diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-01-25 12:44:04 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-01-25 12:44:04 +0300 |
commit | 0a0f4c9d81cfa2a4b4a9999e1dc976bc417d7d54 (patch) | |
tree | 367f259b695955a514530d125ab495344724eafb /release/scripts/templates | |
parent | eed13d859b67185996569178ede9241a5695f215 (diff) |
Mathutils refactor & include in sphinx generated docs, (TODO, include getset'ers in docs)
- Mathutils.MidpointVecs --> vector.lerp(other, fac)
- Mathutils.AngleBetweenVecs --> vector.angle(other)
- Mathutils.ProjectVecs --> vector.project(other)
- Mathutils.DifferenceQuats --> quat.difference(other)
- Mathutils.Slerp --> quat.slerp(other, fac)
- Mathutils.Rand: removed, use pythons random module
- Mathutils.RotationMatrix(angle, size, axis_flag, axis) --> Mathutils.RotationMatrix(angle, size, axis); merge axis & axis_flag args
- Matrix.scalePart --> Matrix.scale_part
- Matrix.translationPart --> Matrix.translation_part
- Matrix.rotationPart --> Matrix.rotation_part
- toMatrix --> to_matrix
- toEuler --> to_euler
- toQuat --> to_quat
- Vector.toTrackQuat --> Vector.to_track_quat
Diffstat (limited to 'release/scripts/templates')
-rw-r--r-- | release/scripts/templates/gamelogic.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates/gamelogic.py index 0d1bc7fa29d..b4eac81b492 100644 --- a/release/scripts/templates/gamelogic.py +++ b/release/scripts/templates/gamelogic.py @@ -6,7 +6,7 @@ # for keyboard event comparison # import GameKeys -# support for Vector(), Matrix() types and advanced functions like AngleBetweenVecs(v1,v2) and RotationMatrix(...) +# support for Vector(), Matrix() types and advanced functions like ScaleMatrix(...) and RotationMatrix(...) # import Mathutils # for functions like getWindowWidth(), getWindowHeight() |