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authorHans Goudey <h.goudey@me.com>2019-05-15 17:56:22 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-15 19:10:58 +0300
commit06fe2a5e0c5d6202864701cf7fd800e4906057c9 (patch)
tree020910555116b6f002e87e52bb1f50a49e5967ef /release/scripts/templates_py
parentddae9c92326486c5c95613bc0b7bb46e2d9bc261 (diff)
Objects: new 3D cursor alignment option when adding objects
The choices are now World, View and 3D Cursor. This breaks Python API compatibility, add-ons that add objects with this parameter will need to be updated. Differential Revision: https://developer.blender.org/D4706
Diffstat (limited to 'release/scripts/templates_py')
-rw-r--r--release/scripts/templates_py/operator_mesh_add.py13
1 files changed, 10 insertions, 3 deletions
diff --git a/release/scripts/templates_py/operator_mesh_add.py b/release/scripts/templates_py/operator_mesh_add.py
index 5a9acce3026..39402ab1c6b 100644
--- a/release/scripts/templates_py/operator_mesh_add.py
+++ b/release/scripts/templates_py/operator_mesh_add.py
@@ -75,10 +75,17 @@ class AddBox(bpy.types.Operator):
)
# generic transform props
- view_align: BoolProperty(
- name="Align to View",
- default=False,
+ align_items = (
+ ('WORLD', "World", "Align the new object to the world"),
+ ('VIEW', "View", "Align the new object to the view"),
+ ('CURSOR', "3D Cursor", "Use the 3D cursor orientation for the new object")
)
+ align: EnumProperty(
+ name="Align",
+ items=align_items,
+ default='WORLD',
+ update=AddObjectHelper.align_update_callback,
+ )
location: FloatVectorProperty(
name="Location",
subtype='TRANSLATION',