Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMatt Ebb <matt@mke3.net>2010-04-16 08:24:29 +0400
committerMatt Ebb <matt@mke3.net>2010-04-16 08:24:29 +0400
commit4ad2b51d647b1c73e45791ec97aa1e42e76b1fad (patch)
treedc9be8da6b183d4ba4869ae654249732833934e2 /release/scripts/ui/properties_material.py
parent7119d5ba70e46f48dcd5159458cbc46445447fad (diff)
'Fix' [#21119] volumetric material always casts shadows
Revealed hidden 'options' panel for volumes too.
Diffstat (limited to 'release/scripts/ui/properties_material.py')
-rw-r--r--release/scripts/ui/properties_material.py28
1 files changed, 27 insertions, 1 deletions
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index 7effa5817a2..44ceff0c983 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -911,6 +911,32 @@ class MATERIAL_PT_volume_integration(VolumeButtonsPanel):
col = split.column()
col.label()
col.prop(vol, "depth_cutoff")
+
+class MATERIAL_PT_volume_options(VolumeButtonsPanel):
+ bl_label = "Options"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ bl_default_closed = True
+
+ def draw(self, context):
+ layout = self.layout
+
+ mat = active_node_mat(context.material)
+ wide_ui = context.region.width > narrowui
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(mat, "traceable")
+ col.prop(mat, "full_oversampling")
+ col.prop(mat, "exclude_mist")
+
+ col = split.column()
+ col.label(text="Light Group:")
+ col.prop(mat, "light_group", text="")
+ row = col.row()
+ row.active = bool(mat.light_group)
+ row.prop(mat, "light_group_exclusive", text="Exclusive")
+
classes = [
@@ -937,8 +963,8 @@ classes = [
MATERIAL_PT_volume_shading,
MATERIAL_PT_volume_lighting,
MATERIAL_PT_volume_transp,
-
MATERIAL_PT_volume_integration,
+ MATERIAL_PT_volume_options,
MATERIAL_PT_custom_props]