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author | Hans Goudey <h.goudey@me.com> | 2021-09-28 23:21:36 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-09-28 23:21:36 +0300 |
commit | 9f0a3a99ab664bc0f6378c5a4d6ac9e16f1f59f7 (patch) | |
tree | 6b9a5ac3b19cb1169f5712e150e8ad1cc02c3d50 /release/scripts | |
parent | 283d76a70dba69665d08039a0a7c675c9efc7110 (diff) |
Geometry Nodes: Fields version of attribute proximity node
Add a fields-aware implementation of the attribute proximity node.
The Source position is an implicit position field, but can be
connected with a position input node with alterations before use.
The target input and mode function the same as the original node.
Patch by Johnny Matthews with edits from Hans Goudey (@HooglyBoogly).
Differential Revision: https://developer.blender.org/D12635
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index bc78413f4e5..06992022edb 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -543,6 +543,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeLegacyDeleteGeometry", poll=geometry_nodes_legacy_poll), NodeItem("GeometryNodeLegacyRaycast", poll=geometry_nodes_legacy_poll), + NodeItem("GeometryNodeProximity"), NodeItem("GeometryNodeBoundBox"), NodeItem("GeometryNodeConvexHull"), NodeItem("GeometryNodeTransform"), |