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authorCampbell Barton <ideasman42@gmail.com>2007-01-31 04:18:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2007-01-31 04:18:51 +0300
commit9cf602b9494857d98aec2c045492377005cdcf6b (patch)
tree90a5a6cdf4d7822ca8d9eb703558bf1c920d8dcd /release/scripts/weightpaint_clean.py
parent9ce5dd4cc4361382f30def0dede7e3397b4e7dd4 (diff)
3ds_export - enabled textures as an option since it works with some appliactions (only way to get textured models from blender to google sketchup)
3ds_import - added option to disable recursive image searching (could be slow somtimes) export_obj - when making group/object names only use both object and mesh name when they differ. weightpaint_clean, weightpaint_grow_shrink - minor updates. Render.py - own error in epydocs.
Diffstat (limited to 'release/scripts/weightpaint_clean.py')
-rw-r--r--release/scripts/weightpaint_clean.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/release/scripts/weightpaint_clean.py b/release/scripts/weightpaint_clean.py
index 038c5e18c1a..d6cddba5fa2 100644
--- a/release/scripts/weightpaint_clean.py
+++ b/release/scripts/weightpaint_clean.py
@@ -40,7 +40,6 @@ It removes very low weighted verts from the current group with a weight option.
from Blender import Scene, Draw, Object
import BPyMesh
-SMALL_NUM= 0.000001
def weightClean(me, PREF_THRESH, PREF_KEEP_SINGLE, PREF_OTHER_GROUPS):
groupNames, vWeightDict= BPyMesh.meshWeight2Dict(me)