diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-08-22 21:23:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-22 21:23:08 +0400 |
commit | a60f79daf784c179ef4a1bb981b1050eb28741f0 (patch) | |
tree | b6b89eb51914cf6f21ee86d2d39f59adf4fe0470 /release/scripts | |
parent | e4700ba58b5a2b6456fecbf6b2896e3ae8b7a6d7 (diff) |
- rna py-api bug fix, a NULL item in a collection was raising an error
eg: mesh.materials[0]
... when this was an empty slot.
- game world mist panel wasnt updated for rna renaming.
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/ui/properties_game.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py index 7735db8228c..8d2f075fce0 100644 --- a/release/scripts/ui/properties_game.py +++ b/release/scripts/ui/properties_game.py @@ -425,21 +425,21 @@ class WORLD_PT_game_mist(WorldButtonsPanel, bpy.types.Panel): def draw_header(self, context): world = context.world - self.layout.prop(world.mist, "use_mist", text="") + self.layout.prop(world.mist_settings, "use_mist", text="") def draw(self, context): layout = self.layout world = context.world - layout.active = world.mist.use_mist + layout.active = world.mist_settings.use_mist split = layout.split() col = split.column() - col.prop(world.mist, "start") + col.prop(world.mist_settings, "start") col = split.column() - col.prop(world.mist, "depth") + col.prop(world.mist_settings, "depth") class WORLD_PT_game_physics(WorldButtonsPanel, bpy.types.Panel): |