diff options
author | Macelaru Tiberiu <ButcherTibi> | 2018-07-02 19:35:50 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-02 21:08:42 +0300 |
commit | 2203b041e1d2d770e22e37bb4c235bc07f5e7340 (patch) | |
tree | 75c5d6c8367456bcbc24bb529102712a0cd7e5b7 /release/scripts | |
parent | 8c7ddf944e7901659c97249f3750a0071408e47e (diff) |
Sculpting: add Manual detail mode for dynamic topology.
In this mode mesh detail does not change on each stroke, but only when
using flood fill.
Differential Revision: https://developer.blender.org/D3515
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 864dcc4b0e9..8d78d674922 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -924,7 +924,7 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel): sub = col.column() sub.active = (brush and brush.sculpt_tool != 'MASK') - if (sculpt.detail_type_method == 'CONSTANT'): + if sculpt.detail_type_method in {'CONSTANT', 'MANUAL'}: row = sub.row(align=True) row.prop(sculpt, "constant_detail_resolution") row.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER') @@ -942,7 +942,7 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel): col.prop(sculpt, "symmetrize_direction") col.operator("sculpt.symmetrize") col.operator("sculpt.optimize") - if (sculpt.detail_type_method == 'CONSTANT'): + if sculpt.detail_type_method in {'CONSTANT', 'MANUAL'}: col.operator("sculpt.detail_flood_fill") |