diff options
author | Adrian Newton <TFS> | 2020-03-19 22:32:18 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-03-19 23:55:17 +0300 |
commit | 83f171b6269fa5f1491c8517882984801e6b49cc (patch) | |
tree | 39907293611ebf35e2550ef812ea8221d88e3487 /release/scripts/startup | |
parent | c8b611b67fce813a56138af880d5695f1dcad590 (diff) |
UI: remove unnecessary Shadow from Shadow Samples label in Eevee volumetrics
Differential Revision: https://developer.blender.org/D7161
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index fa9778da53b..3d4c70e0143 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -294,7 +294,7 @@ class RENDER_PT_eevee_volumetric_shadows(RenderButtonsPanel, Panel): props = scene.eevee layout.active = props.use_volumetric_shadows - layout.prop(props, "volumetric_shadow_samples", text="Shadow Samples") + layout.prop(props, "volumetric_shadow_samples", text="Samples") class RENDER_PT_eevee_subsurface_scattering(RenderButtonsPanel, Panel): |