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authorCampbell Barton <ideasman42@gmail.com>2010-03-05 21:19:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-05 21:19:32 +0300
commit94d5b31b9d33ec51c7b05bb57b2166df2919eaa9 (patch)
treeed1d44ae156ddd4baab5fb5478b2eb60f869c1a2 /release/scripts/ui/space_view3d.py
parentd0c70ad1d581d69f650d604293c006b2e0023310 (diff)
reproject operator, use to reproject edited renders back into textures.
- uses project paint options (UV bleed, normals, culling) - bicubic interolation from the image - multithraded TODO. project into multiple objects at once.
Diffstat (limited to 'release/scripts/ui/space_view3d.py')
-rw-r--r--release/scripts/ui/space_view3d.py4
1 files changed, 0 insertions, 4 deletions
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index 865e132745b..b8b599d893d 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -81,10 +81,6 @@ class VIEW3D_HT_header(bpy.types.Header):
if toolsettings.proportional_editing != 'DISABLED':
row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True)
- # paint save
- if mode_string == 'PAINT_TEXTURE':
- row.operator("image.save_dirty", text="Save Edited")
-
# Snap
row = layout.row(align=True)
row.prop(toolsettings, "snap", text="")