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author | Campbell Barton <ideasman42@gmail.com> | 2006-05-17 02:54:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2006-05-17 02:54:55 +0400 |
commit | 456396fc3e23b4d745da0880ab24b3cfd436dea9 (patch) | |
tree | be1c791220aef5963c523aa2423b9941b3b55d25 /release/scripts/vrml97_export.py | |
parent | bb69543fa927592e7b88399e16ae96fb6f723211 (diff) |
Made it so when a text block is removed (using the cross button in the header), the previous text block becomes active, to be consistant with scene and screen delete operations. Also makes removing all the text's within a blend a lot less tedious - (Something I do for bug report Blend's)
change to drawtext was just to comment on what pop_space_text does, names not obvious.
Diffstat (limited to 'release/scripts/vrml97_export.py')
0 files changed, 0 insertions, 0 deletions