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authorMiika Hamalainen <blender@miikah.org>2011-08-28 20:36:47 +0400
committerMiika Hamalainen <blender@miikah.org>2011-08-28 20:36:47 +0400
commit0bb7ddad97fccc7f746a744760f281125482603a (patch)
treed21179c9e7aa9caf77f87e3edeb56a8a6aeeb495 /release/scripts
parentc5106fd097cb51a8d9b24cb7ed4759b9ea30051f (diff)
Dynamic Paint:
* Added option to preview surface wetmap instead of paint. * Changed default paint color to blue for better visibility. * Fix: Random sized particles didn't work anymore. * Fix: Particle initial velocity issues when using canvas substeps and a particle brush.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 25de00f64ea..7d02765297d 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -222,6 +222,9 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, bpy.types.Panel):
# vertex format outputs
if (surface.surface_format == "VERTEX"):
if (surface.surface_type == "PAINT"):
+ # toggle active preview
+ layout.prop(surface, "preview_id")
+
# paintmap output
row = layout.row()
row.prop_search(surface, "output_name", ob.data, "vertex_colors", text="Paintmap layer: ")