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author | Campbell Barton <ideasman42@gmail.com> | 2013-04-14 00:20:21 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-04-14 00:20:21 +0400 |
commit | 31c375b97a7d79b54a9cfe45d7d9debecd07e204 (patch) | |
tree | 070a3fb472bdef5ef6dcc9f17b01c8aed4580822 /release/scripts | |
parent | e1c9353c94b1bf02c0a30bf248c26634e0682a8f (diff) |
Mesh Drawing:
Option to draw mesh vertex-weights in editmode, available from the 'Mesh Display' panel.
TODO: get this to work when modifiers are applied in solid mode (texface-solidmode is working).
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 96737b7a758..94f25df4262 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2554,6 +2554,8 @@ class VIEW3D_PT_view3d_meshdisplay(Panel): mesh = context.active_object.data + layout.prop(mesh, "show_weight") + split = layout.split() with_freestyle = context.scene and bpy.app.build_options.freestyle @@ -2571,7 +2573,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel): if not with_freestyle: col.prop(mesh, "show_edge_seams", text="Seams") col.prop(mesh, "show_edge_sharp", text="Sharp", text_ctxt=i18n_contexts.plural) - col.prop(mesh, "show_edge_bevel_weight", text="Weights") + col.prop(mesh, "show_edge_bevel_weight", text="Bevel") if with_freestyle: col.prop(mesh, "show_freestyle_edge_marks", text="Edge Marks") col.prop(mesh, "show_freestyle_face_marks", text="Face Marks") |