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authorCampbell Barton <ideasman42@gmail.com>2011-03-15 02:17:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-03-15 02:17:52 +0300
commit82783cd0cd8e742611adb83327431e91806a39db (patch)
tree6292ac4e03483cf323e5e3fe838cf8a958701fe6 /release/scripts/ui/properties_material.py
parentf2b1645a75096076910b0c0d46c9b4d5e42c4698 (diff)
pep8 edits and remove commented code from last commit.
Diffstat (limited to 'release/scripts/ui/properties_material.py')
-rw-r--r--release/scripts/ui/properties_material.py2
1 files changed, 0 insertions, 2 deletions
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index a8fe05ca110..7fb333c4364 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -624,7 +624,6 @@ class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel):
row.prop(phys, "friction")
row.prop(phys, "elasticity", slider=True)
-
row = layout.row()
row.label(text="Force Field:")
@@ -775,7 +774,6 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel):
col.prop(mat, "use_cast_approximate")
-
class MATERIAL_PT_transp_game(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Transparency"
bl_options = {'DEFAULT_CLOSED'}