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authorJens Ole Wund <bjornmose@gmx.net>2010-03-14 01:53:03 +0300
committerJens Ole Wund <bjornmose@gmx.net>2010-03-14 01:53:03 +0300
commited930c48186d72b79ce6f1139f7db65759a40f42 (patch)
tree9623be3a7c4a2dc49b837104ea52e2d04f280533 /release/scripts
parentc56f04d349d0d09a62a850ab4c042e9bafa047c6 (diff)
enable basic soft body object options for
soft body aware objects as there are lattices and curves since this is foreign terrain for me .. please check
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/ui/properties_physics_softbody.py5
1 files changed, 4 insertions, 1 deletions
diff --git a/release/scripts/ui/properties_physics_softbody.py b/release/scripts/ui/properties_physics_softbody.py
index 8a59e087dc3..ed4c24b29b3 100644
--- a/release/scripts/ui/properties_physics_softbody.py
+++ b/release/scripts/ui/properties_physics_softbody.py
@@ -38,7 +38,10 @@ class PhysicButtonsPanel(bpy.types.Panel):
def poll(self, context):
ob = context.object
rd = context.scene.render
- return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
+# return (ob and ob.type == 'MESH') and (not rd.use_game_engine)
+# i really hate touching things i do not understand completely .. but i think this should read (bjornmose)
+ return (ob and (ob.type == 'MESH' or ob.type == 'LATTICE'or ob.type == 'CURVE')) and (not rd.use_game_engine)
+
class PHYSICS_PT_softbody(PhysicButtonsPanel):