod def get_brush_mode(context): - """Get the correct mode for this context. For any context where this returns None, no brush options should be displayed.""" + """ Get the correct mode for this context. For any context where this returns None, + no brush options should be displayed.""" if context.mode == 'PARTICLE': # Particle brush settings currently completely do their own thing. @@ -61,6 +62,7 @@ class UnifiedPaintPanel: else: return None return context.mode + return None @staticmethod def paint_settings(context): @@ -89,22 +91,35 @@ class UnifiedPaintPanel: return tool_settings.gpencil_paint elif mode in {'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'}: return tool_settings.gpencil_sculpt + return False @staticmethod - def prop_unified(layout, context, brush, prop_name, unified_name=None, pressure_name=None, icon='NONE', text=None, slider=False, display_unified_toggle=True): - """ Generalized way of adding brush options to the UI, along with their pen pressure setting and global toggle, if they exist """ + def prop_unified( + layout, + context, + brush, + prop_name, + unified_name=None, + pressure_name=None, + icon='NONE', + text=None, + slider=False, + display_unified_toggle=True, + ): + """ Generalized way of adding brush options to the UI, + along with their pen pressure setting and global toggle, if they exist. """ row = layout.row(align=True) ups = context.tool_settings.unified_paint_settings prop_owner = brush - if(unified_name and getattr(ups, unified_name) and display_unified_toggle): + if unified_name and getattr(ups, unified_name) and display_unified_toggle: prop_owner = ups row.prop(prop_owner, prop_name, icon=icon, text=text, slider=slider) - if(pressure_name): + if pressure_name: row.prop(brush, pressure_name, text="") - if(unified_name and display_unified_toggle): + if unified_name and display_unified_toggle: row.prop(ups, unified_name, text="", icon="WORLD") return row @@ -138,7 +153,7 @@ class BrushSelectPanel(BrushPanel): brush = settings.brush row = layout.row() - large_preview=True + large_preview = True if large_preview: row.column().template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8, hide_buttons=False) else: @@ -170,6 +185,7 @@ class ColorPalettePanel(BrushPanel): elif context.vertex_paint_object: capabilities = brush.vertex_paint_capabilities return capabilities.has_color + return False def draw(self, context): layout = self.layout @@ -195,6 +211,7 @@ class ClonePanel(BrushPanel): if mode in {'PAINT_TEXTURE', 'PAINT_2D'}: brush = settings.brush return brush.image_tool == 'CLONE' + return False def draw_header(self, context): settings = self.paint_settings(context) @@ -203,7 +220,6 @@ class ClonePanel(BrushPanel): def draw(self, context): layout = self.layout settings = self.paint_settings(context) - brush = settings.brush layout.active = settings.use_clone_layer @@ -213,16 +229,22 @@ class ClonePanel(BrushPanel): if settings.mode == 'MATERIAL': if len(ob.material_slots) > 1: col.label(text="Materials") - col.template_list("MATERIAL_UL_matslots", "", - ob, "material_slots", - ob, "active_material_index", rows=2) + col.template_list( + "MATERIAL_UL_matslots", "", + ob, "material_slots", + ob, "active_material_index", + rows=2, + ) mat = ob.active_material if mat: col.label(text="Source Clone Slot") - col.template_list("TEXTURE_UL_texpaintslots", "", - mat, "texture_paint_images", - mat, "paint_clone_slot", rows=2) + col.template_list( + "TEXTURE_UL_texpaintslots", "", + mat, "texture_paint_images", + mat, "paint_clone_slot", + rows=2, + ) elif settings.mode == 'IMAGE': mesh = ob.data @@ -286,7 +308,6 @@ class StrokePanel(BrushPanel): layout.use_property_split = True layout.use_property_decorate = False - tool_settings = context.tool_settings mode = self.get_brush_mode(context) settings = self.paint_settings(context) brush = settings.brush @@ -356,6 +377,7 @@ class SmoothStrokePanel(BrushPanel): brush = settings.brush if brush.brush_capabilities.has_smooth_stroke: return True + return False def draw_header(self, context): settings = self.paint_settings(context) @@ -497,7 +519,8 @@ class VIEW3D_MT_tools_projectpaint_clone(Menu): def brush_settings(layout, context, brush, popover=False): - """ Draw simple brush settings for Sculpt, Texture/Vertex/Weight Paint modes, or skip certain settings for the popover """ + """ Draw simple brush settings for Sculpt, + Texture/Vertex/Weight Paint modes, or skip certain settings for the popover """ mode = UnifiedPaintPanel.get_brush_mode(context) @@ -513,7 +536,14 @@ def brush_settings(layout, context, brush, popover=False): # auto_smooth_factor and use_inverse_smooth_pressure if capabilities.has_auto_smooth: - UnifiedPaintPanel.prop_unified(layout, context, brush, "auto_smooth_factor", pressure_name="use_inverse_smooth_pressure", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "auto_smooth_factor", + pressure_name="use_inverse_smooth_pressure", + slider=True, + ) # topology_rake_factor if ( @@ -540,7 +570,14 @@ def brush_settings(layout, context, brush, popover=False): # plane_offset, use_offset_pressure, use_plane_trim, plane_trim if capabilities.has_plane_offset: layout.separator() - UnifiedPaintPanel.prop_unified(layout, context, brush, "plane_offset", pressure_name="use_offset_pressure", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "plane_offset", + pressure_name="use_offset_pressure", + slider=True, + ) layout.prop(brush, "use_plane_trim", text="Plane Trim") row = layout.row() @@ -581,11 +618,11 @@ def brush_settings(layout, context, brush, popover=False): if brush.sculpt_tool == 'SCRAPE': row = layout.row() - row.prop(brush, "invert_to_scrape_fill", text = "Invert to Fill") + row.prop(brush, "invert_to_scrape_fill", text="Invert to Fill") if brush.sculpt_tool == 'FILL': row = layout.row() - row.prop(brush, "invert_to_scrape_fill", text = "Invert to Scrape") + row.prop(brush, "invert_to_scrape_fill", text="Invert to Scrape") if brush.sculpt_tool == 'GRAB': layout.prop(brush, "use_grab_active_vertex") @@ -599,14 +636,16 @@ def brush_settings(layout, context, brush, popover=False): if brush.sculpt_tool == 'MASK': layout.row().prop(brush, "mask_tool", expand=True) - # 3D and 2D Texture Paint Mode # + # 3D and 2D Texture Paint Mode. elif mode in {'PAINT_TEXTURE', 'PAINT_2D'}: capabilities = brush.image_paint_capabilities if brush.image_tool == 'FILL': - if(brush.color_type == 'COLOR' and mode=='PAINT_2D'): # For some reason fill threshold only appears to be implemented in 2D paint. - layout.prop(brush, "fill_threshold", text="Fill Threshold", slider=True) - if(brush.color_type == 'GRADIENT'): + # For some reason fill threshold only appears to be implemented in 2D paint. + if brush.color_type == 'COLOR': + if mode == 'PAINT_2D': + layout.prop(brush, "fill_threshold", text="Fill Threshold", slider=True) + elif brush.color_type == 'GRADIENT': layout.row().prop(brush, "gradient_fill_mode", expand=True) @@ -654,7 +693,8 @@ def brush_shared_settings(layout, context, brush, popover=False): size = True weight = brush.weight_paint_capabilities.has_weight strength = strength_pressure = True - if(brush.weight_tool=='DRAW'): # Only draw blend mode for the Draw tool, because for other tools it is pointless. D5928#137944 + # Only draw blend mode for the Draw tool, because for other tools it is pointless. D5928#137944 + if brush.weight_tool == 'DRAW': blend_mode = True # UV Sculpt # @@ -670,7 +710,14 @@ def brush_shared_settings(layout, context, brush, popover=False): layout.separator() if weight: - UnifiedPaintPanel.prop_unified(layout, context, brush, "weight", unified_name="use_unified_weight", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "weight", + unified_name="use_unified_weight", + slider=True, + ) size_owner = ups if ups.use_unified_size else brush size_prop = "size" @@ -678,14 +725,31 @@ def brush_shared_settings(layout, context, brush, popover=False): size_prop = "unprojected_radius" if size or size_mode: if size: - UnifiedPaintPanel.prop_unified(layout, context, brush, size_prop, unified_name="use_unified_size", pressure_name="use_pressure_size", text="Radius", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + size_prop, + unified_name="use_unified_size", + pressure_name="use_pressure_size", + text="Radius", + slider=True, + ) if size_mode: layout.row().prop(size_owner, "use_locked_size", expand=True) layout.separator() if strength: pressure_name = "use_pressure_strength" if strength_pressure else None - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", unified_name="use_unified_strength", pressure_name=pressure_name, slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + