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author | Campbell Barton <ideasman42@gmail.com> | 2010-08-11 20:40:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-11 20:40:36 +0400 |
commit | 556b615cf8eae8c656f2d2a0905564e5c0de98cc (patch) | |
tree | b95388a46c9e9692c92638747f5abc84d66fa6bf /release/scripts/templates/gamelogic.py | |
parent | ab8ccaa7098f6fee887f2a249fddada7864cd6c5 (diff) |
mathutils module methods only contained matrix constructors, move these to matrix class methods since this is acceptable in python. eg: dict.fromkeys() and groups them more logically.
mathutils.RotationMatrix -> mathutils.Matrix.Rotation
mathutils.ScaleMatrix -> mathutils.Matrix.Scale
mathutils.ShearMatrix -> mathutils.Matrix.Shear
mathutils.TranslationMatrix -> mathutils.Matrix.Translation
mathutils.OrthoProjectionMatrix -> mathutils.Matrix.OrthoProjection
Diffstat (limited to 'release/scripts/templates/gamelogic.py')
-rw-r--r-- | release/scripts/templates/gamelogic.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates/gamelogic.py index b31d5d95987..21a901c091b 100644 --- a/release/scripts/templates/gamelogic.py +++ b/release/scripts/templates/gamelogic.py @@ -6,7 +6,7 @@ # for keyboard event comparison # import GameKeys -# support for Vector(), Matrix() types and advanced functions like ScaleMatrix(...) and RotationMatrix(...) +# support for Vector(), Matrix() types and advanced functions like Matrix.Scale(...) and Matrix.Rotation(...) # import mathutils # for functions like getWindowWidth(), getWindowHeight() |