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authorSergey Sharybin <sergey.vfx@gmail.com>2012-05-23 18:24:40 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-05-23 18:24:40 +0400
commit28002edb6bf295d7d58c71cc402fd86d260faf2f (patch)
tree70d869810130779f978eb0dcdd164a30d0c73914 /release/scripts
parent9b45f607c927028960406bb558a9fe7d9f67c0ba (diff)
Finish changes in up/down arrows for menus
Restored single triangle for special menus, which still isn't perfect but probably makes more sense. Added drawflag bit flags to button, which is currently used to declare, that button need to have up/down arrows. This is needed because it's tricky to distinguish if button should have such arrows. For example, ID search buttons is a simple block button which doesn't directly mean it'll have pop-up menu and not all buttons which cases pop-up menu to display need to have such arrows. So currently only ID selector button is forcing up/down arrows to be displayed, all the rest buttons now behaves in the same way as it used to be before.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_armature.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_material.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py4
4 files changed, 6 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py
index 1b7a8f4a66e..6bec652045e 100644
--- a/release/scripts/startup/bl_ui/properties_data_armature.py
+++ b/release/scripts/startup/bl_ui/properties_data_armature.py
@@ -130,7 +130,7 @@ class DATA_PT_bone_groups(ArmatureButtonsPanel, Panel):
col.active = (ob.proxy is None)
col.operator("pose.group_add", icon='ZOOMIN', text="")
col.operator("pose.group_remove", icon='ZOOMOUT', text="")
- col.menu("DATA_PT_bone_group_specials", icon='BLANK1', text="")
+ col.menu("DATA_PT_bone_group_specials", icon='DOWNARROW_HLT', text="")
if group:
col.separator()
col.operator("pose.group_move", icon='TRIA_UP', text="").direction = 'UP'
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index e23db7c59a1..7ca464ce055 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -149,7 +149,7 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
col = row.column(align=True)
col.operator("object.vertex_group_add", icon='ZOOMIN', text="")
col.operator("object.vertex_group_remove", icon='ZOOMOUT', text="")
- col.menu("MESH_MT_vertex_group_specials", icon='BLANK1', text="")
+ col.menu("MESH_MT_vertex_group_specials", icon='DOWNARROW_HLT', text="")
if group:
col.operator("object.vertex_group_move", icon='TRIA_UP', text="").direction = 'UP'
col.operator("object.vertex_group_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
@@ -208,7 +208,7 @@ class DATA_PT_shape_keys(MeshButtonsPanel, Panel):
sub = col.column(align=True)
sub.operator("object.shape_key_add", icon='ZOOMIN', text="").from_mix = False
sub.operator("object.shape_key_remove", icon='ZOOMOUT', text="")
- sub.menu("MESH_MT_shape_key_specials", icon='BLANK1', text="")
+ sub.menu("MESH_MT_shape_key_specials", icon='DOWNARROW_HLT', text="")
if kb:
col.separator()
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index d2fe40fe9dc..6e66bd0d98b 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -110,7 +110,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
col.operator("object.material_slot_add", icon='ZOOMIN', text="")
col.operator("object.material_slot_remove", icon='ZOOMOUT', text="")
- col.menu("MATERIAL_MT_specials", icon='BLANK1', text="")
+ col.menu("MATERIAL_MT_specials", icon='DOWNARROW_HLT', text="")
if ob.mode == 'EDIT':
row = layout.row(align=True)
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index 976684ea742..1d5e96cf701 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -130,7 +130,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
col = row.column(align=True)
col.operator("texture.slot_move", text="", icon='TRIA_UP').type = 'UP'
col.operator("texture.slot_move", text="", icon='TRIA_DOWN').type = 'DOWN'
- col.menu("TEXTURE_MT_specials", icon='BLANK1', text="")
+ col.menu("TEXTURE_MT_specials", icon='DOWNARROW_HLT', text="")
split = layout.split(percentage=0.65)
col = split.column()
@@ -511,7 +511,7 @@ class TEXTURE_PT_envmap(TextureTypePanel, Panel):
row = layout.row()
row.prop(env, "source", expand=True)
- row.menu("TEXTURE_MT_envmap_specials", icon='BLANK1', text="")
+ row.menu("TEXTURE_MT_envmap_specials", icon='DOWNARROW_HLT', text="")
if env.source == 'IMAGE_FILE':
layout.template_ID(tex, "image", open="image.open")