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authorWillian Padovani Germano <wpgermano@gmail.com>2005-03-21 08:26:52 +0300
committerWillian Padovani Germano <wpgermano@gmail.com>2005-03-21 08:26:52 +0300
commit62147bba3030ed79dd37a7d7f63d031ff263570e (patch)
tree6926313e7f15798337aa925752eb9e50ecd75721 /release/scripts/truespace_export.py
parent12107e6af2eeeee8a993eca3963ef7bae3eeffe9 (diff)
Scripts (making some changes to the scripts dir):
- moved bpydata/ to scripts/bpydata/ and added a config/ subdir to it; - created scripts/bpymodules for py modules (also got rid of those "mod_"'s appended to the files); - updated scripts accordingly. This will require you to "reinstall" (just copy the scripts/ dir over your older one) if you have a .blender/scripts/ dir somewhere. Otherwise some scripts won't work. You can use the updated "Help->System->System Information" script here to check all is fine. An installer script yet to be written will help users with these issues, specially to make the user defined dir have the same structure expected from the default scripts dir, so the basic facilities (module search; saved config data; scripts: installer, help browser, config editor) are also available for a user's own collection of written and downloaded scripts. BPython: - slikdigit's crash was because he had no <home or blender exe location>/.blender/: proper check added and also now if all else fails the <cvsblender>/release/scripts/ dir is also searched for scripts. All this registration dirs stuff is a little messy (installation!), so please report any troubles (I only tested on linux). - slight change in error report in BPY_interface.c's BPY_menu_do_python; remembering to set globaldict pointer to NULL there, too. - moved bpy_gethome() to EXPP_interface.[ch] - "//" as user defined python dir is ignored while looking for scripts, considering it's only a default some users use, not really meant for a scripts dir.
Diffstat (limited to 'release/scripts/truespace_export.py')
-rw-r--r--release/scripts/truespace_export.py16
1 files changed, 8 insertions, 8 deletions
diff --git a/release/scripts/truespace_export.py b/release/scripts/truespace_export.py
index d9cd0b1ad99..af9aa2a5a23 100644
--- a/release/scripts/truespace_export.py
+++ b/release/scripts/truespace_export.py
@@ -63,7 +63,7 @@ how to handle it.
# | Read and write Caligari trueSpace File Format (*.cob) |
# +---------------------------------------------------------+
-import Blender, mod_meshtools
+import Blender, meshtools
import struct, os, cStringIO, time
# ==============================
@@ -86,7 +86,7 @@ def write(filename):
grou = generate_grou('Group ' + `objects.index(object)+1`)
polh = generate_polh(objname, obj, mesh)
- if mod_meshtools.has_vertex_colors(mesh): vcol = generate_vcol(mesh)
+ if meshtools.has_vertex_colors(mesh): vcol = generate_vcol(mesh)
unit = generate_unit()
mat1 = generate_mat1(mesh)
@@ -94,7 +94,7 @@ def write(filename):
write_chunk(file, "Grou", 0, 1, G, X, grou)
write_chunk(file, "PolH", 0, 4, P, G, polh)
- if mod_meshtools.has_vertex_colors(mesh) and vcol:
+ if meshtools.has_vertex_colors(mesh) and vcol:
write_chunk(file, "VCol", 1, 0, V, P, vcol)
write_chunk(file, "Unit", 0, 1, U, P, unit)
write_chunk(file, "Mat1", 0, 5, M, P, mat1)
@@ -109,7 +109,7 @@ def write(filename):
end = time.clock()
seconds = " in %.2f %s" % (end-start, "seconds")
message = "Successfully exported " + os.path.basename(filename) + seconds
- mod_meshtools.print_boxed(message)
+ meshtools.print_boxed(message)
# =============================
# === Write COB File Header ===
@@ -163,7 +163,7 @@ def write_CurrentPosition(data, obj):
def write_VertexList(data, mesh):
data.write(struct.pack("<l", len(mesh.verts)))
for i in range(len(mesh.verts)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.verts), "Writing Verts")
x, y, z = mesh.verts[i].co
data.write(struct.pack("<fff", -y, x, z))
@@ -185,7 +185,7 @@ def write_UVCoordsList(data, mesh):
uvcoords = {}
uvidx = 0
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing UV Coords")
numfaceverts = len(mesh.faces[i].v)
for j in range(numfaceverts-1, -1, -1): # Reverse order
@@ -206,7 +206,7 @@ def write_UVCoordsList(data, mesh):
def write_FaceList(data, mesh, uvcoords):
data.write(struct.pack("<l", len(mesh.faces)))
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Faces")
numfaceverts = len(mesh.faces[i].v)
data.write(struct.pack("<B", 0x10)) # Cull Back Faces Flag
@@ -230,7 +230,7 @@ def generate_vcol(mesh):
uniquecolors = {}
unique_alpha = {}
for i in range(len(mesh.faces)):
- if not i%100 and mod_meshtools.show_progress:
+ if not i%100 and meshtools.show_progress:
Blender.Window.DrawProgressBar(float(i)/len(mesh.faces), "Writing Vertex Colors")
numfaceverts = len(mesh.faces[i].v)
data.write(struct.pack("<ll", i, numfaceverts))