diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-02-19 18:34:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-02-19 18:34:26 +0300 |
commit | 3bf2715039eecee409d3b6c3639e853b6750e77c (patch) | |
tree | 55c5f083013ba9d8eee6ecff9be93d037ab4cf63 /release/scripts/ui/space_view3d.py | |
parent | 3b9fdfa9e1905a01230be7b15174c711c2b0f974 (diff) |
apply visual transform to pose
So constrainted bones can have their transform applied to their loc/scale/rot, then remove the constraints
Diffstat (limited to 'release/scripts/ui/space_view3d.py')
-rw-r--r-- | release/scripts/ui/space_view3d.py | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py index 93cb29bb93b..1fc2447bcfc 100644 --- a/release/scripts/ui/space_view3d.py +++ b/release/scripts/ui/space_view3d.py @@ -990,8 +990,7 @@ class VIEW3D_MT_pose(bpy.types.Menu): layout.separator() - layout.operator("pose.apply") - layout.operator("pose.relax") + layout.menu("VIEW3D_MT_pose_apply") layout.separator() @@ -1110,6 +1109,17 @@ class VIEW3D_MT_pose_constraints(bpy.types.Menu): class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide): _operator_name = "pose" + +class VIEW3D_MT_pose_apply(bpy.types.Menu): + bl_label = "Apply" + + def draw(self, context): + layout = self.layout + + layout.operator("pose.armature_apply") + layout.operator("pose.visual_transform_apply") + + # ********** Edit Menus, suffix from ob.type ********** @@ -2160,6 +2170,7 @@ classes = [ VIEW3D_MT_pose_ik, VIEW3D_MT_pose_constraints, VIEW3D_MT_pose_showhide, + VIEW3D_MT_pose_apply, VIEW3D_MT_edit_mesh, VIEW3D_MT_edit_mesh_specials, # Only as a menu for keybindings |