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authorCampbell Barton <ideasman42@gmail.com>2009-12-14 23:56:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-14 23:56:19 +0300
commite7b4d36fd6a57fb88fdca861dc251a6a8bdf6355 (patch)
treeb2b3338c312c61da07bc4ff7a6ebaef2ca54b718 /release/scripts/ui/properties_object_constraint.py
parent639dd6d25ec07535c8b856d527ffcc75c9a7b6d2 (diff)
* new metarig type for the durian dragon leg (original rig by Cessen)
* option to roll the delta of the arm rig. * fix to copy metarig type * renamed EditBone.align() --> EditBone.align_roll() * Added EditBone.align_orientation(other) * Added bone.vector: same as (bone.tail - bone.head)
Diffstat (limited to 'release/scripts/ui/properties_object_constraint.py')
-rw-r--r--release/scripts/ui/properties_object_constraint.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py
index dd874bf52a0..12a12ff40dc 100644
--- a/release/scripts/ui/properties_object_constraint.py
+++ b/release/scripts/ui/properties_object_constraint.py
@@ -735,6 +735,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel):
for con in ob.constraints:
self.draw_constraint(context, con)
+
class BONE_PT_constraints(ConstraintButtonsPanel):
bl_label = "Bone Constraints"
bl_context = "bone_constraint"