diff options
author | William Reynish <william@reynish.com> | 2010-06-27 01:40:11 +0400 |
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committer | William Reynish <william@reynish.com> | 2010-06-27 01:40:11 +0400 |
commit | 4eba521903add76db3e85fcfc18251c35abb531f (patch) | |
tree | d89b3eece71cc3526aac5121b96df046d812dfcd /release/scripts/ui/space_logic.py | |
parent | f6eed88a7883e07f00949f3952f9214fa70cb996 (diff) |
Set button emboss to false a few more places where it makes sense, such as disclosure triangles and panel closing X icons.
Diffstat (limited to 'release/scripts/ui/space_logic.py')
-rw-r--r-- | release/scripts/ui/space_logic.py | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py index c6b5092b636..ab602da12b6 100644 --- a/release/scripts/ui/space_logic.py +++ b/release/scripts/ui/space_logic.py @@ -35,16 +35,17 @@ class LOGIC_PT_properties(bpy.types.Panel): ob = context.active_object game = ob.game - layout.operator("object.game_property_new", text="Add Game Property") + layout.operator("object.game_property_new", text="Add Game Property", icon='ZOOMIN') for i, prop in enumerate(game.properties): - - row = layout.row(align=True) + + box = layout.box() + row = box.row() row.prop(prop, "name", text="") row.prop(prop, "type", text="") row.prop(prop, "value", text="", toggle=True) # we dont care about the type. rna will display correctly row.prop(prop, "debug", text="", toggle=True, icon='INFO') - row.operator("object.game_property_remove", text="", icon='X').index = i + row.operator("object.game_property_remove", text="", icon='X', emboss=False).index = i class LOGIC_MT_logicbricks_add(bpy.types.Menu): |