unified_name="use_unified_strength", + pressure_name=pressure_name, + slider=True, + ) layout.separator() if direction: @@ -722,7 +786,7 @@ def brush_settings_advanced(layout, context, brush, popover=False): layout.prop(brush, "use_original_plane") layout.separator() - # 3D and 2D Texture Paint # + # 3D and 2D Texture Paint. elif mode in {'PAINT_TEXTURE', 'PAINT_2D'}: capabilities = brush.image_paint_capabilities use_accumulate = capabilities.has_accumulate @@ -762,9 +826,7 @@ def brush_settings_advanced(layout, context, brush, popover=False): use_accumulate = True use_frontface = True - ### Draw shared settings. ### - ups = context.scene.tool_settings.unified_paint_settings - + # Draw shared settings. if use_accumulate: layout.prop(brush, "use_accumulate") @@ -800,7 +862,15 @@ def draw_color_settings(context, layout, brush, color_type=False): col = layout.column() if brush.image_tool == 'DRAW': - UnifiedPaintPanel.prop_unified(col, context, brush, "secondary_color", unified_name="use_unified_color", text="Background Color", display_unified_toggle=False) + UnifiedPaintPanel.prop_unified( + col, + context, + brush, + "secondary_color", + unified_name="use_unified_color", + text="Background Color", + display_unified_toggle=False, + ) col.prop(brush, "gradient_stroke_mode", text="Gradient Mapping") if brush.gradient_stroke_mode in {'SPACING_REPEAT', 'SPACING_CLAMP'}: @@ -885,18 +955,33 @@ def brush_mask_texture_settings(layout, brush): # scale and offset col.prop(mask_tex_slot, "offset") col.prop(mask_tex_slot, "scale") + + def brush_basic_texpaint_settings(layout, context, brush, *, compact=False): """Draw Tool Settings header for Vertex Paint and 2D and 3D Texture Paint modes.""" # NOTE: We don't draw UnifiedPaintSettings in the header to reduce clutter. D5928#136281 capabilities = brush.image_paint_capabilities - if capabilities.has_color: UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="") layout.prop(brush, "blend", text="" if compact else "Blend") - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", pressure_name="use_pressure_size", slider=True, text="Radius") - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", pressure_name="use_pressure_strength") + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + pressure_name="use_pressure_size", + slider=True, + text="Radius", + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + pressure_name="use_pressure_strength", + ) def brush_basic_gpencil_paint_settings(layout, context, brush, *, compact=False): diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index 076b1f2592c..fa4ec391405 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -119,6 +119,7 @@ def find_modifier(ob, psys): if md.type == 'PARTICLE_SYSTEM': if md.particle_system == psys: return md + return None class PARTICLE_UL_particle_systems(bpy.types.UIList): @@ -159,7 +160,10 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel): @classmethod def poll(cls, context): engine = context.engine - return (context.particle_system or context.object or context.space_data.pin_id) and (engine in cls.COMPAT_ENGINES) + return ( + (context.particle_system or context.object or context.space_data.pin_id) and + (engine in cls.COMPAT_ENGINES) + ) def draw(self, context): layout = self.layout diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py index cd7e99f255c..d9713cb8608 100644 --- a/release/scripts/startup/bl_ui/properties_physics_cloth.py +++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py @@ -160,6 +160,7 @@ class PHYSICS_PT_cloth_damping(PhysicButtonsPanel, Panel): col = flow.column() col.prop(cloth, "bending_damping", text="Bending") + class PHYSICS_PT_cloth_internal_springs(PhysicButtonsPanel, Panel): bl_label = "Internal Springs" bl_parent_id = 'PHYSICS_PT_cloth_physical_properties' @@ -201,6 +202,7 @@ class PHYSICS_PT_cloth_internal_springs(PhysicButtonsPanel, Panel): col = flow.column() col.prop(cloth, "internal_compression_stiffness_max", text="Max Compression") + class PHYSICS_PT_cloth_pressure(PhysicButtonsPanel, Panel): bl_label = "Pressure" bl_parent_id = 'PHYSICS_PT_cloth_physical_properties' diff --git a/release/scripts/startup/bl_ui/space_dopesheet.py b/release/scripts/startup/bl_ui/space_dopesheet.py index b8f86788b4c..5a73ff094a2 100644 --- a/release/scripts/startup/bl_ui/space_dopesheet.py +++ b/release/scripts/startup/bl_ui/space_dopesheet.py @@ -657,6 +657,7 @@ class DOPESHEET_MT_snap_pie(Menu): pie.operator("action.snap", text="Nearest Second").type = 'NEAREST_SECOND' pie.operator("action.snap", text="Nearest Marker").type = 'NEAREST_MARKER' + class LayersDopeSheetPanel: bl_space_type = 'DOPESHEET_EDITOR' bl_region_type = 'UI' diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py index 543a45e85c2..8dd0eaf5445 100644 --- a/release/scripts/startup/bl_ui/space_filebrowser.py +++ b/release/scripts/startup/bl_ui/space_filebrowser.py @@ -162,7 +162,7 @@ def panel_poll_is_upper_region(region): class FILEBROWSER_UL_dir(UIList): - def draw_item(self, _context, layout, _data, item, icon, _active_data, active_propname, _index): + def draw_item(self, _context, layout, _data, item, icon, _active_data, _active_propname, _index): direntry = item # space = context.space_data diff --git a/release/scripts/startup/bl_ui/space_graph.py b/release/scripts/startup/bl_ui/space_graph.py index 968492db374..2e853a287ea 100644 --- a/release/scripts/startup/bl_ui/space_graph.py +++ b/release/scripts/startup/bl_ui/space_graph.py @@ -294,7 +294,9 @@ class GRAPH_MT_key(Menu): operator_context = layout.operator_context layout.operator("graph.decimate", text="Decimate (Ratio)").mode = 'RATIO' - # Using the modal operation doesn't make sense for this variant as we do not have a modal mode for it, so just execute it. + + # Using the modal operation doesn't make sense for this variant + # as we do not have a modal mode for it, so just execute it. layout.operator_context = 'EXEC_DEFAULT' layout.operator("graph.decimate", text="Decimate (Allowed Change)").mode = 'ERROR' layout.operator_context = operator_context diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index 0ccef9c08c8..3b70110e182 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -231,7 +231,7 @@ class IMAGE_MT_image(Menu): if ima and not show_render: if ima.packed_file: - if len(ima.filepath): + if ima.filepath: layout.separator() layout.operator("image.unpack", text="Unpack") else: @@ -590,8 +590,22 @@ class _draw_tool_settings_context_mode: brush = uv_sculpt.brush if brush: # NOTE: We don't draw UnifiedPaintSettings in the header to reduce clutter. D5928#136281 - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", pressure_name="use_pressure_size", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", pressure_name="use_pressure_strength", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + pressure_name="use_pressure_size", + slider=True, + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + pressure_name="use_pressure_strength", + slider=True, + ) @staticmethod def PAINT(context, layout, tool): @@ -738,7 +752,6 @@ class MASK_MT_editor_menus(Menu): show_uvedit = sima.show_uvedit show_maskedit = sima.show_maskedit - show_paint = sima.show_paint layout.menu("IMAGE_MT_view") @@ -1037,7 +1050,7 @@ class IMAGE_PT_render_slots(Panel): class IMAGE_UL_udim_tiles(UIList): - def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index): + def draw_item(self, _context, layout, _data, item, _icon, _active_data, _active_propname, _index): tile = item layout.prop(tile, "label", text="", emboss=False) @@ -1079,6 +1092,7 @@ class IMAGE_PT_paint_select(Panel, ImagePaintPanel, BrushSelectPanel): bl_context = ".paint_common_2d" bl_category = "Tool" + class IMAGE_PT_paint_settings(Panel, ImagePaintPanel): bl_context = ".paint_common_2d" bl_category = "Tool" @@ -1226,6 +1240,7 @@ class IMAGE_PT_tools_imagepaint_symmetry(BrushButtonsPanel, Panel): row.prop(ipaint, "tile_x", text="X", toggle=True) row.prop(ipaint, "tile_y", text="Y", toggle=True) + class UVSculptPanel(UnifiedPaintPanel): @classmethod def poll(cls, context): @@ -1255,7 +1270,9 @@ class IMAGE_PT_uv_sculpt_brush_settings(Panel, ImagePaintPanel, UVSculptPanel): if brush: if brush.uv_sculpt_tool == 'RELAX': - # Although this settings is stored in the scene, it is only used by a single tool, so it doesn't make sense from a user perspective to move it to the Options panel. + # Although this settings is stored in the scene, + # it is only used by a single tool, + # so it doesn't make sense from a user perspective to move it to the Options panel. layout.prop(tool_settings, "uv_relax_method") @@ -1266,6 +1283,7 @@ class IMAGE_PT_uv_sculpt_curve(Panel, FalloffPanel, ImagePaintPanel, UVSculptPan bl_label = "Falloff" bl_options = {'DEFAULT_CLOSED'} + class IMAGE_PT_uv_sculpt_options(Panel, ImagePaintPanel, UVSculptPanel): bl_context = ".uv_sculpt" # dot on purpose (access from topbar) bl_category = "Tool" diff --git a/release/scripts/startup/bl_ui/space_toolsystem_common.py b/release/scripts/startup/bl_ui/space_toolsystem_common.py index 88705d84384..09826c6f887 100644 --- a/release/scripts/startup/bl_ui/space_toolsystem_common.py +++ b/release/scripts/startup/bl_ui/space_toolsystem_common.py @@ -676,7 +676,6 @@ class ToolSelectPanelHelper: space_type = context.space_data.type return ToolSelectPanelHelper._tool_active_from_context(context, space_type) - @staticmethod def draw_active_tool_fallback( context, layout, tool, diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py index bd22287aea6..5f017e61db7 100644 --- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py +++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py @@ -594,7 +594,7 @@ class _defs_edit_mesh: props = tool.operator_properties("mesh.bevel") region_type = context.region.type - if extra == False: + if not extra: if props.offset_type == 'PERCENT': layout.prop(props, "offset_pct") else: diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 68581ee2ad8..2fb8afbbd23 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -1213,7 +1213,12 @@ class ThemeGenericClassGenerator(): "datapath": new_datapath, }) - yield from generate_child_panel_classes_recurse(panel_id, prop.fixed_type, theme_area, new_datapath) + yield from generate_child_panel_classes_recurse( + panel_id, + prop.fixed_type, + theme_area, + new_datapath, + ) yield from generate_child_panel_classes_recurse(parent_id, rna_type, theme_area, datapath) diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index ca8b951b555..596b7b13e05 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -262,11 +262,26 @@ class _draw_tool_settings_context_mode: size = "unprojected_radius" # NOTE: We don't draw UnifiedPaintSettings in the header to reduce clutter. D5928#136281 - UnifiedPaintPanel.prop_unified(layout, context, brush, size, pressure_name="use_pressure_size", text="Radius", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + size, + pressure_name="use_pressure_size", + text="Radius", + slider=True, + ) # strength, use_strength_pressure pressure_name = "use_pressure_strength" if capabilities.has_strength_pressure else None - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", pressure_name=pressure_name, text="Strength") + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + pressure_name=pressure_name, + text="Strength", + ) # direction if not capabilities.has_direction: @@ -316,8 +331,22 @@ class _draw_tool_settings_context_mode: if capabilities.has_weight: UnifiedPaintPanel.prop_unified(layout, context, brush, "weight", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", pressure_name="use_pressure_size", slider=True, text="Radius") - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", pressure_name="use_pressure_strength") + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + pressure_name="use_pressure_size", + slider=True, + text="Radius", + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + pressure_name="use_pressure_strength", + ) @staticmethod def PAINT_GPENCIL(context, layout, tool): @@ -5502,9 +5531,10 @@ class VIEW3D_PT_shading_render_pass(Panel): @classmethod def poll(cls, context): - return (context.space_data.shading.type == 'MATERIAL' - or (context.engine in cls.COMPAT_ENGINES - and context.space_data.shading.type == 'RENDERED')) + return ( + (context.space_data.shading.type == 'MATERIAL') or + (context.engine in cls.COMPAT_ENGINES and context.space_data.shading.type == 'RENDERED') + ) def draw(self, context): shading = context.space_data.shading @@ -6690,8 +6720,25 @@ class VIEW3D_PT_paint_vertex_context_menu(Panel): UnifiedPaintPanel.prop_unified_color_picker(split, context, brush, "color", value_slider=True) layout.prop(brush, "blend", text="") - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", unified_name="use_unified_size", pressure_name="use_pressure_size", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", unified_name="use_unified_strength", pressure_name="use_pressure_strength", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + unified_name="use_unified_size", + pressure_name="use_pressure_size", + slider=True, + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + unified_name="use_unified_strength", + pressure_name="use_pressure_strength", + slider=True, + ) + class VIEW3D_PT_paint_texture_context_menu(Panel): # Only for popover, these are dummy values. @@ -6712,8 +6759,24 @@ class VIEW3D_PT_paint_texture_context_menu(Panel): layout.prop(brush, "blend", text="") if capabilities.has_radius: - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", unified_name="use_unified_size", pressure_name="use_pressure_size", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", unified_name="use_unified_strength", pressure_name="use_pressure_strength", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + unified_name="use_unified_size", + pressure_name="use_pressure_size", + slider=True, + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + unified_name="use_unified_strength", + pressure_name="use_pressure_strength", + slider=True, + ) class VIEW3D_PT_paint_weight_context_menu(Panel): @@ -6726,9 +6789,32 @@ class VIEW3D_PT_paint_weight_context_menu(Panel): layout = self.layout brush = context.tool_settings.weight_paint.brush - UnifiedPaintPanel.prop_unified(layout, context, brush, "weight", unified_name="use_unified_weight", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", unified_name="use_unified_size", pressure_name="use_pressure_size", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", unified_name="use_unified_strength", pressure_name="use_pressure_strength", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "weight", + unified_name="use_unified_weight", + slider=True, + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + unified_name="use_unified_size", + pressure_name="use_pressure_size", + slider=True, + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + unified_name="use_unified_strength", + pressure_name="use_pressure_strength", + slider=True, + ) class VIEW3D_PT_sculpt_context_menu(Panel): @@ -6743,8 +6829,24 @@ class VIEW3D_PT_sculpt_context_menu(Panel): brush = context.tool_settings.sculpt.brush capabilities = brush.sculpt_capabilities - UnifiedPaintPanel.prop_unified(layout, context, brush, "size", unified_name="use_unified_size", pressure_name="use_pressure_size", slider=True) - UnifiedPaintPanel.prop_unified(layout, context, brush, "strength", unified_name="use_unified_strength", pressure_name="use_pressure_strength", slider=True) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "size", + unified_name="use_unified_size", + pressure_name="use_pressure_size", + slider=True, + ) + UnifiedPaintPanel.prop_unified( + layout, + context, + brush, + "strength", + unified_name="use_unified_strength", + pressure_name="use_pressure_strength", + slider=True, + ) if capabilities.has_auto_smooth: layout.prop(brush, "auto_smooth_factor", slider=True) diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 34239d97a69..43e4aee34db 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -321,6 +321,7 @@ class VIEW3D_PT_tools_posemode_options(View3DPanel, Panel): # ********** default tools for paint modes **************** + class TEXTURE_UL_texpaintslots(UIList): def draw_item(self, _context, layout, _data, item, icon, _active_data, _active_propname, _index): # mat = data @@ -331,6 +332,7 @@ class TEXTURE_UL_texpaintslots(UIList): layout.alignment = 'CENTER' layout.label(text="") + class View3DPaintPanel(View3DPanel, UnifiedPaintPanel): bl_category = "Tool" @@ -409,6 +411,7 @@ class VIEW3D_PT_tools_brush_settings(Panel, View3DPaintBrushPanel): brush_settings(layout.column(), context, brush, popover=self.is_popover) + class VIEW3D_PT_tools_brush_settings_advanced(Panel, View3DPaintBrushPanel): bl_context = ".paint_common" bl_parent_id = "VIEW3D_PT_tools_brush_settings" @@ -436,20 +439,22 @@ class VIEW3D_PT_tools_brush_color(Panel, View3DPaintPanel): def poll(cls, context): settings = cls.paint_settings(context) brush = settings.brush + if context.image_paint_object: capabilities = brush.image_paint_capabilities return capabilities.has_color - elif context.vertex_paint_object: capabilities = brush.vertex_paint_capabilities return capabilities.has_color + return False + def draw(self, context): layout = self.layout settings = self.paint_settings(context) brush = settings.brush - draw_color_settings(context, layout, brush, color_type = not