diff options
author | James Yonan <james@openvpn.net> | 2013-12-09 15:26:52 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-12-09 15:28:38 +0400 |
commit | 1831c930a5a2144e7941407e2a283cd168897626 (patch) | |
tree | 53a979c4efe12074a7a9eb07ef7a721cc8f0d93d /release/scripts/startup | |
parent | 964252cdda6feedab58d42fc3fe92a42cd47501d (diff) |
Game Engine: Option to record static objects animation
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 3470c9577af..fdbe02ebd47 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -156,6 +156,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel): col = layout.column() col.prop(game, "use_actor") col.prop(game, "use_ghost") + col.prop(game, "use_record_animation") col.prop(ob, "hide_render", text="Invisible") layout.separator() |