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authorSergey Sharybin <sergey.vfx@gmail.com>2017-02-13 18:30:16 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-02-13 18:32:55 +0300
commit581c81901363176b1ce775472ea7c9f97ee504a9 (patch)
tree0e8b56bf21f835a35b2d8cceb31e2cb3a2cbc5b5 /release/scripts/templates_osl
parent81eee0f536763f6ee660bfc8f359bc7853d3161c (diff)
Cycles: Fix wrong shading on GPU when background has NaN pixels and MIS enabled
Quite simple fix for now which only deals with this case. Maybe we want to do some "clipping" on image load time so regular textures wouldn't give NaN as well.
Diffstat (limited to 'release/scripts/templates_osl')
0 files changed, 0 insertions, 0 deletions