diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-02-22 15:25:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-02-22 15:25:58 +0300 |
commit | 4ef1fd1078bbdb8ecb905fc9cd3db60c378408b0 (patch) | |
tree | 408bbfb210658cae5a9075791d59dc4c7a4623a9 /release/scripts/ui/properties_game.py | |
parent | dd03793f4edd455c09a1a2273e5e991dd3bd702b (diff) |
game engine support for recording animation back & some other minor changes.
Diffstat (limited to 'release/scripts/ui/properties_game.py')
-rw-r--r-- | release/scripts/ui/properties_game.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py index 52821bb6a0f..57c65402af4 100644 --- a/release/scripts/ui/properties_game.py +++ b/release/scripts/ui/properties_game.py @@ -357,13 +357,13 @@ class RENDER_PT_game_performance(RenderButtonsPanel): col.prop(gs, "show_debug_properties", text="Debug Properties") col.prop(gs, "show_framerate_profile", text="Framerate and Profile") col.prop(gs, "show_physics_visualization", text="Physics Visualization") - col.prop(gs, "deprecation_warnings") + col.prop(gs, "use_deprecation_warnings") if wide_ui: col = split.column() col.label(text="Render:") - col.prop(gs, "all_frames") - col.prop(gs, "display_lists") + col.prop(gs, "use_frame_rate") + col.prop(gs, "use_display_lists") class RENDER_PT_game_sound(RenderButtonsPanel): |