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authorJanne Karhu <jhkarh@gmail.com>2011-03-11 14:15:35 +0300
committerJanne Karhu <jhkarh@gmail.com>2011-03-11 14:15:35 +0300
commit01b547f9931970050e9e12e26a3ab61cfef54422 (patch)
tree9ef6354ccef2a591a148351f889e38d0c25e8dfb /release/scripts
parenta62f7422ff9182c5db97accd6ea86c9041139995 (diff)
Fix for [#26457] Physics Size attribute affects hair particle DupliObjects while hidden
* Forgotten settings for the "simple hair" ui.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/ui/properties_particle.py4
1 files changed, 4 insertions, 0 deletions
diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py
index dc1e395089c..2539b1fe0e1 100644
--- a/release/scripts/ui/properties_particle.py
+++ b/release/scripts/ui/properties_particle.py
@@ -909,6 +909,10 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
col = row.column()
col.label(text="")
+ if part.render_type in ('OBJECT', 'GROUP') and not part.use_advanced_hair:
+ row = layout.row(align=True)
+ row.prop(part, "particle_size")
+ row.prop(part, "size_random", slider=True)
class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Display"