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authorCampbell Barton <ideasman42@gmail.com>2018-01-10 12:50:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-01-10 12:50:14 +0300
commitf59303bead2ae4a25132edadf217a64cdd581dc5 (patch)
tree1d64b157ee7c0ddac1f5c91c239d12a104e3c87e /release/scripts/templates_py
parent2b56faebe5f2a8e2b37004485206007d22cdac1d (diff)
Fix color for manipulator drawing
Was drawing black after the first draw call. For now set the shader before each draw call, noted as TODO to investigate a nicer way to handle.
Diffstat (limited to 'release/scripts/templates_py')
-rw-r--r--release/scripts/templates_py/manipulator_custom_geometry.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/templates_py/manipulator_custom_geometry.py b/release/scripts/templates_py/manipulator_custom_geometry.py
index 0f1ab72f9ef..48bb6956f85 100644
--- a/release/scripts/templates_py/manipulator_custom_geometry.py
+++ b/release/scripts/templates_py/manipulator_custom_geometry.py
@@ -134,7 +134,7 @@ class MyCustomShapeWidgetGroup(ManipulatorGroup):
mpr.color = 1.0, 0.5, 1.0
mpr.alpha = 0.5
- mpr.color_highlight = 1.0, 0.5, 1.0
+ mpr.color_highlight = 1.0, 1.0, 1.0
mpr.alpha_highlight = 0.5
# units are large, so shrink to something more reasonable.