diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-03-21 15:35:49 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-03-21 15:35:49 +0300 |
commit | 2e6a02438e997f1024f3ba6c332314f09f01a3b4 (patch) | |
tree | 7b9427c972858a2b0950b0328bb500f11294161b /release/scripts/ui/space_info.py | |
parent | 28d39473fc65543cbf3adc44964d4a9703d3076a (diff) |
move script directories for internal blender scripts.
ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
Diffstat (limited to 'release/scripts/ui/space_info.py')
-rw-r--r-- | release/scripts/ui/space_info.py | 411 |
1 files changed, 0 insertions, 411 deletions
diff --git a/release/scripts/ui/space_info.py b/release/scripts/ui/space_info.py deleted file mode 100644 index 2ec099dc051..00000000000 --- a/release/scripts/ui/space_info.py +++ /dev/null @@ -1,411 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# <pep8 compliant> -import bpy - - -class INFO_HT_header(bpy.types.Header): - bl_space_type = 'INFO' - - def draw(self, context): - layout = self.layout - - window = context.window - scene = context.scene - rd = scene.render - - row = layout.row(align=True) - row.template_header() - - if context.area.show_menus: - sub = row.row(align=True) - sub.menu("INFO_MT_file") - sub.menu("INFO_MT_add") - if rd.use_game_engine: - sub.menu("INFO_MT_game") - else: - sub.menu("INFO_MT_render") - sub.menu("INFO_MT_help") - - if window.screen.show_fullscreen: - layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous") - layout.separator() - else: - layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete") - layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete") - - layout.separator() - - if rd.has_multiple_engines: - layout.prop(rd, "engine", text="") - - layout.separator() - - layout.template_running_jobs() - - layout.template_reports_banner() - - layout.label(text=scene.statistics()) - - # XXX: this should be right-aligned to the RHS of the region - layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="") - - # XXX: BEFORE RELEASE, MOVE FILE MENU OUT OF INFO!!! - """ - sinfo = context.space_data - row = layout.row(align=True) - row.prop(sinfo, "show_report_debug", text="Debug") - row.prop(sinfo, "show_report_info", text="Info") - row.prop(sinfo, "show_report_operator", text="Operators") - row.prop(sinfo, "show_report_warning", text="Warnings") - row.prop(sinfo, "show_report_error", text="Errors") - - row = layout.row() - row.enabled = sinfo.show_report_operator - row.operator("info.report_replay") - - row.menu("INFO_MT_report") - """ - - -class INFO_MT_report(bpy.types.Menu): - bl_label = "Report" - - def draw(self, context): - layout = self.layout - layout.column() - layout.operator("console.select_all_toggle") - layout.operator("console.select_border") - layout.operator("console.report_delete") - layout.operator("console.report_copy") - - -class INFO_MT_file(bpy.types.Menu): - bl_label = "File" - - def draw(self, context): - layout = self.layout - - layout.operator_context = 'EXEC_AREA' - layout.operator("wm.read_homefile", text="New", icon='NEW') - layout.operator_context = 'INVOKE_AREA' - layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER') - layout.menu("INFO_MT_file_open_recent") - layout.operator("wm.recover_last_session", icon='RECOVER_LAST') - layout.operator("wm.recover_auto_save", text="Recover Auto Save...") - - layout.separator() - - layout.operator_context = 'INVOKE_AREA' - layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK').check_existing = False - layout.operator_context = 'INVOKE_AREA' - layout.operator("wm.save_as_mainfile", text="Save As...") - layout.operator_context = 'INVOKE_AREA' - layout.operator("wm.save_as_mainfile", text="Save Copy...").copy = True - - layout.separator() - - layout.operator("screen.userpref_show", text="User Preferences...", icon='PREFERENCES') - - layout.operator_context = 'EXEC_AREA' - layout.operator("wm.save_homefile") - layout.operator("wm.read_factory_settings") - - layout.separator() - - layout.operator_context = 'INVOKE_AREA' - layout.operator("wm.link_append", text="Link") - props = layout.operator("wm.link_append", text="Append") - props.link = False - props.instance_groups = False - - layout.separator() - - layout.menu("INFO_MT_file_import") - layout.menu("INFO_MT_file_export") - - layout.separator() - - layout.menu("INFO_MT_file_external_data") - - layout.separator() - - layout.operator_context = 'EXEC_AREA' - layout.operator("wm.quit_blender", text="Quit", icon='QUIT') - - -class INFO_MT_file_import(bpy.types.Menu): - bl_idname = "INFO_MT_file_import" - bl_label = "Import" - - def draw(self, context): - if hasattr(bpy.types, "WM_OT_collada_import"): - self.layout.operator("wm.collada_import", text="COLLADA (.dae)") - - -class INFO_MT_file_export(bpy.types.Menu): - bl_idname = "INFO_MT_file_export" - bl_label = "Export" - - def draw(self, context): - if hasattr(bpy.types, "WM_OT_collada_export"): - self.layout.operator("wm.collada_export", text="COLLADA (.dae)") - - -class INFO_MT_file_external_data(bpy.types.Menu): - bl_label = "External Data" - - def draw(self, context): - layout = self.layout - - layout.operator("file.pack_all", text="Pack into .blend file") - layout.operator("file.unpack_all", text="Unpack into Files") - - layout.separator() - - layout.operator("file.make_paths_relative") - layout.operator("file.make_paths_absolute") - layout.operator("file.report_missing_files") - layout.operator("file.find_missing_files") - - -class INFO_MT_mesh_add(bpy.types.Menu): - bl_idname = "INFO_MT_mesh_add" - bl_label = "Mesh" - - def draw(self, context): - layout = self.layout - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane") - layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube") - layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle") - layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere") - layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere") - layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder") - layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone") - layout.separator() - layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid") - layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey") - - -class INFO_MT_curve_add(bpy.types.Menu): - bl_idname = "INFO_MT_curve_add" - bl_label = "Curve" - - def draw(self, context): - layout = self.layout - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier") - layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle") - layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve") - layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle") - layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path") - - -class INFO_MT_edit_curve_add(bpy.types.Menu): - bl_idname = "INFO_MT_edit_curve_add" - bl_label = "Add" - - def draw(self, context): - is_surf = context.active_object.type == 'SURFACE' - - layout = self.layout - layout.operator_context = 'INVOKE_REGION_WIN' - - if is_surf: - INFO_MT_surface_add.draw(self, context) - else: - INFO_MT_curve_add.draw(self, context) - - -class INFO_MT_surface_add(bpy.types.Menu): - bl_idname = "INFO_MT_surface_add" - bl_label = "Surface" - - def draw(self, context): - layout = self.layout - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve") - layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle") - layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface") - layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder") - layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere") - layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text="NURBS Torus") - - -class INFO_MT_armature_add(bpy.types.Menu): - bl_idname = "INFO_MT_armature_add" - bl_label = "Armature" - - def draw(self, context): - layout = self.layout - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA') - - -class INFO_MT_add(bpy.types.Menu): - bl_label = "Add" - - def draw(self, context): - layout = self.layout - - layout.operator_context = 'EXEC_SCREEN' - - #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH') - layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH') - - #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE') - layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE') - #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE') - layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE') - layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META') - layout.operator_context = 