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author | Campbell Barton <ideasman42@gmail.com> | 2010-07-18 18:58:32 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-18 18:58:32 +0400 |
commit | beb4bec453b1b6fcfc576c0595db1c0783394c25 (patch) | |
tree | d938d71076ac50a3838f26788da25c5fd10742bf /release/scripts/ui/properties_material.py | |
parent | 5f1246f62af853f07d8c5c3179491e76815d555c (diff) |
patch for displaying a node icon in the material panel if the material has nodes (from venomgfx)
Diffstat (limited to 'release/scripts/ui/properties_material.py')
-rw-r--r-- | release/scripts/ui/properties_material.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py index 1526bd004a0..b15b77e8c2f 100644 --- a/release/scripts/ui/properties_material.py +++ b/release/scripts/ui/properties_material.py @@ -118,6 +118,8 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel): if ob: split.template_ID(ob, "active_material", new="material.new") row = split.row() + if mat.use_nodes: + row.label(icon="NODETREE") if slot: row.prop(slot, "link", text="") else: |