diff options
author | Luca Rood <dev@lucarood.com> | 2017-05-15 18:18:13 +0300 |
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committer | Luca Rood <dev@lucarood.com> | 2017-05-15 18:27:15 +0300 |
commit | 9035aa9cee5d5296da8c519fc4a89940b722c140 (patch) | |
tree | 54724438ba991d14250d092ddb1c0ca574a0e069 /release/scripts | |
parent | 392b5b82122e8c0fe19a8552dfa3934574506274 (diff) |
Use better prng algo and fix randomness UI
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_collection.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py index 6a8a7d188c2..9e7d29358a9 100644 --- a/release/scripts/startup/bl_ui/properties_collection.py +++ b/release/scripts/startup/bl_ui/properties_collection.py @@ -68,7 +68,7 @@ class COLLECTION_PT_clay_settings(CollectionButtonsPanel, Panel): col.template_override_property(collection_props, scene_props, "ssao_factor_edge") col.template_override_property(collection_props, scene_props, "ssao_distance") col.template_override_property(collection_props, scene_props, "ssao_attenuation") - col.template_override_property(collection_props, scene_props, "color_randomicity") + col.template_override_property(collection_props, scene_props, "hair_brightness_randomness") class COLLECTION_PT_object_mode_settings(CollectionButtonsPanel, Panel): diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 1bda0e65a98..ad210498126 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -614,7 +614,7 @@ class RENDER_PT_clay_collection_settings(RenderButtonsPanel, Panel): col.prop(props, "ssao_factor_edge") col.prop(props, "ssao_distance") col.prop(props, "ssao_attenuation") - col.prop(props, "color_randomicity") + col.prop(props, "hair_brightness_randomness") class RENDER_PT_eevee_poststack_settings(RenderButtonsPanel, Panel): bl_label = "Post Process Stack" |