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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-12-11 17:38:02 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-12-11 17:38:02 +0300
commit3a9dcf1fea844796453c98843d24a27a4eef9874 (patch)
treebfc4c0b2c1ca449b72b8f25e7f5a9123e3256b94 /release/scripts/ui/space_view3d.py
parentc6ffe237629b771f86eb92c755b0897e3a2233e0 (diff)
parent912877f290281190ed2fc12d333ba43c0607874b (diff)
Sculpt Branch:sculpt25
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r25245:25315
Diffstat (limited to 'release/scripts/ui/space_view3d.py')
-rw-r--r--release/scripts/ui/space_view3d.py64
1 files changed, 32 insertions, 32 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 8fdba45e340..c8f10d692b4 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -87,16 +87,16 @@ class VIEW3D_HT_header(bpy.types.Header):
# OpenGL render
row = layout.row(align=True)
- row.operator("screen.opengl_render", text="", icon='ICON_RENDER_STILL')
- props = row.operator("screen.opengl_render", text="", icon='ICON_RENDER_ANIMATION')
+ row.operator("screen.opengl_render", text="", icon='RENDER_STILL')
+ props = row.operator("screen.opengl_render", text="", icon='RENDER_ANIMATION')
props.animation = True
# Pose
if obj and obj.mode == 'POSE':
row = layout.row(align=True)
- row.operator("pose.copy", text="", icon='ICON_COPYDOWN')
- row.operator("pose.paste", text="", icon='ICON_PASTEDOWN')
- props = row.operator("pose.paste", text="", icon='ICON_PASTEFLIPDOWN')
+ row.operator("pose.copy", text="", icon='COPYDOWN')
+ row.operator("pose.paste", text="", icon='PASTEDOWN')
+ props = row.operator("pose.paste", text="", icon='PASTEFLIPDOWN')
props.flipped = 1
@@ -124,24 +124,24 @@ class VIEW3D_MT_transform(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator("tfm.translate", text="Grab/Move")
+ layout.operator("transform.translate", text="Grab/Move")
# TODO: sub-menu for grab per axis
- layout.operator("tfm.rotate", text="Rotate")
+ layout.operator("transform.rotate", text="Rotate")
# TODO: sub-menu for rot per axis
- layout.operator("tfm.resize", text="Scale")
+ layout.operator("transform.resize", text="Scale")
# TODO: sub-menu for scale per axis
layout.separator()
- layout.operator("tfm.tosphere", text="To Sphere")
- layout.operator("tfm.shear", text="Shear")
- layout.operator("tfm.warp", text="Warp")
- layout.operator("tfm.transform", text="Push/Pull").mode = 'PUSHPULL'
+ layout.operator("transform.tosphere", text="To Sphere")
+ layout.operator("transform.shear", text="Shear")
+ layout.operator("transform.warp", text="Warp")
+ layout.operator("transform.transform", text="Push/Pull").mode = 'PUSHPULL'
if context.edit_object and context.edit_object.type == 'ARMATURE':
layout.operator("armature.align")
else:
layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("tfm.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
+ layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
layout.separator()
@@ -158,32 +158,32 @@ class VIEW3D_MT_mirror(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator("tfm.mirror", text="Interactive Mirror")
+ layout.operator("transform.mirror", text="Interactive Mirror")
layout.separator()
layout.operator_context = 'INVOKE_REGION_WIN'
- props = layout.operator("tfm.mirror", text="X Global")
+ props = layout.operator("transform.mirror", text="X Global")
props.constraint_axis = (True, False, False)
props.constraint_orientation = 'GLOBAL'
- props = layout.operator("tfm.mirror", text="Y Global")
+ props = layout.operator("transform.mirror", text="Y Global")
props.constraint_axis = (False, True, False)
props.constraint_orientation = 'GLOBAL'
- props = layout.operator("tfm.mirror", text="Z Global")
+ props = layout.operator("transform.mirror", text="Z Global")
