diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-28 07:19:52 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-28 07:19:52 +0400 |
commit | 2d797f35d804fd86ef079b30f2c83a81a8e38cd5 (patch) | |
tree | f3354beea96c83a39c5d89d291d4429c8a69ec22 /release/scripts/ui/space_logic.py | |
parent | 0cbc87b42816711469cb63825ee826a837cc364a (diff) |
- removed 2.4x release/scripts
- moved release/io and release/ui into release/scripts/io, ui
- updated scons, cmake, make
When porting 2.4x scripts back, use a command like this so as not to loose the commit history...
svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/raw_import.py release/scripts/io/import_raw.py
Diffstat (limited to 'release/scripts/ui/space_logic.py')
-rw-r--r-- | release/scripts/ui/space_logic.py | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py new file mode 100644 index 00000000000..5748d15a53a --- /dev/null +++ b/release/scripts/ui/space_logic.py @@ -0,0 +1,29 @@ +import bpy + +class LOGIC_PT_properties(bpy.types.Panel): + __space_type__ = 'LOGIC_EDITOR' + __region_type__ = 'UI' + __label__ = "Properties" + + def poll(self, context): + ob = context.active_object + return ob and ob.game + + def draw(self, context): + layout = self.layout + + ob = context.active_object + game = ob.game + + layout.itemO("object.game_property_new", text="Add Game Property") + + for i, prop in enumerate(game.properties): + + row = layout.row(align=True) + row.itemR(prop, "name", text="") + row.itemR(prop, "type", text="") + row.itemR(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly + row.itemR(prop, "debug", text="", toggle=True, icon='ICON_INFO') + row.item_intO("object.game_property_remove", "index", i, text="", icon='ICON_X') + +bpy.types.register(LOGIC_PT_properties) |