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authorLuca Bonavita <mindrones@gmail.com>2010-12-22 21:43:21 +0300
committerLuca Bonavita <mindrones@gmail.com>2010-12-22 21:43:21 +0300
commit009eb42c0e594f77dd38b40e1f37d863b3b2b6d0 (patch)
treea548f06410d0c4ce0232b663e2ce99bd6b80f874 /release/scripts/templates
parent0db7bdf00a387ef53085fffdc3367a812202dc67 (diff)
== text editor templates ==
- adding template of a add_object addon from Florian Meyer (testscreenings) - this template is using the new add_utils module in bf-extensions (also from Florian)
Diffstat (limited to 'release/scripts/templates')
-rw-r--r--release/scripts/templates/addon_add_object.py72
1 files changed, 72 insertions, 0 deletions
diff --git a/release/scripts/templates/addon_add_object.py b/release/scripts/templates/addon_add_object.py
new file mode 100644
index 00000000000..070bf2a9a3a
--- /dev/null
+++ b/release/scripts/templates/addon_add_object.py
@@ -0,0 +1,72 @@
+bl_addon_info = {
+ "name": "New Object",
+ "author": "YourNameHere",
+ "version": (1, 0),
+ "blender": (2, 5, 5),
+ "api": 33333,
+ "location": "View3D > Add > Mesh > New Object",
+ "description": "Adds a new Mesh Object",
+ "warning": "",
+ "wiki_url": "",
+ "tracker_url": "",
+ "category": "Add Mesh"}
+
+
+import bpy
+from bpy.props import FloatVectorProperty
+from add_utils import AddObjectHelper, add_object_data
+from mathutils import Vector
+
+
+def add_object(self, context):
+ scale_x = self.scale.x
+ scale_y = self.scale.y
+
+ verts = [Vector((-1 * scale_x, 1 * scale_y, 0)),
+ Vector(( 1 * scale_x, 1 * scale_y, 0)),
+ Vector(( 1 * scale_x, -1 * scale_y, 0)),
+ Vector((-1 * scale_x, -1 * scale_y, 0)),]
+ edges = []
+ faces = [[0,1,2,3]]
+
+ mesh_data = bpy.data.meshes.new(name='New Object Mesh')
+ mesh_data.from_pydata(verts, edges, faces)
+ add_object_data(context, mesh_data, operator=self)
+
+
+class OBJECT_OT_add_object(bpy.types.Operator, AddObjectHelper):
+ """Add a Mesh Object"""
+ bl_idname = "mesh.add_object"
+ bl_label = "Add Mesh Object"
+ bl_description = "Create a new Mesh Object"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ scale = FloatVectorProperty(name='scale',
+ default=(1,1,1),
+ subtype='TRANSLATION',
+ description='scaling')
+
+ def execute(self, context):
+
+ add_object(self, context)
+
+ return {'FINISHED'}
+
+
+#### REGISTER ####
+
+def add_object_button(self, context):
+ self.layout.operator(
+ OBJECT_OT_add_object.bl_idname,
+ text="Add Object",
+ icon="PLUGIN")
+
+def register():
+ bpy.types.INFO_MT_mesh_add.append(add_object_button)
+
+def unregister():
+ bpy.types.INFO_MT_mesh_add.remove(add_object_button)
+
+
+if __name__ == '__main__':
+ register()