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authorCampbell Barton <ideasman42@gmail.com>2006-05-17 02:54:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-05-17 02:54:55 +0400
commit456396fc3e23b4d745da0880ab24b3cfd436dea9 (patch)
treebe1c791220aef5963c523aa2423b9941b3b55d25 /release/scripts/vrml97_export.py
parentbb69543fa927592e7b88399e16ae96fb6f723211 (diff)
Made it so when a text block is removed (using the cross button in the header), the previous text block becomes active, to be consistant with scene and screen delete operations. Also makes removing all the text's within a blend a lot less tedious - (Something I do for bug report Blend's)
change to drawtext was just to comment on what pop_space_text does, names not obvious.
Diffstat (limited to 'release/scripts/vrml97_export.py')
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