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authorThomas Dinges <blender@dingto.org>2011-02-26 19:04:14 +0300
committerThomas Dinges <blender@dingto.org>2011-02-26 19:04:14 +0300
commitab9490f8ead1f86fbc834f05177fc731ec3aa69b (patch)
tree65393797338be3b0d0cf8735b4a87eda8168ea22 /release/scripts/ui/properties_material.py
parenta5eba49ccbb439b36e1ab2cc5d3b15952b787025 (diff)
2.5 UI Scripts:
* More code cleanup. When removing the narrow_ui feature, a lot of split functions were kept. Changed them to rows, which are more easily readable. Check out properties_data_lattice.py for a good example.
Diffstat (limited to 'release/scripts/ui/properties_material.py')
-rw-r--r--release/scripts/ui/properties_material.py35
1 files changed, 12 insertions, 23 deletions
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index 272862c3187..bb46e2191db 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -249,15 +249,11 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel):
layout.template_color_ramp(mat, "diffuse_ramp", expand=True)
layout.separator()
- split = layout.split()
-
- col = split.column()
- col.prop(mat, "diffuse_ramp_input", text="Input")
-
- col = split.column()
- col.prop(mat, "diffuse_ramp_blend", text="Blend")
row = layout.row()
- row.prop(mat, "diffuse_ramp_factor", text="Factor")
+ row.prop(mat, "diffuse_ramp_input", text="Input")
+ row.prop(mat, "diffuse_ramp_blend", text="Blend")
+
+ layout.prop(mat, "diffuse_ramp_factor", text="Factor")
class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel):
@@ -305,16 +301,12 @@ class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel):
layout.separator()
layout.template_color_ramp(mat, "specular_ramp", expand=True)
layout.separator()
- split = layout.split()
-
- col = split.column()
- col.prop(mat, "specular_ramp_input", text="Input")
-
- col = split.column()
- col.prop(mat, "specular_ramp_blend", text="Blend")
row = layout.row()
- row.prop(mat, "specular_ramp_factor", text="Factor")
+ row.prop(mat, "specular_ramp_input", text="Input")
+ row.prop(mat, "specular_ramp_blend", text="Blend")
+
+ layout.prop(mat, "specular_ramp_factor", text="Factor")
class MATERIAL_PT_shading(MaterialButtonsPanel, bpy.types.Panel):
@@ -825,13 +817,10 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel, bpy.types.Panel):
layout = self.layout
vol = context.material.volume # dont use node material
-
- split = layout.split()
- col = split.column()
- col.prop(vol, "density")
-
- col = split.column()
- col.prop(vol, "density_scale")
+
+ row = layout.row()
+ row.prop(vol, "density")
+ row.prop(vol, "density_scale")
class MATERIAL_PT_volume_shading(VolumeButtonsPanel, bpy.types.Panel):