props.constraint_axis = (False, False, True)
props.constraint_orientation = 'GLOBAL'
if context.edit_object:
layout.separator()
- props = layout.operator("tfm.mirror", text="X Local")
+ props = layout.operator("transform.mirror", text="X Local")
props.constraint_axis = (True, False, False)
props.constraint_orientation = 'LOCAL'
- props = layout.operator("tfm.mirror", text="Y Local")
+ props = layout.operator("transform.mirror", text="Y Local")
props.constraint_axis = (False, True, False)
props.constraint_orientation = 'LOCAL'
- props = layout.operator("tfm.mirror", text="Z Local")
+ props = layout.operator("transform.mirror", text="Z Local")
props.constraint_axis = (False, False, True)
props.constraint_orientation = 'LOCAL'
@@ -230,8 +230,8 @@ class VIEW3D_MT_view(bpy.types.Menu):
def draw(self, context):
layout = self.layout
- layout.operator("view3d.properties", icon='ICON_MENU_PANEL')
- layout.operator("view3d.toolbar", icon='ICON_MENU_PANEL')
+ layout.operator("view3d.properties", icon='MENU_PANEL')
+ layout.operator("view3d.toolbar", icon='MENU_PANEL')
layout.separator()
@@ -918,7 +918,7 @@ class VIEW3D_MT_pose(bpy.types.Menu):
layout.menu("VIEW3D_MT_transform")
layout.menu("VIEW3D_MT_snap")
if arm.drawtype in ('BBONE', 'ENVELOPE'):
- layout.operator("tfm.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
+ layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
layout.menu("VIEW3D_MT_pose_transform")
@@ -1177,7 +1177,7 @@ class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
layout.separator()
- layout.operator("TFM_OT_edge_slide", text="Edge Slide")
+ layout.operator("TRANSFORM_OT_edge_slide", text="Edge Slide")
layout.operator("mesh.loop_multi_select", text="Edge Loop")
# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
@@ -1298,7 +1298,7 @@ class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
edit_object = context.edit_object
if edit_object.type == 'CURVE':
- layout.operator("tfm.transform").mode = 'TILT'
+ layout.operator("transform.transform").mode = 'TILT'
layout.operator("curve.tilt_clear")
layout.operator("curve.separate")
@@ -1458,9 +1458,9 @@ class VIEW3D_MT_edit_armature(bpy.types.Menu):
layout.menu("VIEW3D_MT_edit_armature_roll")
if arm.drawtype == 'ENVELOPE':
- layout.operator("tfm.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
+ layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
else:
- layout.operator("tfm.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
+ layout.operator("transform.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
layout.separator()
@@ -1544,7 +1544,7 @@ class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
layout.separator()
- layout.operator("tfm.transform", text="Set Roll").mode = 'BONE_ROLL'
+ layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
# ********** Panel **********
@@ -1598,14 +1598,14 @@ class VIEW3D_PT_3dview_name(bpy.types.Panel):
ob = context.active_object
row = layout.row()
- row.label(text="", icon='ICON_OBJECT_DATA')
+ row.label(text="", icon='OBJECT_DATA')
row.prop(ob, "name", text="")
if ob.type == 'ARMATURE' and ob.mode in ('EDIT', 'POSE'):
bone = context.active_bone
if bone:
row = layout.row()
- row.label(text="", icon='ICON_BONE_DATA')
+ row.label(text="", icon='BONE_DATA')
row.prop(bone, "name", text="")
@@ -1773,13 +1773,13 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel):
col = layout.column()
col.prop(view, "transform_orientation")
- col.operator("tfm.create_orientation", text="Create")
+ col.operator("transform.create_orientation", text="Create")
orientation = view.current_orientation
if orientation:
col.prop(orientation, "name")
- col.operator("tfm.delete_orientation", text="Delete")
+ col.operator("transform.delete_orientation", text="Delete")
class VIEW3D_PT_etch_a_ton(bpy.types.Panel):