diff options
author | Benjy Cook <benjycook@hotmail.com> | 2011-07-06 18:19:54 +0400 |
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committer | Benjy Cook <benjycook@hotmail.com> | 2011-07-06 18:19:54 +0400 |
commit | 236722010870dfeded84f331bff8a92b6a056e7c (patch) | |
tree | 600674c13592d394cb877cf8f6ee310eec7d735a /release/scripts | |
parent | 120e5a341729b6d74761ec4ec01f0691c9438e7f (diff) |
Changed creation of original location targets to be created only if needed for IK (i.e. user's decision)
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/modules/retarget.py | 82 |
1 files changed, 37 insertions, 45 deletions
diff --git a/release/scripts/modules/retarget.py b/release/scripts/modules/retarget.py index dca3556f2c0..6409c5ed535 100644 --- a/release/scripts/modules/retarget.py +++ b/release/scripts/modules/retarget.py @@ -33,12 +33,12 @@ from math import radians, acos # be created from a more comfortable UI in the future -def createDictionary(perf_arm,end_arm): +def createDictionary(perf_arm, end_arm): bonemap = {} #Bonemap: performer to enduser for bone in perf_arm.bones: bonemap[bone.name] = bone.map - + # creation of a reverse map # multiple keys get mapped to list values #Bonemapr: enduser to performer @@ -74,22 +74,6 @@ def createIntermediate(performer_obj, enduser_obj, bonemap, bonemapr, root, s_fr #the original position of the tail bone #useful for storing the important data in the original motion #i.e. using this empty to IK the chain to that pos / DEBUG - def locOfOriginal(inter_bone, perf_bone): - if not inter_bone.name + "Org" in bpy.data.objects: - bpy.ops.object.add() - empty = bpy.context.active_object - empty.name = inter_bone.name + "Org" - empty.empty_draw_size = 0.1 - #empty.parent = enduser_obj - empty = bpy.data.objects[inter_bone.name + "Org"] - offset = perf_bone.vector - if inter_bone.length == 0 or perf_bone.length == 0: - scaling = 1 - else: - scaling = perf_bone.length / inter_bone.length - offset /= scaling - empty.location = inter_bone.head + offset - empty.keyframe_insert("location") #Simple 1to1 retarget of a bone def singleBoneRetarget(inter_bone, perf_bone): @@ -116,21 +100,17 @@ def createIntermediate(performer_obj, enduser_obj, bonemap, bonemapr, root, s_fr perf_bone_name = bonemapr[inter_bone.name] #is it a 1 to many? if isinstance(bonemap[perf_bone_name[0]], tuple): - perf_bone = performer_bones[perf_bone_name[0]] - if inter_bone.name == bonemap[perf_bone_name[0]][0]: - locOfOriginal(inter_bone, perf_bone) + pass + # 1 to many not supported yet else: # then its either a many to 1 or 1 to 1 if len(perf_bone_name) > 1: performer_bones_s = [performer_bones[name] for name in perf_bone_name] #we need to map several performance bone to a single - for perf_bone in performer_bones_s: - locOfOriginal(inter_bone, perf_bone) inter_bone.matrix_basis = manyPerfToSingleInterRetarget(inter_bone, performer_bones_s) else: perf_bone = performer_bones[perf_bone_name[0]] - locOfOriginal(inter_bone, perf_bone) inter_bone.matrix_basis = singleBoneRetarget(inter_bone, perf_bone) inter_bone.keyframe_insert("rotation_quaternion") @@ -214,15 +194,14 @@ def retargetEnduser(inter_obj, enduser_obj, root, s_frame, e_frame, scene): def copyTranslation(performer_obj, enduser_obj, perfFeet, bonemap, bonemapr, root, s_frame, e_frame, scene, enduser_obj_mat): - + perf_bones = performer_obj.pose.bones end_bones = enduser_obj.pose.bones perfRoot = bonemapr[root][0] endFeet = [bonemap[perfBone] for perfBone in perfFeet] locDictKeys = perfFeet + endFeet + [perfRoot] - - + def tailLoc(bone): return bone.center + (bone.vector / 2) @@ -293,32 +272,34 @@ def IKRetarget(bonemap, bonemapr, performer_obj, enduser_obj, s_frame, e_frame, end_bones = enduser_obj.pose.bones for pose_bone in end_bones: if "IK" in [constraint.type for constraint in pose_bone.constraints]: + target_is_bone = False # set constraint target to corresponding empty if targetless, # if not, keyframe current target to corresponding empty perf_bone = bonemapr[pose_bone.name] if isinstance(perf_bone, list): perf_bone = bonemapr[pose_bone.name][-1] - end_empty = bpy.data.objects[pose_bone.name + "Org"] + orgLocTrg = originalLocationTarget(pose_bone) ik_constraint = [constraint for constraint in pose_bone.constraints if constraint.type == "IK"][0] if not ik_constraint.target: - ik_constraint.target = end_empty + ik_constraint.target = orgLocTrg + target = orgLocTrg + + # There is a target now + if ik_constraint.subtarget: + target = ik_constraint.target.pose.bones[ik_constraint.subtarget] + target.bone.use_local_location = False + target_is_bone = True else: - #Bone target - target_is_bone = False - if ik_constraint.subtarget: - target = ik_constraint.target.pose.bones[ik_constraint.subtarget] - target.bone.use_local_location = False - target_is_bone = True + target = ik_constraint.target + + for t in range(s_frame, e_frame): + scene.frame_set(t) + if target_is_bone: + final_loc = pose_bone.tail - target.bone.matrix_local.to_translation() else: - target = ik_constraint.target - for t in range(s_frame, e_frame): - scene.frame_set(t) - if target_is_bone: - final_loc = end_empty.location - target.bone.matrix_local.to_translation() - else: - final_loc = end_empty.location - target.location = final_loc - target.keyframe_insert("location") + final_loc = pose_bone.tail + target.location = final_loc + target.keyframe_insert("location") ik_constraint.mute = False @@ -358,6 +339,17 @@ def restoreObjMat(performer_obj, enduser_obj, perf_obj_mat, enduser_obj_mat, str enduser_obj.parent = stride_bone +def originalLocationTarget(end_bone): + if not end_bone.name + "Org" in bpy.data.objects: + bpy.ops.object.add() + empty = bpy.context.active_object + empty.name = end_bone.name + "Org" + empty.empty_draw_size = 0.1 + #empty.parent = enduser_obj + empty = bpy.data.objects[end_bone.name + "Org"] + return empty + + def totalRetarget(): print("retargeting...") enduser_obj = bpy.context.active_object @@ -371,7 +363,7 @@ def totalRetarget(): scene = bpy.context.scene s_frame = scene.frame_start e_frame = scene.frame_end - bonemap, bonemapr, feetBones, root = createDictionary(perf_arm,end_arm) + bonemap, bonemapr, feetBones, root = createDictionary(perf_arm, end_arm) perf_obj_mat, enduser_obj_mat = cleanAndStoreObjMat(performer_obj, enduser_obj) turnOffIK(enduser_obj) inter_obj, inter_arm = createIntermediate(performer_obj, enduser_obj, bonemap, bonemapr, root, s_frame, e_frame, scene) |