'INVOKE_REGION_WIN' - layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT') - layout.separator() - - layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE') - layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE' - layout.operator("object.add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'EMPTY' - layout.separator() - - layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA') - layout.operator_context = 'EXEC_SCREEN' - layout.operator_menu_enum("object.lamp_add", "type", text="Lamp", icon='OUTLINER_OB_LAMP') - layout.separator() - - layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY') - layout.separator() - - if(len(bpy.data.groups) > 10): - layout.operator_context = 'INVOKE_DEFAULT' - layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY') - else: - layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY') - - -class INFO_MT_game(bpy.types.Menu): - bl_label = "Game" - - def draw(self, context): - layout = self.layout - - gs = context.scene.game_settings - - layout.operator("view3d.game_start") - - layout.separator() - - layout.prop(gs, "show_debug_properties") - layout.prop(gs, "show_framerate_profile") - layout.prop(gs, "show_physics_visualization") - layout.prop(gs, "use_deprecation_warnings") - layout.prop(gs, "use_animation_record") - layout.separator() - layout.prop(gs, "use_auto_start") - - -class INFO_MT_render(bpy.types.Menu): - bl_label = "Render" - - def draw(self, context): - layout = self.layout - - layout.operator("render.render", text="Render Image", icon='RENDER_STILL') - layout.operator("render.render", text="Render Animation", icon='RENDER_ANIMATION').animation = True - - layout.separator() - - layout.operator("render.opengl", text="OpenGL Render Image") - layout.operator("render.opengl", text="OpenGL Render Animation").animation = True - - layout.separator() - - layout.operator("render.view_show") - layout.operator("render.play_rendered_anim") - - -class INFO_MT_help(bpy.types.Menu): - bl_label = "Help" - - def draw(self, context): - import sys - - layout = self.layout - - layout.operator("wm.url_open", text="Manual", icon='HELP').url = 'http://wiki.blender.org/index.php/Doc:Manual' - layout.operator("wm.url_open", text="Release Log", icon='URL').url = 'http://www.blender.org/development/release-logs/blender-256-beta/' - - layout.separator() - - layout.operator("wm.url_open", text="Blender Website", icon='URL').url = 'http://www.blender.org/' - layout.operator("wm.url_open", text="Blender e-Shop", icon='URL').url = 'http://www.blender.org/e-shop' - layout.operator("wm.url_open", text="Developer Community", icon='URL').url = 'http://www.blender.org/community/get-involved/' - layout.operator("wm.url_open", text="User Community", icon='URL').url = 'http://www.blender.org/community/user-community/' - layout.separator() - layout.operator("wm.url_open", text="Report a Bug", icon='URL').url = 'http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse' - layout.separator() - layout.operator("wm.url_open", text="Python API Reference", icon='URL').url = "http://www.blender.org/documentation/blender_python_api_%s/contents.html" % "_".join(str(v) for v in bpy.app.version) - layout.operator("help.operator_cheat_sheet", icon='TEXT') - layout.operator("wm.sysinfo", icon='TEXT') - layout.separator() - if sys.platform[:3] == "win": - layout.operator("wm.toggle_console", icon='CONSOLE') - layout.separator() - layout.operator("anim.update_data_paths", text="FCurve/Driver 2.54 fix", icon='HELP') - layout.separator() - layout.operator("wm.splash", icon='BLENDER') - - -# Help operators - - -class HELP_OT_operator_cheat_sheet(bpy.types.Operator): - bl_idname = "help.operator_cheat_sheet" - bl_label = "Operator Cheat Sheet" - - def execute(self, context): - op_strings = [] - tot = 0 - for op_module_name in dir(bpy.ops): - op_module = getattr(bpy.ops, op_module_name) - for op_submodule_name in dir(op_module): - op = getattr(op_module, op_submodule_name) - text = repr(op) - if text.split("\n")[-1].startswith('bpy.ops.'): - op_strings.append(text) - tot += 1 - - op_strings.append('') - - textblock = bpy.data.texts.new("OperatorList.txt") - textblock.write('# %d Operators\n\n' % tot) - textblock.write('\n'.join(op_strings)) - self.report({'INFO'}, "See OperatorList.txt textblock") - return {'FINISHED'} - - -def register(): - bpy.utils.register_module(__name__) - - -def unregister(): - bpy.utils.unregister_module(__name__) - -if __name__ == "__main__": - register() |