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authorCampbell Barton <ideasman42@gmail.com>2012-09-21 07:41:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-21 07:41:59 +0400
commitb889e9c573cc5512cfd0a9a466928b1387235a76 (patch)
tree3f4a430d5dde846b337c2f041d8ff6ad0f46c2ce /release/scripts
parente38c1a5ae721630c217ca7830fd7aabf6f4620e0 (diff)
There was no way to remove mesh data layers from the interface - add a panel that works in object an editmode.
currently can remove sticky/mask/skin vertex layers. regarding the skin layer - while adding and removing the modifier normally works fine, its not 100% reliable since the mesh may be linked into another scene, or be a linked duplicate and the object with the modifier deleted.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py18
1 files changed, 18 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index 5f21f78a375..fba3fa9c635 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -316,10 +316,28 @@ class DATA_PT_vertex_colors(MeshButtonsPanel, Panel):
layout.prop(lay, "name")
+class DATA_PT_customdata(MeshButtonsPanel, Panel):
+ bl_label = "Geometry Data"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ # me = context.mesh
+ col = layout.column(align=True)
+ # row = col.row(align=True)
+ # row.operator("mesh.customdata_add_sticky", icon='ZOOMIN')
+ col.operator("mesh.customdata_clear_sticky", icon='X')
+ col.operator("mesh.customdata_clear_mask", icon='X')
+ col.operator("mesh.customdata_clear_skin", icon='X')
+
+
class DATA_PT_custom_props_mesh(MeshButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Mesh
+
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)