context.vertex_paint_object) + draw_color_settings(context, layout, brush, color_type=not context.vertex_paint_object) class VIEW3D_PT_tools_brush_swatches(Panel, View3DPaintPanel, ColorPalettePanel): @@ -852,6 +857,7 @@ class VIEW3D_PT_sculpt_voxel_remesh(Panel, View3DPaintPanel): col.prop(mesh, "use_remesh_preserve_paint_mask") col.operator("object.voxel_remesh", text="Remesh") + # TODO, move to space_view3d.py class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel): bl_context = ".sculpt_mode" # dot on purpose (access from topbar) @@ -879,6 +885,7 @@ class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel): col = flow.column() col.prop(sculpt, "use_deform_only") + class VIEW3D_PT_sculpt_options_gravity(Panel, View3DPaintPanel): bl_context = ".sculpt_mode" # dot on purpose (access from topbar) bl_parent_id = "VIEW3D_PT_sculpt_options" @@ -1047,11 +1054,11 @@ class VIEW3D_PT_tools_vertexpaint_options(Panel, View3DPaintPanel): bl_options = {'DEFAULT_CLOSED'} @classmethod - def poll(self, context): + def poll(self, _context): # This is currently unused, since there aren't any Vertex Paint mode specific options. return False - def draw(self, context): + def draw(self, _context): layout = self.layout layout.use_property_split = True layout.use_property_decorate = False @@ -1206,12 +1213,12 @@ class VIEW3D_PT_imagepaint_options(View3DPaintPanel): bl_label = "Options" @classmethod - def poll(cls, context): + def poll(cls, _context): # This is currently unused, since there aren't any Vertex Paint mode specific options. return False - return (context.image_paint_object and context.tool_settings.image_paint) + # return (context.image_paint_object and context.tool_settings.image_paint) - def draw(self, context): + def draw(self, _context): layout = self.layout layout.use_property_split = True layout.use_property_decorate = False @@ -1370,7 +1377,7 @@ class VIEW3D_PT_tools_grease_pencil_brush_select(Panel, View3DPanel, GreasePenci col.prop(brush, "use_custom_icon", toggle=True, icon='FILE_IMAGE', text="") - if(brush.use_custom_icon): + if brush.use_custom_icon: layout.row().prop(brush, "icon_filepath", text="") else: layout.row().prop(gp_settings, "gp_icon", text="Icon") @@ -1482,7 +1489,8 @@ class VIEW3D_PT_tools_grease_pencil_brush_stabilizer(Panel, View3DPanel): return brush is not None and brush.gpencil_tool == 'DRAW' def draw_header(self, context): - if self.is_popover: return + if self.is_popover: + return brush = context.tool_settings.gpencil_paint.brush gp_settings = brush.gpencil_settings @@ -1521,7 +1529,8 @@ class VIEW3D_PT_tools_grease_pencil_brush_post_processing(View3DPanel, Panel): return brush is not None and brush.gpencil_tool not in {'ERASE', 'FILL'} def draw_header(self, context): - if self.is_popover: return + if self.is_popover: + return brush = context.tool_settings.gpencil_paint.brush gp_settings = brush.gpencil_settings @@ -1575,7 +1584,8 @@ class VIEW3D_PT_tools_grease_pencil_brush_random(View3DPanel, Panel): return brush is not None and brush.gpencil_tool not in {'ERASE', 'FILL'} def draw_header(self, context): - if self.is_popover: return + if self.is_popover: + return brush = context.tool_settings.gpencil_paint.brush gp_settings = brush.gpencil_settings @@ -1734,7 +1744,6 @@ class VIEW3D_PT_tools_grease_pencil_sculpt_select(Panel, View3DPanel): layout.use_property_decorate = False settings = context.tool_settings.gpencil_sculpt - brush = settings.brush layout.template_icon_view(settings, "sculpt_tool", show_labels=True) @@ -1760,6 +1769,7 @@ class VIEW3D_PT_tools_grease_pencil_sculpt_settings(Panel, View3DPanel): # Grease Pencil weight painting tools + class VIEW3D_PT_tools_grease_pencil_weight_paint_select(View3DPanel, Panel): bl_context = ".greasepencil_weight" bl_label = "Brushes" @@ -1771,7 +1781,6 @@ class VIEW3D_PT_tools_grease_pencil_weight_paint_select(View3DPanel, Panel): layout.use_property_decorate = False settings = context.tool_settings.gpencil_sculpt - brush = settings.brush layout.template_icon_view(settings, "weight_tool", show_labels=True) @@ -1789,7 +1798,6 @@ class VIEW3D_PT_tools_grease_pencil_weight_paint_settings(Panel, View3DPanel): settings = context.tool_settings.gpencil_sculpt brush = settings.brush - if not self.is_popover: from bl_ui.properties_paint_common import ( brush_basic_gpencil_weight_settings, |