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authorJoerg Mueller <nexyon@gmail.com>2011-08-09 18:10:32 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-09 18:10:32 +0400
commita672ab5e737202bede956a88357a96cf2728df15 (patch)
tree5286992111dca717a3b78f4dc3a732980ae34318 /release/scripts
parent13249b925eda7752b65a36d8270a3af3bdc02981 (diff)
3D Audio GSoC:
Improved waveform drawing in the sequencer. * Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not. * Improved drawing of the waveform in the sequencer (especially speed!). * Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync. * Fixed a bug which crashed blender on loading a sound file via ffmpeg.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 5320297dce2..19202088faf 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -638,6 +638,7 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel):
row.prop(strip.sound, "use_memory_cache")
+ layout.prop(strip, "waveform")
layout.prop(strip, "volume")
layout.prop(strip, "attenuation")
layout.prop(strip, "pitch")