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authorCampbell Barton <ideasman42@gmail.com>2010-10-12 02:25:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-12 02:25:28 +0400
commit0143a8c6e546eeb63bbe90750fa6b628837e9903 (patch)
treee0384d5376b37bcf56e24ae2f4121982303e88c7 /release/scripts/templates/gamelogic_module.py
parent6ebe7b8c5d7060e9ee33b0f30e84f6f62c8e8fef (diff)
update for gamelogic templates
Diffstat (limited to 'release/scripts/templates/gamelogic_module.py')
-rw-r--r--release/scripts/templates/gamelogic_module.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/templates/gamelogic_module.py b/release/scripts/templates/gamelogic_module.py
index 5a61a3592dc..70bd4d9b45b 100644
--- a/release/scripts/templates/gamelogic_module.py
+++ b/release/scripts/templates/gamelogic_module.py
@@ -5,7 +5,7 @@
# * External text modules are supported as long as they are at
# the same location as the blendfile or one of its libraries.
-import GameLogic
+import bge
# variables defined here will only be set once when the
# module is first imported. Set object spesific vars
@@ -23,4 +23,4 @@ def main(cont):
else:
cont.deactivate(actu)
-# dont call main(GameLogic.getCurrentController()), the py controller will
+# dont call main(bge.logic.getCurrentController()), the py controller will