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authorMatt Ebb <matt@mke3.net>2010-03-11 10:43:49 +0300
committerMatt Ebb <matt@mke3.net>2010-03-11 10:43:49 +0300
commit69a7060678e96b53548a14f22a83510f4d9edcd0 (patch)
treefb71d769da6be215a184099a7e059f431066982c /release/scripts
parent5ec57e80b059be1989bcf4df3ab9f235669f34cc (diff)
Restored Environment maps
* Fixed up RNA and UI * Brought back 'Save' and 'Clear' operators (in the little triangle menu in environment map properties) * While I was at it, noticed that environment maps were only using 8bit colour, changed it to use full 32bit float instead for proper HDR colour etc, so environment map reflections have the correct colour range --> http://mke3.net/blender/devel/2.5/env_hdr.jpg This fixes [#20904] Environment Map does not render; also missing panel
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/ui/properties_texture.py84
1 files changed, 71 insertions, 13 deletions
diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py
index 3b67cd3e0c0..4cdd404a405 100644
--- a/release/scripts/ui/properties_texture.py
+++ b/release/scripts/ui/properties_texture.py
@@ -33,6 +33,17 @@ class TEXTURE_MT_specials(bpy.types.Menu):
layout.operator("material.mtex_paste", icon='PASTEDOWN')
+class TEXTURE_MT_envmap_specials(bpy.types.Menu):
+ bl_label = "Environment Map Specials"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("texture.envmap_save", icon='IMAGEFILE')
+ layout.operator("texture.envmap_clear", icon='FILE_REFRESH')
+ layout.operator("texture.envmap_clear_all", icon='FILE_REFRESH')
+
+
def active_node_mat(mat):
if mat:
mat_node = mat.active_node_material
@@ -587,6 +598,19 @@ class TEXTURE_PT_image(TextureTypePanel):
layout.template_image(tex, "image", tex.image_user)
+def texture_filter_common(tex, layout):
+
+ layout.label(text="Filter:")
+ layout.prop(tex, "filter", text="")
+ if tex.mipmap and tex.filter in ('AREA', 'EWA', 'FELINE'):
+ if tex.filter == 'FELINE':
+ layout.prop(tex, "filter_probes", text="Probes")
+ else:
+ layout.prop(tex, "filter_eccentricity", text="Eccentricity")
+
+ layout.prop(tex, "filter_size")
+ layout.prop(tex, "filter_size_minimum")
+
class TEXTURE_PT_image_sampling(TextureTypePanel):
bl_label = "Image Sampling"
@@ -619,23 +643,14 @@ class TEXTURE_PT_image_sampling(TextureTypePanel):
row.active = tex.normal_map
row.prop(tex, "normal_space", text="")
- col.label(text="Filter:")
- col.prop(tex, "filter", text="")
- col.prop(tex, "filter_size")
- col.prop(tex, "filter_size_minimum")
col.prop(tex, "mipmap")
-
row = col.row()
row.active = tex.mipmap
row.prop(tex, "mipmap_gauss")
-
col.prop(tex, "interpolation")
- if tex.mipmap and tex.filter != 'DEFAULT':
- if tex.filter == 'FELINE':
- col.prop(tex, "filter_probes", text="Probes")
- else:
- col.prop(tex, "filter_eccentricity", text="Eccentricity")
+ texture_filter_common(tex, col)
+
class TEXTURE_PT_image_mapping(TextureTypePanel):
bl_label = "Image Mapping"
@@ -714,10 +729,51 @@ class TEXTURE_PT_envmap(TextureTypePanel):
def draw(self, context):
layout = self.layout
- # tex = context.texture
+ tex = context.texture
+ env = tex.environment_map
+
+ wide_ui = context.region.width > narrowui
+
+ row = layout.row()
+ row.prop(env, "source", expand=True)
+ row.menu("TEXTURE_MT_envmap_specials", icon='DOWNARROW_HLT', text="")
+
+ if env.source == 'IMAGE_FILE':
+ layout.template_ID(tex, "image", open="image.open")
+ layout.template_image(tex, "image", tex.image_user, compact=True)
+ else:
+ layout.prop(env, "mapping")
+ if env.mapping == 'PLANE':
+ layout.prop(env, "zoom")
+ layout.prop(env, "viewpoint_object")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(env, "ignore_layers")
+ col.prop(env, "resolution")
+ col.prop(env, "depth")
+
+ if wide_ui:
+ col = split.column(align=True)
+
+ col.label(text="Clipping:")
+ col.prop(env, "clip_start", text="Start")
+ col.prop(env, "clip_end", text="End")
- layout.label(text="Nothing yet")
+class TEXTURE_PT_envmap_sampling(TextureTypePanel):
+ bl_label = "Environment Map Sampling"
+ bl_default_closed = True
+ tex_type = 'ENVIRONMENT_MAP'
+
+ def draw(self, context):
+ layout = self.layout
+
+ tex = context.texture
+
+ texture_filter_common(tex, layout)
+
class TEXTURE_PT_musgrave(TextureTypePanel):
bl_label = "Musgrave"
@@ -970,6 +1026,7 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
classes = [
TEXTURE_MT_specials,
+ TEXTURE_MT_envmap_specials,
TEXTURE_PT_context_texture,
TEXTURE_PT_preview,
@@ -985,6 +1042,7 @@ classes = [
TEXTURE_PT_image_mapping,
TEXTURE_PT_plugin,
TEXTURE_PT_envmap,
+ TEXTURE_PT_envmap_sampling,
TEXTURE_PT_musgrave,
TEXTURE_PT_voronoi,
TEXTURE_PT_distortednoise,